Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 2989095057705084458 14 AttackTheMoon the Vexing (level 2, 0/18 HPs) Began as a Poltergeist Hexslinger on Feb 24, 2025. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (153 turns). AttackTheMoon the Vexing (Poltergeist Hexslinger) Turns: 153, Time: 00:01:03 Health: 0/18 AC: 1 Str: 4 XL: 2 Next: 27% Magic: 3/3 EV: 11 Int: 15 God: Gold: 29 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 cloak (haunted) Potions e - a potion of cancellation {unknown} f - a potion of mutation {unknown} Skills: + Level 1.1 Fighting + Level 1.8 Ranged Weapons + Level 2.4 Dodging + Level 1.1 Spellcasting + Level 4.6 Hexes + Level 1.1 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 28% N/A 5% 2 Sigil of Binding Hex 14% N/A 11% 3 Inner Flame Hex/Fire 9% N/A 22% 3 Cause Fear Hex 7% N/A 36% 4 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Beogh Annotations: D:1 2 runed translucent doors Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The sling bullet closely misses the jackal. The jackal bites you. x3 You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. x2; The jackal bites you. x2 You shoot a sling bullet. The sling bullet completely misses the jackal. The jackal completely misses you. The jackal bites you. x3 You are too injured to fight recklessly! As you read the scroll labelled JIS ZIENIBO, it crumbles to dust. You feel a surge of unholy energy. The jackal convulses! The endoplasm convulses! The jackal convulses! It was a scroll of torment. The jackal barely misses you. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (moderately wounded, 50% to hit) You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is lightly wounded. The jackal bites you. The endoplasm closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal barely misses you. The endoplasm misses you. The jackal barely misses you. The endoplasm misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The endoplasm freezes you. You are frozen. You resist. You die... #..oo+........##.##..# ##...#..oo+.....§§....†..#. ....#..oo#.#.ß§§§...##.... #...#..oo#####§§§..#..#... #...#.♣.♣ ##§§§§#...##..# #.§§########§§§§##..#...#. #...§§§§§§§§§§§§§......##. #.§§###§J§§§§§§#...#...#.. #.§§§§§§h@§§§§#....#....#. #.§§§§§§§§§§§§§§§.....#... ########################## You could see an endoplasm and a jackal. Vanquished Creatures A ball python (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AttackTheMoon the Poltergeist Hexslinger began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 29 | D:1 | Reached skill level 1 in Fighting 29 | D:1 | Reached skill level 1 in Fire Magic 38 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 109 | D:1 | Found a large runed translucent door. 109 | D:1 | Found a large runed translucent door. 109 | D:1 | Found a roughly hewn altar of Beogh. 109 | D:1 | Noticed an orc warrior 153 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_loops_ring, chequers_ecumenical_altar_simple Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Fire Magic | 1 | 1.1 Ranged Weapons | | 1.8 Dodging | | 2.4 Spellcasting | | 1.1 Hexes | | 4.6 Action || total ---------------------------++------- Fire: Sling || 24 Use: Scroll || 2 Armour: Skin || 12 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 160 | 160 | 0 | 0 | 114 | 1 | 160.0 | Dungeon | 160 | 160 | 0 | 0 | 114 | 1 | 160.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 160 daAuts