Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-1096-gd1626824a6 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6458887538019209974, deterministic pregen: 1 Command line: /usr/games/crawl-git-d1626824a6 -name AutarchDCSS -rc /dgldir/rcfiles/crawl-git/AutarchDCSS.rc -macro /dgldir/rcfiles/crawl-git/AutarchDCSS.macro -morgue /dgldir/morgue/AutarchDCSS/ -webtiles-socket /crawl-master/webserver/sockets/AutarchDCSS:2024-05-09.01:29:22.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-d1626824a6(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55e55543430f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-d1626824a6(_Z13do_crash_dumpv+0x418) [0x55e55543e798]: do_crash_dump() /usr/games/crawl-git-d1626824a6(_Z20crash_signal_handleri+0x1fa) [0x55e55543479a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fa1ce8e3210]: /usr/games/crawl-git-d1626824a6(+0x7d5669) [0x55e555778669]: /usr/games/crawl-git-d1626824a6(_Z19handle_monster_moveP7monster+0xd80) [0x55e55577bc50]: handle_monster_move(monster*) /usr/games/crawl-git-d1626824a6(_Z15handle_monstersb+0xb62) [0x55e55577e152]: handle_monsters(bool) /usr/games/crawl-git-d1626824a6(_Z12world_reactsv+0x13d) [0x55e555b0cb2d]: world_reacts() /usr/games/crawl-git-d1626824a6(+0xb6b075) [0x55e555b0e075]: /usr/games/crawl-git-d1626824a6(+0xb6bf35) [0x55e555b0ef35]: /usr/games/crawl-git-d1626824a6(main+0x1ab) [0x55e55537ef3b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fa1ce8c40b3]: /usr/games/crawl-git-d1626824a6(_start+0x2e) [0x55e55537fb0e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d1626824a6/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d1626824a6/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d1626824a6/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 6, depth = 2 Level id: Swamp:2 Level build method = random_map_in_depth, level layout type = swamp, absdepth0 = 16 Level vaults: nzn_winding_woodlands_medium [nzn_winding_woodlands_5x5_three, nzn_winding_woodlands_5x15_pockets, nzn_winding_woodlands_5x5_checkerboard, nzn_winding_woodlands_5x5_closed_star, nzn_winding_woodlands_center_diamonds, nzn_winding_woodlands_5x5_open_star, nzn_winding_woodlands_5x5_cross, nzn_winding_woodlands_5x15_crooked, nzn_winding_woodlands_5x5_perimeter] layout_basic_swamp swamp_other_decor nicolae_swamp_big_swirl infiniplex_staircase_pool_2 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (57, 35): Terrain change marker (32->30, 90) Marker #1, type 9 at (58, 34): Terrain change marker (32->30, 100) Marker #2, type 9 at (59, 33): Terrain change marker (33->30, 110) Marker #3, type 9 at (60, 32): Terrain change marker (32->30, 120) Marker #4, type 9 at (61, 31): Terrain change marker (33->30, 130) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The mystic blast hits the tyrant leech! The tyrant leech is almost dead. The tyrant leech is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the alligator! The alligator is almost dead. The alligator is knocked back by the mystic blast. The mystic blast hits the tyrant leech! You kill the tyrant leech! Vehumet accepts your kill. You feel your power returning. You feel yourself speed up. A spriggan comes into view. It is wielding a +0 short sword of holy wrath. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the alligator! The alligator is almost dead. The alligator is knocked back by the mystic blast. The mystic blast hits the spriggan rider! The spriggan rider is moderately wounded. The spriggan rider is knocked back by the mystic blast. The spriggan rider collides with the spriggan druid! The spriggan druid is lightly wounded. The spriggan rider is moderately wounded. The spriggan shouts! The spriggan throws a stone. You block the stone. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Permafrost Eruption. You are very lightly contaminated with residual magic. You are caught in an explosion of flying shrapnel. The spriggan rider hits you but does no damage. The spriggan rider hits you but does no damage. The alligator misses you. The alligator completely misses you. You climb upwards. There is a stone staircase leading down, spattered with blood here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The alligator misses you. The alligator closely misses you. The spriggan throws a stone. You block the stone. The alligator tail-slaps you. The alligator bites you! The alligator drags you backwards! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the spriggan druid! The spriggan druid is moderately wounded. The spriggan druid is knocked back by the mystic blast. The mystic blast hits the spriggan rider. The spriggan rider is lightly wounded. The spriggan rider is knocked back by the mystic blast. The mystic blast hits the alligator! The alligator is moderately wounded. The alligator is knocked back by the mystic blast. The alligator slams into the mangrove. The alligator is moderately wounded. The spriggan throws a stone. The stone misses you. There is a stone staircase leading up, spattered with blood here. