Dungeon Crawl Stone Soup version 0.32-a0-1038-ga127011c1b (webtiles) character file. Game seed: 12614181274938628085 2 AutarchDCSS the Apothecary (level 1, 0/13 HPs) Began as a Coglin Alchemist on May 1, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:50 (92 turns). AutarchDCSS the Apothecary (Coglin Alchemist) Turns: 92, Time: 00:00:51 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 8 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . d - +0 dagger {Deepnoor} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -2), very slightly contaminated A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) {Deepnoor} Armour a - a +0 robe (worn) Scrolls c - a scroll of revelation {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.8 Spellcasting - Level 0.8 Conjurations * Level 3.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sting misses the adder. The adder closely misses you. The adder bites you. You closely miss the adder. The adder bites you. You miss the adder. The adder bites you but does no damage. Unknown command. Magic courses through your body. The adder bites you. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (48% to hit) The sting hits the adder. The adder is poisoned. The adder is moderately wounded. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your magical contamination has completely faded away. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 48% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You aren't carrying any potions. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, poisoned, 48% to hit) The sting hits the adder. The adder looks even sicker. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Unknown command. Unknown command. You die... .. #[. ####..# #####.....# ######..)......# . #.....@##..###.# ... ......S####.####.#..... ....................... ........##.#####.#..... ....... ... ... ... .....>...## .#... . ......#.# .#..... ###..... .# .... ..# g. ... You could see an adder (very poisoned). Vanquished Creatures A goblin (D:2) A kobold (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AutarchDCSS the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D:1 | You fall into a shaft and drop 1 floor! 92 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, nicolae_figureground_pulse D:2: layout_rooms, basic_altar, kennysheep_generic_room_10, uniq_robin Action || total ---------------------------++------- Melee: Dagger || 3 Unarmed || 2 Punch || 1 Cast: Sting || 7 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 91 | 91 | 0 | 22 | 29 | 2 | 45.5 | Dungeon | 91 | 91 | 0 | 22 | 29 | 2 | 45.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 60 daAuts D:1: 31 daAuts