Dungeon Crawl Stone Soup version 0.28-a0-697-g47f3eba078 (webtiles) character file. Game seed: 15699772391794544339 0 AttackTheMoon the Insei (level 1, 0/11 HPs) Began as a Vine Stalker Monk on Oct 24, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (46 turns). AttackTheMoon the Insei (Vine Stalker Monk) Turns: 46, Time: 00:00:13 Health: 0/11 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 0/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of haste {unknown} Skills: + Level 2.6 Fighting - Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Unarmed Combat + Level 0.0 Spellcasting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You are too injured to fight recklessly! There is an open door here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. You bite the jackal. You drain its power. The jackal is moderately wounded. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the jackal. You bite the jackal. You drain its power. You feel invigorated. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You closely miss the jackal. Your bite misses the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. x2 You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. The jackal bites you. You completely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. x2 You die... # .. . # #. .# .# ..#.# ###.##..# #............ ......#....#..# ........J...... #...#.##########+## #.$.hg#h........# #.###Jh@........# #. ###h........# . #.........# ########.....(...# #..'.#.........# #..#'#.........# ###'#<#.........# #...###'######### #...#......# You could see an endoplasm, 4 jackals and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AttackTheMoon the Vine Stalker Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 46 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, serial_shops, shop, ebering_ecumenical_altar_hall, solitary_fountain Action || total -------------------------++------- Melee: Unarmed || 8 Bite || 2 Armor: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 28 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 28 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts