Dungeon Crawl Stone Soup version 0.33-a0-1071-g5af9d733ea (webtiles) character file. Game seed: 5715746079374672504 34 Auss the Grave Robber (level 3, 24/24 HPs) Began as a Demonspawn Necromancer on Mar 10, 2025. Got out of the dungeon alive. The game lasted 00:10:35 (950 turns). Auss the Grave Robber (Demonspawn Necromancer) Turns: 950, Time: 00:10:36 Health: 24/24 AC: 2 Str: 8 XL: 3 Next: 14% Magic: 6/6 EV: 11 Int: 17 God: Gold: 70 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: antennae 1, demonic magic 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic d - a potion of resistance {unknown} Skills: + Level 1.0 Short Blades + Level 2.0 Dodging + Level 1.8 Stealth + Level 2.3 Spellcasting + Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 36% 2d9 3% 2 Vampiric Draining Necr 18% 2d7 8% 3 Animate Dead Necr 18% N/A 24% 4 Curse of Agony Necr 18% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Spells you cast may paralyse adjacent enemies. Message History Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (not susceptible) There's no room for the soul wisp to form! The jackal is unaffected. Malevolent energies surge around you. The jackal suddenly stops moving! The helpless jackal fails to defend itself. You puncture the jackal! You kill the jackal! Your Short Blades skill increases to level 1! Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (chance to affect: 66%) A fragment of the giant cockroach's soul is dislodged from its body. The giant cockroach looks weaker. Malevolent energies surge around you. The giant cockroach suddenly stops moving! Your soul wisp touches the giant cockroach but does no damage. The helpless giant cockroach fails to defend itself. You puncture the giant cockroach! You kill the giant cockroach! Your Dodging skill increases to level 2! Things that are here: a giant cockroach corpse; a jackal corpse You swap places. You see here a jackal corpse. You see here a jackal corpse. Found 7 stones. Found a hand axe. Your soul wisp disappears in a puff of smoke! Magic restored. Things that are here: 4 stones; a +0 short sword; a kobold skeleton You see here a +0 spear. You see here a +0 spear. There is a staircase leading out of the dungeon here. You have escaped! #.#.>#.# #...########.##.# ..#.##.#########.# ######.##.# ..#.##.##...########...##.##.# ....##.##..............##.##.# ....##.##.##.######.##.##.##.# ## ....##.##.##.#....#.##.##..#.# #. ..........##.#.##.#.##.###.#.# #. ..#.#...#.##.#.#..#.##.# #...###. ....#.....##.#.#@.#.##.# ###..#.. ###.##.#..##.#.####.##.####...#.# # #.......##.#..............#.#.# ###.##.#.....#######...#..###...# .##.##.##........########.###.### .##.##.###.#####..### #...##..### .##..#.###.# #....###.####..... >###.#..##.# ###...##.#....##)# .# #.##.##.# ##...#...####..# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 6 jackals (D:1) A kobold (D:1) A ball python (D:1) 4 rats (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 3 goblins (D:1) 4 jackals (D:1) 2 ball pythons (D:1) A bat (D:1) A kobold (D:1) 12 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Auss the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 73 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 73 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 731 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 731 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 750 | D:1 | Reached skill level 1 in Short Blades 950 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms, nicolae_houndstooth_variations Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 | 1.0 Dodging | 2 | 2.0 Stealth | | 1.8 Spellcasting | | 2.3 Necromancy | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 56 Cast: Soul Splinter || 27 Use: Scroll || 1 Stab: Paralysed || 7 Armour: Robe || 42 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 948 | 231 | 717 | 0 | 0 | 1 | 948.0 | Dungeon | 948 | 231 | 717 | 0 | 0 | 1 | 948.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 948 daAuts