Dungeon Crawl Stone Soup version 0.28-a0-1435-g82390b3a13 (webtiles) character file. Game seed: 7243057728997199758 245 AverageBear the Chopper (level 5, 3/46 HPs) Began as a Deep Dwarf Fighter on Jan 9, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:02:09 (1493 turns). AverageBear the Chopper (Deep Dwarf Fighter) Turns: 1493, Time: 00:02:10 Health: 3/46 AC: 3 Str: 15 (17) XL: 5 Next: 83% Magic: 5/5 EV: 8 Int: 10 (11) God: Gold: 122 SH: 4 Dex: 9 (12) Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 buckler rNeg + . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ++... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn j - ring of willpower MPRegen 0.09/turn m - ring of positive energy @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration, deformed body, strong-willed 1, weak 1 a: Heal Wounds You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) i - a +0 kite shield Jewellery j - a ring of willpower (left hand) m - a ring of positive energy (right hand) Scrolls e - a scroll of fear f - 2 scrolls of teleportation g - a scroll of brand weapon {unknown} k - a scroll of enchant weapon n - a scroll of identify Potions d - a potion of might h - 2 potions of brilliance Skills: - Level 2.6 Fighting + Level 6.8 Axes - Level 3.2 Armour - Level 3.2 Shields You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 96% 2 Ozocubu's Armour Ice 0% N/A 99% 3 Tukima's Dance Hex 0% N/A 99% 3 Dispersal Tloc 0% N/A 100% 6 Enfeeble Hex 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d5 100% 7 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Armour fits poorly on your strangely shaped body. You are strong-willed. (Will+) You are weak. (Str -2) Message History The puff of flame hits you! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. An orc comes into view. It is wielding a +0 dagger. The orc shouts! You hear a shout! The orc moves out of view. An orc comes into view. It is wielding a +0 mace. The orc shouts! You hit the orc wizard but do no damage. The orc wizard hits you with a +0 dagger. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You hit the orc wizard. The orc wizard is moderately wounded. The orc wizard points at you and mumbles some strange words. You resist with almost no effort. You block the orc wizard's attack. You closely miss the orc wizard. The orc wizard is moderately wounded. An orc comes into view. It is wielding a +0 dagger. The orc wizard hits you but does no damage. You hit the orc wizard but do no damage. The orc wizard is moderately wounded. The orc wizard gestures at you while chanting. You resist with almost no effort. You closely miss the orc wizard. The orc wizard is moderately wounded. The orc wizard hits you with a +0 dagger. You hit the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you with a +0 dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ..# #.# ######### #.#### #.......# .....# #.#####.# ...#.####.#####.# .........>......# ...#......############## ##†..........#..@ooooo.# .#.........#.#.#######.# .##......#.#...# *, *##.#####.##### .... ..# < .#.## ### * *.# You could see an orc priest, an orc wizard and 3 orcs. Vanquished Creatures A centaur (D:3) 2 hounds 7 adders A dart slug (D:2) 7 ball pythons 4 bats 5 endoplasms 3 giant cockroaches (D:1) 5 hobgoblins A quokka (D:1) 4 frilled lizards 3 goblins 7 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AverageBear the Deep Dwarf Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 113 | D:1 | Reached skill level 3 in Axes 113 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 689 | D:2 | Reached XP level 3. HP: 30/33 MP: 3/3 709 | D:2 | Reached skill level 4 in Axes 733 | D:2 | Reached XP level 4. HP: 27/40 MP: 4/4 771 | D:2 | Found a faded altar of an unknown god. 794 | D:2 | Reached skill level 5 in Axes 1248 | D:3 | Reached XP level 5. HP: 38/46 MP: 5/5 1318 | D:3 | Noticed a centaur 1325 | D:3 | Killed a centaur 1326 | D:3 | Reached skill level 6 in Axes 1338 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1338 | D:3 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1338 | D:3 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1493 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring D:2: layout_loops_cross, dreamdust_ecumenical_altar_statues D:3: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 3 4 5 6 | 6.8 Fighting | | 2.6 Armour | | 3.2 Shields | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 58 | 109 || 167 Abil: Heal Wounds | | 1 || 1 Use: Scroll | 2 | 4 || 6 Potion | | 3 || 3 Armor: Scale mail | 35 | 61 || 96 Dodge: Dodged | 33 | 64 || 97 Block: Buckler | 13 | 24 || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1541 | 1496 | 45 | 0 | 1065 | 3 | 513.7 | Dungeon | 1541 | 1496 | 45 | 0 | 1065 | 3 | 513.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 621 daAuts D:2: 561 daAuts D:3: 357 daAuts