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the spriggan druid!! The spriggan druid is severely wounded. Piercing cold boils outward! The piercing cold hits the spriggan druid!! With its final breath, the spriggan druid offers up its power to the beasts of the wild! The alligator is healed. The alligator seems to grow more fierce. You kill the spriggan druid! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 The piercing cold hits the spriggan! The spriggan is severely wounded. The spriggan rider hits you from afar with a +0 spear of freezing!! The spriggan rider freezes you. The alligator hisses menacingly. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the spriggan rider. The spriggan rider is lightly wounded. The spriggan rider is knocked back by the mystic blast. The mystic blast hits the alligator. The alligator is lightly wounded. The alligator is knocked back by the mystic blast. You hear a chilling moan. The spriggan throws a stone. The stone hits you. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the spriggan!! You kill the spriggan! Vehumet accepts your kill. You hear a splash. x3 Piercing cold boils outward! The piercing cold hits the spriggan rider!! You kill the hornet! Vehumet accepts your kill. You feel your power returning. The spriggan falls from its now dead mount. The alligator closely misses you. The alligator barely misses you. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the alligator! The alligator is lightly wounded. The alligator is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the alligator!! The alligator is heavily wounded. Piercing cold boils outward! The piercing cold hits the alligator! The alligator is severely wounded. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the alligator! The alligator is almost dead. The alligator is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the alligator!! You kill the alligator! Vehumet accepts your kill. You feel your power returning. Piercing cold boils outward! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the spriggan! The spriggan is heavily wounded. Piercing cold boils outward! The piercing cold hits the spriggan! The spriggan is almost dead. You climb upwards. There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up, spattered with blood here. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the spriggan!! You kill the spriggan! Vehumet accepts your kill. You feel your power returning. You hear a splash. Piercing cold boils outward! You start resting. Magic restored. You start waiting. A will-o-the-wisp comes into view. A will-o-the-wisp is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the will-o-the-wisp!! The will-o-the-wisp is severely damaged. The will-o-the-wisp gives a chilling moan. Piercing cold boils outward! The piercing cold hits the will-o-the-wisp! The will-o-the-wisp resists. The will-o-the-wisp is almost destroyed. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the will-o-the-wisp! You destroy the will-o-the-wisp! Vehumet accepts your kill. You feel your power returning. Piercing cold boils outward! A foxfire comes into view. x2 The foxfire moves out of view. A foxfire is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. The foxfire dissipates! x2 Unknown command. You start resting. Magic restored. You start waiting. Done waiting. You start waiting. Done waiting. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start waiting. A shambling mangrove comes into view. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Some deep water. With a deafening crack, the ground splits apart in the path of your chthonic artillery! Your hellfire mortar blasts a torrent of magma at the shambling mangrove. The bolt of magma hits the shambling mangrove!! Your hellfire mortar blasts a torrent of magma at the shambling mangrove. The bolt of magma hits the shambling mangrove! Your hellfire mortar blasts a torrent of magma at the shambling mangrove. The bolt of magma hits the shambling mangrove!! The shambling mangrove is engulfed in a cloud of scalding steam. Angry insects surge out from beneath the shambling mangrove's foliage! The shambling mangrove hits your hellfire mortar but does no damage. Your hellfire mortar blasts a torrent of magma at the shambling mangrove. The bolt of magma hits the shambling mangrove!! The bolt of magma hits the hornet!!! The hornet dies! Vehumet accepts your kill. The bolt of magma misses the hornet. Your hellfire mortar blasts a torrent of magma at the hornet. The bolt of magma hits the hornet. Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the hornet! The hornet is moderately wounded. Piercing cold boils outward! The piercing cold hits the hornet!! You kill the hornet! Vehumet accepts your kill. You feel your power returning. The hornet is engulfed in a cloud of scalding steam. x2 Your hellfire mortar blasts a torrent of magma at the hornet. The bolt of magma hits the hornet! Your hellfire mortar blasts a torrent of magma at the shambling mangrove. The bolt of magma hits the shambling mangrove!! The shambling mangrove is destroyed! Vehumet accepts your kill. The mangrove smoulders and burns. Your hellfire mortar collides with a water and sinks back into the magma. Your hellfire mortar is destroyed! The hornet buzzes angrily. Your Fighting skill increases to level 12! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the hornet!! You kill the hornet! Vehumet accepts your kill. You feel your power returning. Piercing cold boils outward! You start resting. A thorn hunter comes into view. A thorn hunter is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Some shallow water. There is a cloud of black smoke here. With a deafening crack, the ground splits apart in the path of your chthonic artillery! Your hellfire mortar blasts a torrent of magma at the thorn hunter. The bolt of magma hits the thorn hunter!! The thorn hunter is burned terribly! Your hellfire mortar blasts a torrent of magma at the thorn hunter. The bolt of magma hits the thorn hunter!! The thorn hunter is burned terribly! The mangrove smoulders and burns. The thorn hunter gestures. Thorny briars emerge from the ground! Your hellfire mortar blasts a torrent of magma at the thorn hunter. The bolt of magma hits the thorn hunter!! The thorn hunter is burned terribly! Your hellfire mortar blasts a torrent of magma at the thorn hunter. The bolt of magma hits the thorn hunter!! The thorn hunter is burned terribly! The thorn hunter is engulfed in a cloud of scalding steam. The thorn hunter is destroyed! Vehumet accepts your kill. You start resting. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! You start resting. The briar patch crumbles away. x9 Magic restored. The briar patch crumbles away. x5 You start waiting. The briar patch crumbles away. x7 An eight-headed hydra comes into view. Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Some shallow water. With a deafening crack, the ground splits apart in the path of your chthonic artillery! The eight-headed hydra roars! Your hellfire mortar blasts a torrent of magma at the eight-headed hydra. The bolt of magma hits the eight-headed hydra!! Your hellfire mortar blasts a torrent of magma at the eight-headed hydra. The bolt of magma hits the eight-headed hydra!! The eight-headed hydra is engulfed in a cloud of scalding steam. Your hellfire mortar blasts a torrent of magma at the eight-headed hydra. The bolt of magma hits the eight-headed hydra!!! The eight-headed hydra dies! Vehumet accepts your kill. You start resting. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! You start resting. Magic restored. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You start waiting. Done waiting. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down, spattered with blood here. Saving game... please wait. Welcome back, AutarchDCSS the Green Draconian Earth Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down, spattered with blood here. Welcome back, AutarchDCSS the Green Draconian Earth Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. Items here: )) [ ÷. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: 3 stones; a +0 robe; a +0 short sword of holy wrath You enter the shallow water. Moving in this stuff is going to be slow. You now have 1000 gold pieces (gained 19). You enter the shallow water. Moving in this stuff is going to be slow. A swamp worm comes into view. A swamp worm comes into view. Cast which spell? (? or * to list) Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! x2 An alligator comes into view. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. Your hellfire mortar blasts a torrent of magma at the swamp worm. The bolt of magma hits the swamp worm!!! Your hellfire mortar blasts a torrent of magma at the swamp worm. The bolt of magma hits the swamp worm!! The swamp worm is engulfed in a cloud of scalding steam. The swamp worm fires a harpoon shot at your hellfire mortar. The harpoon shot hits your hellfire mortar! The swamp worm is engulfed in a cloud of scalding steam. The swamp worm dies! Vehumet accepts your kill. The swamp worm is engulfed in a cloud of scalding steam. The swamp worm dies! Vehumet accepts your kill. The alligator hisses menacingly. Your hellfire mortar blasts a torrent of magma at the alligator. The bolt of magma hits the alligator! Your hellfire mortar blasts a torrent of magma at the alligator. The bolt of magma hits the alligator!! Your hellfire mortar blasts a torrent of magma at the alligator. The bolt of magma hits the alligator! The alligator dies! Vehumet accepts your kill. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Magic restored. k - 2 potions of brilliance (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. A bloated husk comes into view. Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! Your hellfire mortar blasts a torrent of magma at the bloated husk. The bolt of magma hits the bloated husk!! The mangrove smoulders and burns. The bloated husk explodes! The blast of putrescent gases engulfs your hellfire mortar! A spriggan rider comes into view. It is wielding a +0 spear. Your hellfire mortar blasts a torrent of magma at the spriggan rider. The bolt of magma hits the spriggan rider! Your hellfire mortar collides with the spriggan rider and sinks back into the magma. Your hellfire mortar is destroyed! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line A mangrove. With a deafening crack, the ground splits apart in the path of your chthonic artillery! You block the spriggan rider's attack. You block the spriggan rider's attack. Your hellfire mortar blasts a torrent of magma at the spriggan rider. The bolt of magma hits the spriggan rider!! You hear a sizzling splash. The spriggan dies! Vehumet accepts your kill. The mangrove smoulders and burns. Your hellfire mortar blasts a torrent of magma at the hornet. The bolt of magma hits the hornet!! The hornet dies! Vehumet accepts your kill. Your hellfire mortar collides with a wall and sinks back into the magma. Your hellfire mortar is destroyed! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A goliath frog comes into view. A goliath frog is nearby! A goliath frog is nearby! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear an angry buzzing noise. The goliath frog misses you. The goliath frog misses you. Your hellfire mortar blasts a torrent of magma at the goliath frog. The bolt of magma hits the goliath frog!! The mangrove smoulders and burns. The goliath frog hits your hellfire mortar from afar. Your hellfire mortar is splashed with acid. The acid corrodes your hellfire mortar! Your hellfire mortar blasts a torrent of magma at the goliath frog. The bolt of magma hits the goliath frog!! The goliath frog dies! Vehumet accepts your kill. You smell burning wood. An alligator comes into view. An alligator is nearby! An alligator is nearby! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You already have an active mortar! Your hellfire mortar collides with a wall and sinks back into the magma. Your hellfire mortar is destroyed! The alligator tail-slaps you. The alligator misses you. Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line A mangrove. You miscast Hellfire Mortar. You are very lightly contaminated with residual magic. You are caught in a fiery explosion! The alligator tail-slaps you but does no damage. The alligator misses you. Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line A mangrove. With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! You hear an angry buzzing noise. You block the alligator's attack. The alligator bites you! The alligator drags you backwards! You block the alligator's attack. The alligator bites you. The alligator tail-slaps you but does no damage. The alligator misses you. You block the alligator's attack. The alligator bites you! Your hellfire mortar collides with a wall and sinks back into the magma. Your hellfire mortar is destroyed! You enter the shallow water. Moving in this stuff is going to be slow. The alligator closely misses you. You block the alligator's attack. You block the alligator's attack. The alligator misses you. The alligator tail-slaps you but does no damage. The alligator bites you but does no damage. Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Some shallow water. With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! A vampire mosquito comes into view. The alligator tail-slaps you. The alligator closely misses you. You block the alligator's attack. The alligator bites you but does no damage. The vampire mosquito bites your hellfire mortar. Your hellfire mortar blasts a torrent of magma at the vampire mosquito. The bolt of magma hits the vampire mosquito!!! The vampire mosquito is destroyed! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the alligator. The bolt of magma hits the alligator! The mangrove smoulders and burns. The alligator completely misses you. The alligator bites you! The alligator misses you. The alligator bites you! Your hellfire mortar blasts a torrent of magma at the alligator. The bolt of magma hits the alligator!!! You smell burning wood. Your hellfire mortar blasts a torrent of magma at the alligator. The bolt of magma hits the alligator!! The alligator dies! Vehumet accepts your kill. The mangrove smoulders and burns. Your hellfire mortar collides with a wall and sinks back into the magma. Your hellfire mortar is destroyed! Your magical contamination has completely faded away. A spriggan rider comes into view. It is wielding a +0 spear. A spriggan rider is nearby! Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line A mangrove. With a deafening crack, the ground splits apart in the path of your chthonic artillery! The spriggan rider shouts! You hear a shout! A spriggan rider comes into view. It is wielding a +0 spear. Your hellfire mortar blasts a torrent of magma at the spriggan rider. The bolt of magma hits the spriggan rider!!! The hornet dies! Vehumet accepts your kill. As its mount dies, the spriggan plunges down into lava and is incinerated! The spriggan dies! Vehumet accepts your kill. You hear a sizzling splash. The bolt of magma hits the spriggan rider!! Your hellfire mortar blasts a torrent of magma at the spriggan rider. The bolt of magma misses the spriggan rider. The spriggan rider hits your hellfire mortar but does no damage. Your hellfire mortar blasts a torrent of magma at the spriggan rider. The bolt of magma hits the spriggan rider! Your hellfire mortar collides with the spriggan rider and sinks back into the magma. Your hellfire mortar is destroyed! The spriggan rider shouts! The spriggan rider misses you. The spriggan rider barely misses you. Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Why would you want to do that? Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Some lava, summoned. With a deafening crack, the ground splits apart in the path of your chthonic artillery! The spriggan rider closely misses you. The spriggan rider completely misses you. Your hellfire mortar blasts a torrent of magma at the spriggan rider. The bolt of magma hits the spriggan rider!! The spriggan rider dies! Vehumet accepts your kill. The hornet dies! Vehumet accepts your kill. You hear a sizzling splash. x2 Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! A tyrant leech comes into view. Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Some lava, summoned. With a deafening crack, the ground splits apart in the path of your chthonic artillery! Your hellfire mortar blasts a torrent of magma at the tyrant leech. The bolt of magma misses the tyrant leech. The mangrove smoulders and burns. Your hellfire mortar blasts a torrent of magma at the tyrant leech. The bolt of magma hits the tyrant leech!! You smell burning wood. Your hellfire mortar blasts a torrent of magma at the tyrant leech. The bolt of magma hits the tyrant leech!! The mangrove smoulders and burns. Your hellfire mortar blasts a torrent of magma at the tyrant leech. The bolt of magma hits the tyrant leech!! The tyrant leech dies! Vehumet accepts your kill. Your hellfire mortar collides with a wall and sinks back into the magma. Your hellfire mortar is destroyed! HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring mail. You now have 1010 gold pieces (gained 10). Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading up. A swamp worm comes into view. Saving game... please wait. Welcome back, AutarchDCSS the Green Draconian Earth Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. You enter the shallow water. Moving in this stuff is going to be slow. Cast which spell? (? or * to list) Aiming: Freezing Cloud (mildly dangerous; 1% risk of failure) Press: ? - help, Dir - move target, f - swamp worm Aim: a swamp worm (wandering, hasn't noticed you) Okay, then. Casting: Freezing Cloud (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Some shallow water. With a deafening crack, the ground splits apart in the path of your chthonic artillery! Your hellfire mortar blasts a torrent of magma at the swamp worm. The bolt of magma misses the swamp worm. Your hellfire mortar blasts a torrent of magma at the swamp worm. The bolt of magma misses the swamp worm. Your hellfire mortar blasts a torrent of magma at the swamp worm. The bolt of magma hits the swamp worm!! The swamp worm fires a harpoon shot at your hellfire mortar. The harpoon shot hits your hellfire mortar! The swamp worm is engulfed in a cloud of scalding steam. The swamp worm dies! Vehumet accepts your kill. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! An alligator comes into view. Casting: Hellfire Mortar (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Some shallow water. With a deafening crack, the ground splits apart in the path of your chthonic artillery! The alligator closely misses you. The alligator barely misses you. Your hellfire mortar blasts a torrent of magma at the alligator. The bolt of magma hits the alligator!! The alligator is engulfed in a cloud of scalding steam. Your hellfire mortar blasts a torrent of magma at the alligator. The bolt of magma hits the alligator!! The mangrove smoulders and burns. You are engulfed in a cloud of scalding steam. The alligator is engulfed in a cloud of scalding steam. You are engulfed in a cloud of scalding steam. Your hellfire mortar blasts a torrent of magma at the alligator. The bolt of magma hits the alligator! The alligator dies! Vehumet accepts your kill. You smell burning wood. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Magic restored. HP restored. You now have 1033 gold pieces (gained 23). Found a stone staircase leading up. You now have 1055 gold pieces (gained 22). You enter the shallow water. Moving in this stuff is going to be slow. Your pack is full. You see here the ring "Fibiu" {EV+5 Int+5}. You remove your +5 ring of evasion. You drop a +5 ring of evasion. You feel clever. B - the ring "Fibiu" (left hand) {EV+5 Int+5} Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1061 gold pieces (gained 6). