Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 8331428536767445246 9 AverageBear the Ducker (level 2, 3/21 HPs) Began as an Octopode Fighter on May 19, 2023. Quit the game on level 2 of the Dungeon. The game lasted 00:00:08 (41 turns). AverageBear the Ducker (Octopode Fighter) Turns: 41, Time: 00:00:09 Health: 3/21 AC: 1 Str: 15 XL: 2 Next: 12% Magic: 2/2 EV: 13 Int: 10 God: Gold: 0 SH: 4 Dex: 11 Spells: 1/1 levels left rFire . . . a - +0 war axe rCold . . . b - +0 buckler rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (3 -> -5) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 buckler (worn) Potions c - a potion of might Skills: - Level 3.0 Fighting + Level 2.1 Axes + Level 3.4 Dodging - Level 3.0 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The adder poisons you! The adder misses you. An adder is nearby! An adder is nearby! An adder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An adder is nearby! An adder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! Unknown command. An adder is nearby! You barely miss the adder. The adder is moderately wounded. You constrict the adder. You feel very sick. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. The adder is almost dead. You constrict the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. You have reached level 2! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########## ####........ ..)........ #.... ..# #....##.### #..$......# #.........+ ##.#...@..# ..........# .....######.# ..... ... .... ...# ... .#.# ...# ...# There were no monsters in sight! Vanquished Creatures An adder (D:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AverageBear the Octopode Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 31 | D:1 | You fall into a shaft and drop 1 floor! 41 | D:2 | Reached XP level 2. HP: 3/21 MP: 2/2 41 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, patterned_corridor D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum, uniq_sigmund Action || total ---------------------------++------- Melee: War axe || 4 Constrict || 1 Dodge: Dodged || 1 Block: Buckler || 1