Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32-a0-1096-gd1626824a6 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 6458887538019209974, deterministic pregen: 1 Command line: /usr/games/crawl-git-d1626824a6 -name AutarchDCSS -rc /dgldir/rcfiles/crawl-git/AutarchDCSS.rc -macro /dgldir/rcfiles/crawl-git/AutarchDCSS.macro -morgue /dgldir/morgue/AutarchDCSS/ -webtiles-socket /crawl-master/webserver/sockets/AutarchDCSS:2024-05-09.01:37:06.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-d1626824a6(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55c44ab3030f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-d1626824a6(_Z13do_crash_dumpv+0x418) [0x55c44ab3a798]: do_crash_dump() /usr/games/crawl-git-d1626824a6(_Z20crash_signal_handleri+0x1fa) [0x55c44ab3079a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fced4b83210]: /usr/games/crawl-git-d1626824a6(+0x7d5669) [0x55c44ae74669]: /usr/games/crawl-git-d1626824a6(_Z19handle_monster_moveP7monster+0xd80) [0x55c44ae77c50]: handle_monster_move(monster*) /usr/games/crawl-git-d1626824a6(_Z15handle_monstersb+0xb62) [0x55c44ae7a152]: handle_monsters(bool) /usr/games/crawl-git-d1626824a6(_Z12world_reactsv+0x13d) [0x55c44b208b2d]: world_reacts() /usr/games/crawl-git-d1626824a6(+0xb6b075) [0x55c44b20a075]: /usr/games/crawl-git-d1626824a6(+0xb6bf35) [0x55c44b20af35]: /usr/games/crawl-git-d1626824a6(main+0x1ab) [0x55c44aa7af3b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fced4b640b3]: /usr/games/crawl-git-d1626824a6(_start+0x2e) [0x55c44aa7bb0e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-d1626824a6/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-d1626824a6/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-d1626824a6/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 6, depth = 4 Level id: Swamp:4 Level build method = random_map_for_place, level layout type = swamp, absdepth0 = 18 Level vaults: byrel_swamp_growth_death_and_undeath layout_basic_swamp Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #2, type 9 at (56, 23): Terrain change marker (191->30, 84) Marker #3, type 9 at (56, 24): Terrain change marker (191->30, 94) Marker #4, type 9 at (56, 25): Terrain change marker (191->30, 104) Marker #5, type 9 at (56, 26): Terrain change marker (33->30, 114) Marker #6, type 9 at (56, 27): Terrain change marker (32->30, 124) Marker #7, type 9 at (56, 28): Terrain change marker (32->30, 134) Marker #8, type 9 at (56, 29): Terrain change marker (33->30, 144) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Your hellfire mortar blasts a torrent of magma at the thorn hunter. The bolt of magma hits the thorn hunter!! The thorn hunter is burned terribly! Your hellfire mortar blasts a torrent of magma at the thorn hunter. The bolt of magma hits the thorn hunter!! The thorn hunter is burned terribly! The thorn hunter is destroyed! Vehumet accepts your kill. You start resting. The briar patch crumbles away. x13 Magic restored. The briar patch crumbles away. x2 You start resting. HP restored. You start waiting. Done waiting. A goliath frog comes into view. A goliath frog is nearby! Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a chilling moan. Your hellfire mortar blasts a torrent of magma at the goliath frog. The bolt of magma hits the goliath frog. Your hellfire mortar blasts a torrent of magma at the goliath frog. The bolt of magma misses the goliath frog. The goliath frog closely misses you. Your hellfire mortar blasts a torrent of magma at the goliath frog. The bolt of magma hits the goliath frog! You block the goliath frog's attack. Your hellfire mortar blasts a torrent of magma at the goliath frog. The bolt of magma hits the goliath frog!! Your hellfire mortar blasts a torrent of magma at the goliath frog. The bolt of magma hits the goliath frog!! The goliath frog dies! Vehumet accepts your kill. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. Found a broad axe. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A will-o-the-wisp comes into view. A will-o-the-wisp is nearby! Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! The will-o-the-wisp gives a chilling moan. Your hellfire mortar blasts a torrent of magma at the will-o-the-wisp. The bolt of magma misses the will-o-the-wisp. Your hellfire mortar blasts a torrent of magma at the will-o-the-wisp. The bolt of magma misses the will-o-the-wisp. Your hellfire mortar collides with the will-o-the-wisp and sinks back into the magma. Your hellfire mortar is destroyed! Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the will-o-the-wisp! The will-o-the-wisp is moderately damaged. The will-o-the-wisp is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the will-o-the-wisp! The will-o-the-wisp is severely damaged. Piercing cold boils outward! The piercing cold hits the will-o-the-wisp! The will-o-the-wisp resists. The will-o-the-wisp is almost destroyed. The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! 2 foxfires come into view. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the will-o-the-wisp!! You destroy the will-o-the-wisp! Vehumet accepts your kill. You feel your power returning. Piercing cold boils outward! The piercing cold hits the foxfire! The foxfire is lightly damaged. The piercing cold hits the foxfire!! The foxfire is lightly damaged. The foxfire is engulfed in freezing vapours. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring mail. You enter the shallow water. Moving in this stuff is going to be slow. You pick up a Compendium of Siegecraft and begin reading... You add the spells Hoarfrost Cannonade and Bombard to your library. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. A fenstrider witch comes into view. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the fenstrider witch! The fenstrider witch is moderately wounded. The fenstrider witch shouts! Piercing cold boils outward! The piercing cold hits the fenstrider witch! The fenstrider witch resists. The fenstrider witch is heavily wounded. The fenstrider witch is engulfed in freezing vapours. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the fenstrider witch!! The fenstrider witch is severely wounded. Piercing cold boils outward! The piercing cold hits the fenstrider witch! The fenstrider witch resists. The fenstrider witch is almost dead. The fenstrider witch gestures at you while chanting. You easily resist. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the fenstrider witch!! You kill the fenstrider witch! Vehumet accepts your kill. You feel your power returning. Piercing cold boils outward! You start resting. Magic restored. You start waiting. Done waiting. Okay, then. You now have 1113 gold pieces (gained 31). Your pack is full. Things that are here: a +0 robe; a ring of ice An eight-headed hydra comes into view. An eight-headed hydra is nearby! Things that are here: a +0 rapier; a +0 animal skin; a spriggan skeleton Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the eight-headed hydra! The eight-headed hydra is moderately wounded. The eight-headed hydra roars! Piercing cold boils outward! The piercing cold hits the eight-headed hydra!! The eight-headed hydra is heavily wounded. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the eight-headed hydra!! The eight-headed hydra is almost dead. Piercing cold boils outward! The piercing cold hits the eight-headed hydra!! You kill the eight-headed hydra! Vehumet accepts your kill. You feel your power returning. Magic restored. Your pack is full. Things that are here: a +0 robe; a ring of ice Autopickup disabled for rings of ice. Found a human skeleton. You now have 1130 gold pieces (gained 17). A four-headed hydra comes into view. A four-headed hydra is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the four-headed hydra! The four-headed hydra is lightly wounded. The four-headed hydra roars! Piercing cold boils outward! The piercing cold hits the four-headed hydra!! The four-headed hydra is heavily wounded. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the four-headed hydra!! The four-headed hydra is almost dead. Piercing cold boils outward! The piercing cold hits the four-headed hydra!! You kill the four-headed hydra! Vehumet accepts your kill. Your Fighting skill increases to level 14! You enter the shallow water. Moving in this stuff is going to be slow. You now have 1145 gold pieces (gained 15). You now have 1171 gold pieces (gained 26). b - 12 potions of curing (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. An eleionoma comes into view. The eleionoma shouts! The eleionoma flows through the trees. An eleionoma is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. The eleionoma misses you. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the eleionoma! The eleionoma is lightly wounded. The eleionoma is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the eleionoma! The eleionoma is moderately wounded. Piercing cold boils outward! The piercing cold hits the eleionoma!! The eleionoma is heavily wounded. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the eleionoma!! The eleionoma is severely wounded. Piercing cold boils outward! The piercing cold hits the eleionoma!! You kill the eleionoma! Vehumet accepts your kill. You feel your power returning. A swamp worm comes into view. A swamp worm is nearby! The swamp worm fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. Splash! You block the swamp worm's attack. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the swamp worm! The swamp worm is heavily wounded. The swamp worm is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the swamp worm!! The swamp worm is almost dead. Piercing cold boils outward! The piercing cold hits the swamp worm!! You kill the swamp worm! Vehumet accepts your kill. You feel your power returning. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1178 gold pieces (gained 7). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading up. You enter the shallow water. Moving in this stuff is going to be slow. K - 2 scrolls of fog (gained 1) A six-headed hydra and a tyrant leech come into view. The six-headed hydra roars! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Some shallow water. With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a chilling moan. Your hellfire mortar blasts a torrent of magma at the six-headed hydra. The bolt of magma hits the six-headed hydra!! Your hellfire mortar blasts a torrent of magma at the tyrant leech. The bolt of magma misses the tyrant leech. The tyrant leech is engulfed in a cloud of scalding steam. The six-headed hydra is engulfed in a cloud of scalding steam. Your hellfire mortar blasts a torrent of magma at the tyrant leech. The bolt of magma hits the tyrant leech!! Your hellfire mortar blasts a torrent of magma at the six-headed hydra. The bolt of magma hits the six-headed hydra!!! Your hellfire mortar blasts a torrent of magma at the tyrant leech. The bolt of magma hits the tyrant leech!! The tyrant leech dies! Vehumet accepts your kill. Your hellfire mortar blasts a torrent of magma at the six-headed hydra. The bolt of magma hits the six-headed hydra! The six-headed hydra dies! Vehumet accepts your kill. A harpoon shot appears from out of your range of vision. The harpoon shot hits your hellfire mortar but does no damage. A harpoon shot appears from out of your range of vision. The harpoon shot hits your hellfire mortar but does no damage. A will-o-the-wisp comes into view. A will-o-the-wisp is nearby! The will-o-the-wisp gestures. The will-o-the-wisp conjures some marshlight! Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! 2 foxfires come into view. Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line You hear a splash. x2 With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a deafening roar! A swamp worm comes into view. Your hellfire mortar blasts a torrent of magma at the will-o-the-wisp. The bolt of magma hits the will-o-the-wisp! The will-o-the-wisp partially resists. Your hellfire mortar blasts a torrent of magma at the will-o-the-wisp. The bolt of magma hits the will-o-the-wisp! The will-o-the-wisp partially resists. The will-o-the-wisp blinks! The swamp worm fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. You violently stop moving! Your hellfire mortar blasts a torrent of magma at the swamp worm. The bolt of magma hits the swamp worm!! The swamp worm is engulfed in a cloud of scalding steam. The swamp worm dies! Vehumet accepts your kill. A swamp dragon comes into view. The swamp dragon breathes poison at you. Your hellfire mortar blasts a torrent of magma at the swamp dragon. The bolt of magma hits the swamp dragon! Your hellfire mortar blasts a torrent of magma at the swamp dragon. The bolt of magma hits the swamp dragon! Your hellfire mortar blasts a torrent of magma at the will-o-the-wisp. The bolt of magma hits the will-o-the-wisp!! The will-o-the-wisp partially resists. The will-o-the-wisp is destroyed! Vehumet accepts your kill. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! The swamp dragon is engulfed in a cloud of scalding steam. Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Some lava, summoned. You miscast Hellfire Mortar. You are very lightly contaminated with residual magic. Heat runs through your body! Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Some lava, summoned. With a deafening crack, the ground splits apart in the path of your chthonic artillery! Your hellfire mortar blasts a torrent of magma at the swamp dragon. The bolt of magma hits the swamp dragon!!! The swamp dragon bites your hellfire mortar but does no damage. The swamp dragon claws your hellfire mortar but does no damage. The swamp dragon tramples your hellfire mortar. Your hellfire mortar blasts a torrent of magma at the swamp dragon. The bolt of magma hits the swamp dragon!! The swamp dragon dies! Vehumet accepts your kill. You start resting. A shambling mangrove comes into view. Your hellfire mortar blasts a torrent of magma at the shambling mangrove. The bolt of magma hits the shambling mangrove!! A shambling mangrove is nearby! A shambling mangrove is nearby! Unknown command. Roots burst forth from the earth! The grasping roots grab you! The grasping roots constrict you. Your hellfire mortar blasts a torrent of magma at the shambling mangrove. The bolt of magma hits the shambling mangrove!! Your hellfire mortar blasts a torrent of magma at the shambling mangrove. The bolt of magma hits the shambling mangrove!! Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! Angry insects surge out from beneath the shambling mangrove's foliage! The grasping roots constrict you. Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the shambling mangrove. The shambling mangrove is almost destroyed. Piercing cold boils outward! The piercing cold hits the shambling mangrove!! You destroy the shambling mangrove! Vehumet accepts your kill. You feel your power returning. A hornet comes into view. A hornet is nearby! A hornet is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the hornet!! The hornet is severely wounded. Piercing cold boils outward! The piercing cold hits the hornet!! You kill the hornet! Vehumet accepts your kill. Your magical contamination has completely faded away. A hornet comes into view. A hornet is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the hornet!! You kill the hornet! Vehumet accepts your kill. You feel your power returning. Piercing cold boils outward! Magic restored. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. Found a book of Touch. Found a stone staircase leading down. c - 8 scrolls of teleportation (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You see here a book of Touch. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1194 gold pieces (gained 16). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading up. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring mail. You now have 1219 gold pieces (gained 25). You enter the shallow water. Moving in this stuff is going to be slow. A tyrant leech comes into view. A tyrant leech is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the tyrant leech!! The tyrant leech is moderately wounded. Piercing cold boils outward! The piercing cold hits the tyrant leech!! The tyrant leech is heavily wounded. Unknown command. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the tyrant leech! The tyrant leech is severely wounded. Piercing cold boils outward! The piercing cold hits the tyrant leech! The tyrant leech is almost dead. A tyrant leech is nearby! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the tyrant leech!! You kill the tyrant leech! Vehumet accepts your kill. Piercing cold boils outward! Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. You enter the shallow water. Moving in this stuff is going to be slow. Found 6 stones. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. Found a wand of charming (5). There is a stone staircase leading up here. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the swamp worm! The swamp worm is moderately wounded. The swamp worm is knocked back by the mystic blast. The swamp worm slams into the mangrove. The swamp worm is moderately wounded. The mystic blast hits the swamp worm. The swamp worm is lightly wounded. The swamp worm is knocked back by the mystic blast. The mystic blast hits the ghost crab! The ghost crab is moderately damaged. The ghost crab is knocked back by the mystic blast. The ghost crab slams into the mangrove. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Some shallow water. With a deafening crack, the ground splits apart in the path of your chthonic artillery! The eleionoma shouts! You hear a roar! x2 The ghost crab breathes spectral mist at you. The spectral mist engulfs you. Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the swamp worm! The swamp worm is severely wounded. Piercing cold boils outward! The piercing cold hits the swamp worm!! You kill the swamp worm! Vehumet accepts your kill. You feel your power returning. The piercing cold hits the ghost crab! The ghost crab is moderately damaged. You are engulfed in spectral mist. The ghost crab is engulfed in freezing vapours. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. Your hellfire mortar blasts a torrent of magma at the swamp worm. The bolt of magma hits the swamp worm!! Your hellfire mortar blasts a torrent of magma at the eleionoma. The bolt of magma hits the eleionoma!! The mangrove smoulders and burns. A five-headed hydra comes into view. You are engulfed in spectral mist. The swamp worm is engulfed in a cloud of scalding steam. The swamp worm dies! Vehumet accepts your kill. The ghost crab is engulfed in freezing vapours. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. The eleionoma is engulfed in spectral mist. You block the spectral four-headed hydra's attack. The spectral four-headed hydra bites you but does no damage. The spectral four-headed hydra bites you. The spectral four-headed hydra bites you but does no damage. Your hellfire mortar blasts a torrent of magma at the spectral four-headed hydra. The bolt of magma hits the spectral four-headed hydra!! Your hellfire mortar blasts a torrent of magma at the eleionoma. The bolt of magma hits the eleionoma! You are engulfed in spectral mist. The ghost crab breathes spectral mist at you. The spectral mist engulfs you. The eleionoma is engulfed in spectral mist. The eleionoma hurls a spray of splinters at your hellfire mortar. The spray of wooden splinters hits your hellfire mortar but does no damage. Your hellfire mortar blasts a torrent of magma at the spectral four-headed hydra. The bolt of magma hits the spectral four-headed hydra!! Your hellfire mortar blasts a torrent of magma at the ghost crab. The bolt of magma hits the ghost crab!! Your hellfire mortar collides with a water and sinks back into the magma. Your hellfire mortar is destroyed! The spectral four-headed hydra completely misses you. The spectral four-headed hydra bites you but does no damage. The spectral four-headed hydra bites you. The spectral four-headed hydra completely misses you. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ghost crab. You destroy the ghost crab! Vehumet accepts your kill. You feel your power returning. The spectral four-headed hydra fades away! The mystic blast hits the eleionoma! The eleionoma is almost dead. The eleionoma shouts! The eleionoma is knocked back by the mystic blast. You are engulfed in spectral mist. The five-headed hydra is engulfed in a cloud of scalding steam. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line There is a cloud of spectral mist here. With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a roar! You hit the five-headed hydra. The five-headed hydra is lightly wounded. A five-headed hydra comes into view. The five-headed hydra closely misses you. The five-headed hydra barely misses you. You block the five-headed hydra's attack. The five-headed hydra bites you but does no damage. You block the five-headed hydra's attack. You hit the five-headed hydra. You feel better. You tail-slap the five-headed hydra, but do no damage. The five-headed hydra is lightly wounded. Your hellfire mortar blasts a torrent of magma at the eleionoma. The bolt of magma hits the eleionoma!! The eleionoma dies! Vehumet accepts your kill. You smell burning wood. You puncture the five-headed hydra! You tail-slap the five-headed hydra. The five-headed hydra is moderately wounded. The five-headed hydra bites you. The five-headed hydra closely misses you. The five-headed hydra misses you. You block the five-headed hydra's attack. The five-headed hydra closely misses you. You hit the five-headed hydra. You feel better. The five-headed hydra is moderately wounded. Your hellfire mortar blasts a torrent of magma at the five-headed hydra. The bolt of magma hits the five-headed hydra!! You hit the five-headed hydra. You tail-slap the five-headed hydra, but do no damage. The five-headed hydra is severely wounded. The five-headed hydra is engulfed in a cloud of scalding steam. You block the five-headed hydra's attack. x2 The five-headed hydra completely misses you. The five-headed hydra barely misses you. x2 Your hellfire mortar blasts a torrent of magma at the five-headed hydra. The bolt of magma hits the five-headed hydra!! The five-headed hydra dies! Vehumet accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. You