Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 4601954289897328480 3486 AutarchDCSS the Destroyer (level 9, -1/74 (79) HPs) Began as an Armataur Conjurer on Jan 29, 2024. Slain by a wight ... wielding a +0 falchion (8 damage) ... on level 9 of the Dungeon. The game lasted 00:21:03 (10147 turns). AutarchDCSS the Destroyer (Armataur Conjurer) Turns: 10147, Time: 00:21:04 HP: -1/74 (79) AC: 5 Str: 19 XL: 9 Next: 79% MP: 13/18 EV: 9 Int: 22 God: Gold: 511 SH: 5 Dex: 12 Spells: 14/20 levels left rFire . . . J - +2 quarterstaff "Jares" {venom, +Blink rElec rN+ Dex+3} rCold . . . (shield currently unavailable) rNeg + . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . f - +0 pair of gloves SInv + (no barding) Will ..... i - amulet of reflection Stlth ++ p - +6 ring of strength HPRegen 3.57/turn K - ring of see invisible MPRegen 1.81/turn %: reflection, roll @: lethally poisoned (-1 -> -1), untranslocatable, immotile, very slightly contaminated, drained A: large, deformed body, tough skin 3, armoured tail, roll 2 a: Evoke Blink You were on level 9 of the Dungeon. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 511 gold pieces. Inventory: Hand Weapons d - a +0 dagger l - a +0 rapier o - a +2 dagger of venom D - a +5 scimitar of protection J - the +2 quarterstaff "Jares" (weapon) {venom, +Blink rElec rN+ Dex+3} (You found it on level 7 of the Dungeon) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. +Blink: It lets you blink. Missiles u - 3 poisoned darts Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) E - a +0 leather armour H - a +0 helmet Jewellery i - an amulet of reflection (around neck) p - a +6 ring of strength (left hand) z - an amulet of the acrobat K - a ring of see invisible (right hand) Wands n - a wand of flame (27) r - a wand of polymorph (8) w - a wand of digging (3) F - a wand of iceblast (4) L - a wand of paralysis (7) Scrolls b - a scroll of noise e - 4 scrolls of vulnerability g - 4 scrolls of teleportation k - 2 scrolls of revelation {unknown} q - a scroll of poison {unknown} s - 3 scrolls of blinking t - a scroll of enchant weapon {unknown} v - 2 scrolls of identify {unknown} x - a scroll of amnesia y - a scroll of fog {unknown} A - a scroll of summoning {unknown} G - a scroll of fear {unknown} Potions c - a potion of haste {unknown} h - 2 potions of degeneration {unknown} j - 3 potions of heal wounds {unknown} m - 4 potions of curing {unknown} B - a potion of berserk rage {unknown} C - 2 potions of enlightenment {unknown} I - 2 potions of lignification {unknown} Skills: + Level 7.2 Fighting - Level 1.3 Dodging - Level 2.1 Stealth - Level 6.0 Spellcasting - Level 8.0 Conjurations - Level 5.0 Translocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 82% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 35% 2d8 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Blink Tloc 56% N/A 1% 2 Lesser Beckoning Tloc 56% N/A 1% 2 Momentum Strike Conj/Tloc 70% 3d9 1% 2 Summon Small Mammal Summ 24% N/A 9% 1 Manifold Assault Tloc 28% N/A 12% 4 Sublimation of Blood Necr 6% N/A 14% 2 Fulminant Prism Conj/Alch 12% 3d9 17% 4 Call Canine Familiar Summ 6% N/A 26% 3 Fugue of the Fallen Necr 6% N/A 26% 3 Ozocubu's Armour Ice 6% N/A 26% 3 Dispel Undead Necr 6% 3d8 65% 4 Summon Blazeheart Golem Fire/Summ 6% N/A 65% 4 Summon Mana Viper Hex/Summ 6% N/A 94% 5 Death's Door Necr 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History A killer bee comes into view. You roll towards the wight! Found an escape hatch in the ceiling. You block the wight's attack. The wight hits you from afar with a +0 halberd! A killer bee comes into view. You roll towards the wight! 3 killer bees come into view. The killer bee buzzes angrily. x4 You hit the wight but do no damage. The wight is severely damaged. You block the killer bee's attack. The wight attacks as it pursues you! The wight barely misses you. The wight hits you with a +0 falchion. The wight hits you from afar with a +0 halberd! The killer bee stings you! The killer bee stings you. You are poisoned. The killer bee poisons you! The wight barely misses you. The wight hits you with a +0 spear. You partially resist. You feel drained. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Space warps crazily around you. You are magically locked in place. You feel sick. The killer bee stings you. x2 You are more poisoned. The killer bee poisons you! The wight hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. The wight closely misses you. The wight hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * The killer bee closely misses you. The wight barely misses you. Okay, then. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are caught in a violent explosion. * * * LOW HITPOINT WARNING * * * You feel sick. The killer bee barely misses you. The wight hits you with a +0 falchion! You die... .)..###... .....#...# . .........# .. # #.....## ... .##.#..†<))##.... ................. ................. ..#...zz.##..... ......##@z# ..##. .###..#yyzy...# #...yyyzy.... #......y....# ......!.....<# ..............# ..............# #.............. You could see 8 killer bees and 5 wights. Vanquished Creatures 4 yaks (D:8) Edmund (D:5) A sky beast (D:7) 3 ice beasts 2 black bears An ogre (D:6) 5 centaurs A phantom (D:4) A gnoll sergeant (D:8) A kobold brigand (D:8) A scorpion (D:4) 4 bullfrogs 3 wights (D:4) 4 killer bees 6 howler monkeys 2 bombardier beetles 6 hounds An orc priest (D:4) A jelly (D:4) A gnoll bouda (D:6) An iguana (D:5) Terence (D:2) An orc wizard (D:6) 13 gnolls 3 adders A white imp (D:5) 6 ufetubi 4 dart slugs 3 ribbon worms 11 orcs 7 ball pythons 9 bats 6 endoplasms 2 giant cockroaches 6 goblins 8 hobgoblins 3 jackals (D:1) 10 kobolds 3 quokkas 2 frilled lizards (D:3) 6 rats 155 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 128 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 162 | D:1 | Learned a level 2 spell: Searing Ray 614 | D:1 | Reached skill level 4 in Conjurations 862 | D:1 | Found a faded altar of an unknown god. 971 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 1516 | D:2 | Noticed Terence 1523 | D:2 | Killed Terence 1668 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/8 2680 | D:2 | Reached XP level 5. HP: 31/38 MP: 7/10 3197 | D:3 | Reached skill level 5 in Conjurations 3514 | D:3 | Found a stormy altar of Qazlal. 3649 | D:3 | Found a bloodstained altar of Trog. 3653 | D:3 | Found a shimmering blue altar of Sif Muna. 4014 | D:4 | Noticed a centaur 4019 | D:4 | Killed a centaur 4020 | D:4 | Reached XP level 6. HP: 29/45 MP: 3/11 4467 | D:4 | Reached skill level 1 in Fighting 4467 | D:4 | Reached skill level 6 in Conjurations 4476 | D:4 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 4476 | D:4 | Reached XP level 7. HP: 23/56 MP: 2/13 5747 | D:4 | Reached skill level 1 in Translocations 5869 | D:5 | Entered Level 5 of the Dungeon 6158 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 6238 | D:5 | Reached XP level 8. HP: 67/67 MP: 11/14 6323 | D:5 | Noticed Edmund 6439 | D:5 | Reached skill level 5 in Fighting 6518 | D:5 | Found a staircase to the Ecumenical Temple. 6525 | Temple | Entered the Ecumenical Temple 6773 | D:5 | Found a glowing golden altar of the Shining One. 7314 | D:5 | Killed Edmund 7315 | D:5 | Reached skill level 5 in Translocations 7826 | D:6 | You fall into a shaft and drop 1 floor! 7884 | D:7 | Found a glowing silver altar of Zin. 8146 | D:7 | Found an opulent altar of Gozag. 8322 | D:7 | Reached skill level 5 in Spellcasting 8371 | D:7 | Reached skill level 7 in Conjurations 8486 | D:7 | Reached XP level 9. HP: 74/74 MP: 6/16 8602 | D:7 | Identified the +2 quarterstaff "Jares" {venom, +Blink rElec | rN+ Dex+3} 8724 | D:7 | Got the Guidebook on Ghoulish Bringing Forth 9365 | D:8 | Reached skill level 8 in Conjurations 10147 | D:9 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_ring, chequers_ecumenical_altar_grove D:2: layout_basic, uniq_terence D:3: layout_basic, hellmonk_overflow_destroyed_library, nicolae_qazlal_general_emergency, serial_corexii_hall, corexii_hall_statues_u, corexii_hall_statues_u, corexii_hall_statues_deadend D:4: layout_gridville, minmay_misc_feat_diagonals, nrook_mini_vaults, kennysheep_generic_room_10 D:5: layout_loops_ring, mainiacjoe_overflow_alcove_4, minmay_temple_entry_slanted, minmay_misc_feat_chi, minmay_misc_feat_plants, uniq_edmund D:6: layout_rooms D:7: layout_loops_ring, mainiacjoe_overflow_24_doors, nicolae_gozag_cash_rules_everything_around_me, minmay_hedge_maze, chequers_serial_rivers_room_a, item_on_display_b D:8: layout_rooms D:9: layout_layer_cave, dpeg_oklobed_lair Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 2 3 4 5 6 | 6.0 Conjurations | 4 5 6 7 8 | 8.0 Fighting | 2 4 5 7 | 7.2 Translocations | 2 5 | 5.0 Dodging | | 1.3 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Tailslap | 2 | 2 | 25 || 29 Dagger | 17 | 31 | 93 || 141 Rapier | | 5 | || 5 Punch | | | 1 || 1 Quarterstaff | | | 41 || 41 Cast: Magic Dart | 20 | 11 | 2 || 33 Searing Ray | 22 | 34 | 26 || 82 Iskenderun's Myst | | | 30 || 30 Evoke: Wand | | | 1 || 1 Use: Potion | 1 | | || 1 Scroll | | | 5 || 5 Stab: Sleeping | 1 | 3 | 2 || 6 Armour: Robe | 26 | 46 | 195 || 267 Dodge: Dodged | 26 | 21 | 103 || 150 Block: Other | 6 | 4 | 43 || 53 Reflection | | 1 | 1 || 2