Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 410193291483207082 170 AutarchDCSS the Conjurer (level 5, -7/42 HPs) Began as an Armataur Conjurer on Jan 30, 2024. Killed from afar by Ijyb (17 damage) ... with an iceblast ... on level 4 of the Dungeon. The game lasted 00:05:33 (3988 turns). AutarchDCSS the Conjurer (Armataur Conjurer) Turns: 3988, Time: 00:05:34 Health: -7/42 AC: 5 Str: 14 XL: 5 Next: 26% Magic: 2/7 EV: 9 Int: 18 God: Gold: 132 SH: 3 Dex: 9 Spells: 4/7 levels left rFire . . . d - +0 sling rCold . . . j - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . i - +0 pair of gloves SInv . (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, roll 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 sling (weapon) u - a +1 dagger of venom Armour a - a +0 robe (worn) i - a +0 pair of gloves (worn) j - a +0 buckler (worn) Scrolls e - a scroll of butterflies {unknown} g - 5 scrolls of identify {unknown} k - a scroll of torment {unknown} m - a scroll of noise {unknown} o - a scroll of enchant weapon {unknown} v - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of ambrosia {unknown} h - a potion of heal wounds {unknown} l - 2 potions of mutation {unknown} n - 2 potions of attraction {unknown} p - 4 potions of might {unknown} q - a potion of lignification {unknown} r - 2 potions of brilliance {unknown} s - a potion of enlightenment {unknown} t - a potion of curing {unknown} Skills: + Level 2.4 Fighting * Level 3.6 Maces & Flails - Level 1.3 Dodging - Level 2.1 Stealth - Level 1.7 Spellcasting - Level 3.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 6% 1 b - Searing Ray Conj 28% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 2% 1d1 58% 3 Fulminant Prism Conj/Alch 4% 3d5 77% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 77% 4 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Found a stone staircase leading down. You see here a quokka corpse. There is a stone staircase leading down here. Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of iceblast. Ijyb is nearby! Your +1 dagger of venom stops dripping with poison. d - a +0 sling (weapon) You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is lightly wounded. You shoot a sling bullet. The sling bullet closely misses Ijyb. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of iceblast (lightly wounded, 73% to hit) The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. (Press . to maintain the ray.) Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! You hear a shout! x2 The searing ray hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! You hear a shout! The searing ray misses Ijyb. Ijyb screams, "Me very upset!" The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! * * * LOW HITPOINT WARNING * * * Okay, then. Okay, then. Fire: d) +0 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of iceblast (heavily wounded, 45% to hit) You shoot a sling bullet. The sling bullet barely misses Ijyb. An orc priest comes into view. It is wielding a +0 dagger. Ijyb zaps a wand. The mass of ice explodes! The iceblast engulfs you! You die... ....o. 8. .....#. ... #...... #.. #...... #.# #.....# #.# #....g# #.# ..#.....# #.# #......@#### #.# . ###..#.....# ##.# #. #####.###..# #>..#.#### # ##.......# # #.......# # #......†###### ................ ###.......###### You could see Ijyb and an orc priest. Vanquished Creatures A bullfrog (D:2) 4 adders 3 dart slugs (D:3) 6 bats 5 endoplasms 3 giant cockroaches 13 goblins 5 hobgoblins 2 quokkas 6 ball pythons 8 frilled lizards 5 kobolds 4 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 128 | D:1 | Reached skill level 1 in Maces & Flails 134 | D:1 | Reached XP level 2. HP: 22/22 MP: 4/4 647 | D:1 | Reached skill level 1 in Fighting 725 | D:1 | Got the Vellum of the Dislocated Tundra 949 | D:1 | Reached XP level 3. HP: 16/28 MP: 2/5 952 | D:1 | Learned a level 2 spell: Searing Ray 2677 | D:2 | Reached XP level 4. HP: 33/36 MP: 1/6 2811 | D:3 | Noticed a bullfrog 2825 | D:2 | Killed a bullfrog 3284 | D:3 | Reached XP level 5. HP: 41/41 MP: 2/7 3978 | D:4 | Noticed Ijyb 3988 | D:4 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic D:2: kennysheep_six_static_rooms, layout_basic D:3: layout_rooms D:4: layout_rooms, nicolae_uskayaw_dance_hall, nicolae_gozag_cash_rules_everything_around_me, nzn_wu_jian_council_hall, chequers_decorated_corner, uniq_natasha, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Maces & Flails | 1 2 3 | 3.6 Fighting | 1 2 | 2.4 Dodging | | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Dagger | 7 | 1 || 8 Tailslap | | 1 || 1 Fire: Sling | 113 | 70 || 183 Cast: Magic Dart | 12 | || 12 Searing Ray | 8 | 8 || 16 Armour: Robe | 88 | 40 || 128 Dodge: Dodged | 39 | 30 || 69 Block: Buckler | 2 | 7 || 9