are engulfed in a cloud of scalding steam. Your hellfire mortar blasts a torrent of magma at the five-headed hydra. The bolt of magma hits the five-headed hydra!! The five-headed hydra bites you but does no damage. You block the five-headed hydra's attack. The five-headed hydra misses you. The five-headed hydra closely misses you. The five-headed hydra completely misses you. There is a stone staircase leading up here. The five-headed hydra is engulfed in a cloud of scalding steam. You block the five-headed hydra's attack. The five-headed hydra bites you but does no damage. You block the five-headed hydra's attack. The five-headed hydra completely misses you. The five-headed hydra bites you. A swamp dragon comes into view. Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You already have an active mortar! The swamp dragon roars deafeningly! The five-headed hydra closely misses you. The five-headed hydra completely misses you. The five-headed hydra bites you! The five-headed hydra bites you but does no damage. The five-headed hydra misses you. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! The five-headed hydra barely misses you. x3 The five-headed hydra bites you! The five-headed hydra closely misses you. There is a stone staircase leading up here. You barely miss the five-headed hydra. You tail-slap the five-headed hydra. The five-headed hydra is heavily wounded. The five-headed hydra barely misses you. The five-headed hydra misses you. The five-headed hydra barely misses you. The five-headed hydra bites you but does no damage. The five-headed hydra bites you! You puncture the five-headed hydra! You feel better. Your tail-slap misses the five-headed hydra. The five-headed hydra is severely wounded. You block the five-headed hydra's attack. The five-headed hydra bites you. The five-headed hydra bites you but does no damage. The five-headed hydra completely misses you. The five-headed hydra misses you. You hit the five-headed hydra. You feel better. The five-headed hydra is almost dead. You puncture the five-headed hydra! You feel better. The five-headed hydra is almost dead. The five-headed hydra closely misses you. x3 The five-headed hydra misses you. The five-headed hydra completely misses you. You hit the five-headed hydra. The five-headed hydra is almost dead. You puncture the five-headed hydra! You feel better. You kill the five-headed hydra! Vehumet accepts your kill. You feel your power returning. You barely miss the swamp dragon. You tail-slap the swamp dragon. The swamp dragon is lightly wounded. The swamp dragon breathes poison at you. The blast of poison engulfs you. You are poisoned. You resist. You completely miss the swamp dragon. The swamp dragon is lightly wounded. You feel sick. You puncture the swamp dragon! You feel better. You tail-slap the swamp dragon, but do no damage. The swamp dragon is lightly wounded. You feel sick. The swamp dragon closely misses you. You block the swamp dragon's attack. The swamp dragon barely misses you. You puncture the swamp dragon! You feel better. The swamp dragon is moderately wounded. You feel sick. The swamp dragon bites you! The swamp dragon claws you. The swamp dragon closely misses you. You hit the swamp dragon. You feel better. You tail-slap the swamp dragon, but do no damage. The swamp dragon is moderately wounded. You puncture the swamp dragon! You feel better. The swamp dragon is heavily wounded. You feel sick. The swamp dragon bites you but does no damage. The swamp dragon misses you. The swamp dragon tramples you but does no damage. You puncture the swamp dragon! You tail-slap the swamp dragon, but do no damage. The swamp dragon is severely wounded. You feel sick. The swamp dragon breathes poison at you. The blast of poison misses you. You hit the swamp dragon. The swamp dragon is severely wounded. You puncture the swamp dragon! You feel better. Your tail-slap misses the swamp dragon. The swamp dragon is almost dead. You feel sick. The swamp dragon completely misses you. The swamp dragon claws you but does no damage. The swamp dragon completely misses you. You barely miss the swamp dragon. The swamp dragon is almost dead. You feel sick. The swamp dragon closely misses you. The swamp dragon claws you but does no damage. The swamp dragon misses you. You hit the swamp dragon but do no damage. The swamp dragon is almost dead. You hit the swamp dragon. You tail-slap the swamp dragon, but do no damage. The swamp dragon is almost dead. You