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A vampire mosquito comes into view. A vampire mosquito is nearby! Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You enter the shallow water. Moving in this stuff is going to be slow. The vampire mosquito buzzes angrily. Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Some shallow water. With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear an angry buzzing noise. A vampire mosquito comes into view. The vampire mosquito completely misses you. Your hellfire mortar blasts a torrent of magma at the vampire mosquito. The bolt of magma misses the vampire mosquito. Your hellfire mortar blasts a torrent of magma at the vampire mosquito. The bolt of magma hits the vampire mosquito!! The vampire mosquito is engulfed in a cloud of scalding steam. You block the vampire mosquito's attack. The vampire mosquito bites your hellfire mortar but does no damage. The vampire mosquito is engulfed in a cloud of scalding steam. The vampire mosquito completely misses you. Your hellfire mortar blasts a torrent of magma at the vampire mosquito. The bolt of magma hits the vampire mosquito!! The vampire mosquito is destroyed! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the vampire mosquito. The bolt of magma misses the vampire mosquito. Your hellfire mortar collides with the vampire mosquito and sinks back into the magma. Your hellfire mortar is destroyed! The vampire mosquito buzzes angrily. The vampire mosquito barely misses you. The vampire mosquito closely misses you. You puncture the vampire mosquito! You destroy the vampire mosquito! Vehumet accepts your kill. You feel your power returning. Why would you want to do that? V - 5 scrolls of identify (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. Found a wand of flame (6). j - 6 potions of enlightenment (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You see here a +2 pair of boots. Okay, then. You start removing your armour. You continue removing your +1 pair of boots. x4 You finish removing your +1 pair of boots. You drop a +1 pair of boots. You start putting on your armour. You continue putting on your +2 pair of boots. x4 You finish putting on your +2 pair of boots. D - a wand of flame (41) (gained 6 charges) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found 4 boomerangs. You see here 4 boomerangs. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a glowing plate armour. You see here a +1 plate armour of poison resistance. You pick up a Fen Folio and begin reading... You add the spells Summon Forest and Summon Hydra to your library. You see here a +1 plate armour of poison resistance. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. An eleionoma comes into view. An eleionoma is nearby! Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! The eleionoma shouts! You hear a shout! x3 Your hellfire mortar blasts a torrent of magma at the eleionoma. The bolt of magma hits the eleionoma! The eleionoma is engulfed in a cloud of scalding steam. Your hellfire mortar collides with a floor and sinks back into the magma. Your hellfire mortar is destroyed! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a spear. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A bog body comes into view. x2 There are monsters nearby! Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Some shallow water. With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a shout! The bog body casts a spell at you. The bolt of cold hits your hellfire mortar! Your hellfire mortar resists. The bolt of cold hits you!! Your hellfire mortar blasts a torrent of magma at the bog body. The bolt of magma hits the bog body! The bog body partially resists. Your hellfire mortar blasts a torrent of magma at the bog body. You are engulfed in freezing vapours. You feel yourself slow down. The bog body casts a spell at you. The bolt of cold hits you!! Your hellfire mortar blasts a torrent of magma at the bog body. The bolt of magma hits the bog body!! The bog body partially resists. Your hellfire mortar blasts a torrent of magma at the bog body. The bolt of magma hits the bog body! The bog body partially resists. You smell burning wood. Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You already have an active mortar! The bog body gestures at your hellfire mortar while chanting. The bolt of cold hits your hellfire mortar! Your hellfire mortar resists. Your hellfire mortar blasts a torrent of magma at the bog body. The bolt of magma misses the bog body. Your hellfire mortar blasts a torrent of magma at the bog body. The bolt of magma hits the bog body! The bog body partially resists. The bog body is destroyed! Vehumet accepts your kill. You smell burning wood. Your hellfire mortar blasts a torrent of magma at the bog body. You hear a sizzling sound! Your hellfire mortar blasts a torrent of magma at the bog body. The bolt of magma hits the bog body!! The bog body partially resists. The bog body is destroyed! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the eleionoma. The bolt of magma hits the eleionoma!! The eleionoma flows through the trees. The eleionoma misses you. Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eleionoma! The eleionoma is heavily wounded. The eleionoma is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the eleionoma! The eleionoma is severely wounded. Piercing cold boils outward! The piercing cold hits the eleionoma!! You kill the eleionoma! Vehumet accepts your kill. You feel your power returning. You feel yourself speed up. A swamp worm comes into view. A swamp worm is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Some shallow water. With a deafening crack, the ground splits apart in the path of your chthonic artillery! Your hellfire mortar blasts a torrent of magma at the swamp worm. The bolt of magma hits the swamp worm!! The swamp worm fires a harpoon shot at your hellfire mortar. The harpoon shot hits your hellfire mortar! Your hellfire mortar blasts a torrent of magma at the swamp worm. The bolt of magma hits the swamp worm!! The swamp worm dies! Vehumet accepts your kill. The forest fire spreads! The forest fire spreads! Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! The forest fire spreads! The forest fire spreads! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1082 gold pieces (gained 21). You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. A ghost crab comes into view. The ghost crab moves out of view. A ghost crab is nearby! A ghost crab is nearby! Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! Your hellfire mortar blasts a torrent of magma at the ghost crab. The bolt of magma hits the ghost crab! The ghost crab is engulfed in a cloud of scalding steam. Your hellfire mortar blasts a torrent of magma at the ghost crab. The bolt of magma hits the ghost crab!! The ghost crab breathes spectral mist at your hellfire mortar. The spectral mist engulfs your hellfire mortar. Your hellfire mortar blasts a torrent of magma at the ghost crab. The bolt of magma hits the ghost crab! The mangrove smoulders and burns. You see a puff of smoke. There are monsters nearby! Why would you want to do that? The ghost crab bites your hellfire mortar! The ghost crab claws your hellfire mortar but does no damage. Your hellfire mortar blasts a torrent of magma at the ghost crab. The bolt of magma hits the ghost crab!! The ghost crab is destroyed! Vehumet accepts your kill. The spectral fenstrider witch fades away! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-1096-gd1626824a6 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WAIT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [AutarchDCSS] Species: Green Draconian Job: Earth Elementalist HP: 148/148; mods: 0/0 MP: 29/33; mod: 0 Stats: 8 (8) 27 (27) 18 (18) Position: (62, 30), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 100 | 12 | 3861 | 456/631 Short Blades | X | 0 | 0 | 8 | 1947 | 147/450 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 6 | 1248 | 0/416 Stealth | X | 0 | 0 | 2 | 150 | 0/150 Shields | X | 0 | 0 | 5 | 924 | 174/300 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 12 | 4816 | 0/892 Conjurations | X | 0 | 0 | 8 | 1800 | 0/450 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 6 | 1050 | 0/350 Fire Magic | X | 0 | 0 | 12 | 4759 | 709/750 Ice Magic | X | 0 | 0 | 11 | 3860 | 485/675 Air Magic | X | 0 | 0 | 5 | 750 | 0/300 Earth Magic | X | 0 | 0 | 14 | 5625 | 0/900 Alchemy | X | 0 | 0 | 0 | 0 | 0/35 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 10 | 2776 | 1/600 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 2990 #13: 1908 #23: 34403 #24: 1679583342 #49: 2980 Mutations: stinger: 1 (innate) poison resistance: 1 (innate) cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #11: +11 short sword of the Hurling Wasp {vamp, rC+ rN+++ rCorr Str-3} eq slot #1, inv slot #20: +0 cloak eq slot #2, inv slot #40: +1 hat eq slot #3, inv slot #35: +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} eq slot #4, inv slot #8: +2 pair of boots eq slot #5, inv slot #33: +0 buckler eq slot #7, inv slot #27: ring "Fibiu" {EV+5 Int+5} eq slot #8, inv slot #50: ring of Naij {rC- rN+ Will+ Dex+5} eq slot #9, inv slot #32: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ~.♣.♣♣.♣♣♣.♣.~....~~♣♣ .♣♣♣.~.♣.♣.#~~......♣ ♣.~.♣#.♣.♣.♣§♣~....♣♣ ♣~.♣♣♣.÷...♣.♣.~.~.♣ #~.♣#♣♣~~♣♣♣.♣♣~.~♣♣ ♣♣.♣♣#~♣.♣♣♣~♣♣...♣ ♣.~.♣#.♣♣.♣♣~♣..~♣♣ .♣♣♣.♣..♣♣.♣~♣♣.♣♣ ♣.♣.♣#♣..♣.♣~♣.~@♣♣ ♣♣.♣♣ ♣♣...♣~..≈..♣♣ ♣#.#♣ ♣♣..#§§§§..~♣ #.#.#♣♣♣♣§.~§☼♣.~~.~♣ .#ß#.♣.....○I☼§.~~..~. #.#[##♣♣♣♣.§~☼♣☼~♣~~.~♣ ♣#.#♣♣.♣♣♣.#~.♣~..♣..~♣ ♣♣.♣♣♣..♣♣.~~..~~.....♣ ♣.♣.♣♣♣..♣.♣.~.)..~. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>