Dungeon Crawl Stone Soup version 0.29-a0-887-gcbe080d7e0 (webtiles) character file. Game seed: 15789561244471336929 10 Aurophilus the Caller (level 2, 0/15 HPs) Began as a Deep Elf Summoner on July 22, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:11 (1123 turns). Aurophilus the Caller (Deep Elf Summoner) Turns: 1123, Time: 00:05:12 Health: 0/15 AC: 2 Str: 5 XL: 2 Next: 10% Magic: 7/8 EV: 12 Int: 19 God: Gold: 31 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Rage 3% (no boots) Stlth ++........ h - amulet of magic regeneration HPRegen 0.00/turn g - ring of positive energy MPRegen 0.51/turn (no ring) @: lethally poisoned (0 -> -2), attractive, flying, very slightly contaminated, inhibited regen A: berserk 1, inhibited regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of positive energy (left hand) h - an amulet of magic regeneration (around neck) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth * Level 3.0 Spellcasting * Level 4.9 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 84% N/A 1% 1 b - Call Imp Summ 21% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 21% N/A 6% 3 Summon Guardian Golem Hex/Summ 12% N/A 17% 3 Portal Projectile Hex/Tloc 4% N/A 41% 3 Tukima's Dance Hex 2% N/A 41% 3 Summon Lightning Spire Summ/Air 12% N/A 50% 4 Blade Hands Tmut 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes lose your temper in combat. You do not regenerate when monsters are visible. Message History Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. Your bat closely misses the adder. Your bat misses the bat. The adder closely misses you. Your bat misses the adder. You swap places. You feel sick. Your bat closely misses the bat. Your bat misses the adder. The adder bites your rat. Your bat completely misses the bat. Your rat bites the adder but does no damage. You feel sick. Your bat barely misses the bat. Your bat hits the bat. The adder bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The adder is attracted toward you. The bat is attracted toward you. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. Your bat barely misses the bat. The adder closely misses you. Your bat misses the bat. You feel sick. Your bat hits the bat but does no damage. The bat misses your bat. Your bat closely misses the bat. The bat hits your bat but does no damage. Your bat closely misses the bat. The bat is attracted toward you. You feel sick. You are no longer poisoned. Your bat hits the bat. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. * * * LOW HITPOINT WARNING * * * You feel sick. Your bat barely misses the bat. The adder bites you but does no damage. Your bat closely misses the adder. You swap places. You die... #..... +..... ##.....#####.# .......b.....# #.# #.# #.# #+###b## #.@5Sb<# #####..# #..# #..# #..# #.>. ..... #.... You could see an adder (ally target), a bat (ally target), a friendly crimson imp (summoned) and a friendly bat (summoned). Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 hobgoblins (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aurophilus the Deep Elf Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 511 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 514 | D:1 | Learned a level 2 spell: Call Imp 1099 | D:1 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 1099 | D:1 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 1123 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, st_stairs_8, chequers_serial_rivers_room_a D:2: layout_basic, uniq_terence Action || total -------------------------++------- Cast: Summon Small Mamm || 19 Call Imp || 3 Use: Scroll || 4 Potion || 3 Armor: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1122 | 1073 | 49 | 100 | 784 | 2 | 561.0 | Dungeon | 1122 | 1073 | 49 | 100 | 784 | 2 | 561.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1106 daAuts D:2: 15 daAuts