feel sick. The swamp dragon breathes poison at you. The blast of poison engulfs you. You resist. You barely miss the swamp dragon. Your tail-slap misses the swamp dragon. The swamp dragon is almost dead. You feel sick. You are no longer poisoned. You hit the swamp dragon. The swamp dragon is almost dead. The swamp dragon closely misses you. The swamp dragon claws you but does no damage. The swamp dragon barely misses you. You puncture the swamp dragon! You feel better. You kill the swamp dragon! Vehumet accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. You start resting. HP restored. There is a stone staircase leading up, spattered with blood here. You start waiting. A swamp worm comes into view. Saving game... please wait. Welcome back, AutarchDCSS the Green Draconian Earth Elementalist. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Some shallow water. With a deafening crack, the ground splits apart in the path of your chthonic artillery! The swamp worm fires a harpoon shot at you. The harpoon shot hits your hellfire mortar. Your hellfire mortar blasts a torrent of magma at the swamp worm. The bolt of magma misses the swamp worm. Your hellfire mortar blasts a torrent of magma at the swamp worm. The bolt of magma hits the swamp worm!! Your hellfire mortar blasts a torrent of magma at the swamp worm. The bolt of magma hits the swamp worm!! The swamp worm dies! Vehumet accepts your kill. You smell burning wood. You start resting. Your hellfire mortar sinks back into the magma. Your hellfire mortar is destroyed! You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. Found 8 stones. S - a wand of charming (28) (gained 5 charges) Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You see here 8 stones. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a swamp worm corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading up, spattered with blood here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a ring mail. You enter the shallow water. Moving in this stuff is going to be slow. You now have 1238 gold pieces (gained 19). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. K - 3 scrolls of fog (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A swamp dragon comes into view. Found a leather armour. The swamp dragon roars deafeningly! You hear a roar! You hear a deafening roar! x2 You hear a roar! A swamp dragon is nearby! Casting: Hellfire Mortar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the swamp dragon!! The swamp dragon is moderately wounded. Piercing cold boils outward! The piercing cold hits the swamp dragon! The swamp dragon is heavily wounded. You hear a deafening roar! x2 Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the swamp dragon. The swamp dragon is heavily wounded. The swamp dragon is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the swamp dragon!! The swamp dragon is severely wounded. Piercing cold boils outward! The piercing cold hits the swamp dragon! The swamp dragon is almost dead. You hear a deafening roar! You hear a roar! You hear a deafening roar! The swamp dragon breathes poison at you. The blast of poison engulfs you. You resist. A six-headed hydra comes into view. You hear a hideous shriek! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the six-headed hydra! The six-headed hydra is lightly wounded. Piercing cold boils outward! The piercing cold hits the six-headed hydra! The six-headed hydra is heavily wounded. The piercing cold hits the swamp dragon!! You kill the swamp dragon! Vehumet accepts your kill. You feel your power returning. You hear a crashing sound. You hear a shout! Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Bitter cold erupts, blasting rock from the ceiling! The mass of rock hits the six-headed hydra! The six-headed hydra is heavily wounded. Piercing cold boils outward! The piercing cold hits the six-headed hydra!! The six-headed hydra is almost dead. You hear a deafening roar! You hear a roar! A bunyip comes into view. A swamp dragon comes into view. Casting: Permafrost Eruption (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the swamp dragon! The swamp dragon is moderately wounded. The mystic blast hits the six-headed hydra! You kill the six-headed hydra! Vehumet accepts your kill. You feel your power returning. The mystic blast hits the bunyip! The bunyip is lightly wounded. The bunyip gives a hideous shriek! The bunyip is knocked back by the mystic blast. You hear a roar! You hear a deafening roar! You hear a roar! You hear a crashing sound. A swamp drake comes into view. The bunyip howls a warning cry! The bunyip howls a warning cry! The swamp dragon breathes poison at you. The blast of poison misses you. A swamp dragon comes into view. You enter the shallow water. Moving in this stuff is going to be slow. You hear a crashing sound. You enter the shallow water. Moving in this stuff is going to be slow. The bunyip misses you. The bunyip claws you but does no damage. The bunyip barely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The swamp drake breathes poison at you. The noxious blast engulfs the bunyip but does no damage. The bunyip is poisoned. The bunyip claws you but does no damage. The bunyip claws you. The bunyip closely misses you. Casting: Iskenderun's Mystic Blast (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Hellfire Mortar (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line With a deafening crack, the ground splits apart in the path of your chthonic artillery! You hear a deafening roar! You hear a roar! You block the swamp dragon's attack. The swamp dragon closely misses you. The swamp dragon tramples you! You stumble backwards! Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading up. The swamp dragon completely misses you. The swamp dragon closely misses you. x2 Your hellfire mortar blasts a torrent of magma at the swamp dragon. The bolt of magma hits the bunyip!! The bolt of magma misses the swamp dragon. Your hellfire mortar blasts a torrent of magma at the swamp dragon. The bolt of magma hits the swamp dragon! The swamp dragon breathes poison at you. The blast of poison misses you. Your hellfire mortar blasts a torrent of magma at the swamp drake. The bolt of magma hits the swamp dragon! The bolt of magma hits the swamp drake!! Your hellfire mortar blasts a torrent of magma at the bunyip. The bolt of magma hits the bunyip!! The bunyip looks more healthy. The bunyip howls a warning cry! Your hellfire mortar blasts a torrent of magma at the swamp dragon. The bolt of magma hits the swamp dragon! The bolt of magma hits the swamp drake!! The swamp drake dies! Vehumet accepts your kill. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32-a0-1096-gd1626824a6 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [AutarchDCSS] Species: Green Draconian Job: Earth Elementalist HP: 144/154; mods: 0/0 MP: 16/33; mod: 0 Stats: 8 (8) 27 (27) 18 (18) Position: (57, 33), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 100 | 14 | 5357 | 627/756 Short Blades | X | 0 | 0 | 8 | 1947 | 147/450 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 6 | 1248 | 0/416 Stealth | X | 0 | 0 | 2 | 150 | 0/150 Shields | X | 0 | 0 | 5 | 924 | 174/300 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 12 | 4816 | 0/892 Conjurations | X | 0 | 0 | 8 | 1800 | 0/450 Hexes | X | 0 | 0 | 0 | 0 | 0/59 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 6 | 1050 | 0/350 Fire Magic | X | 0 | 0 | 13 | 4800 | 0/825 Ice Magic | X | 0 | 0 | 11 | 3860 | 485/675 Air Magic | X | 0 | 0 | 5 | 750 | 0/300 Earth Magic | X | 0 | 0 | 14 | 5625 | 0/900 Alchemy | X | 0 | 0 | 0 | 0 | 0/35 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 10 | 2776 | 1/600 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 3146 #13: 1908 #23: 34403 #24: 1679583342 #49: 3236 Mutations: stinger: 1 (innate) poison resistance: 1 (innate) cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #11: +11 short sword of the Hurling Wasp {vamp, rC+ rN+++ rCorr Str-3} eq slot #1, inv slot #20: +0 cloak eq slot #2, inv slot #40: +1 hat eq slot #3, inv slot #35: +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} eq slot #4, inv slot #8: +2 pair of boots eq slot #5, inv slot #33: +0 buckler eq slot #7, inv slot #27: ring "Fibiu" {EV+5 Int+5} eq slot #8, inv slot #50: ring of Naij {rC- rN+ Will+ Dex+5} eq slot #9, inv slot #32: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ♣..♣♣♣♣♣♣♣≈♣♣♣.~~~.♣ ♣.~~..~.~.≈[.~~~~~~♣ ♣♣♣♣§~~.~~I.~~~~.♣♣♣ ♣~~~~~~≈~~~~~.♣ ♣♣♣.§.xD~~~~.♣♣ ♣♣~.○☼☼°~..§♣ ♣~~§D○○♣♣♣..♣♣ ♣♣~§☼°○☼~....♣ ♣.~°§@♣☼~...♣♣ ♣..~..♣♣~.~~.♣ ##.~~.♣...~~~♣ ##~~...~~~~.♣ #~~.♣.~~..♣♣ #~~~§~~~.♣♣ #~~~~~..♣♣ #~~~~..♣♣ #~~~~~~♣ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (47, 39): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} Lua marker 1 at (47, 41): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: dgn.activate_item_decay fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: }}}} >>>>>>>>>>>>>>>>>>>>>>