Dungeon Crawl Stone Soup version 0.32-a0-656-g3542139ebd (webtiles) character file. Game seed: 4392131937181835313 35 AvisFlyer the Ducker (level 3, -3/26 HPs) Began as a Djinni Fire Elementalist on Mar 8, 2024. Slain by Terence ... wielding a +1 mace of protection (5 damage) ... on level 2 of the Dungeon. The game lasted 00:15:34 (1213 turns). AvisFlyer the Ducker (Djinni Fire Elementalist) Turns: 1213, Time: 00:15:35 Health: -3/26 AC: 2 Str: 7 XL: 3 Next: 55% Gold: 38 EV: 13 Int: 18 God: SH: 0 Dex: 13 rFire + + . k - +2 spear (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... d - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons b - a +0 dagger g - a +0 club i - a +0 dagger k - a +2 spear of venom (weapon) l - a +0 whip m - a +0 dagger n - a +0 dagger o - a +0 club s - a +0 sling Missiles e - 2 datura-tipped darts q - 9 poisoned darts r - 10 stones Armour a - a +0 robe (worn) f - a +0 scale mail h - an orb of guile t - a +0 ring mail Jewellery d - an amulet of magic regeneration (around neck) Scrolls c - a scroll of amnesia {unknown} j - a scroll of brand weapon {unknown} p - a scroll of poison {unknown} Potions u - a potion of cancellation {unknown} Skills: + Level 0.5 Fighting + Level 0.1 Short Blades + Level 3.2 Dodging + Level 2.2 Stealth + Level 0.2 Unarmed Combat + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 28% 2d12 14% 3 d - Inner Flame Hex/Fire 14% N/A 14% 3 e - Flame Wave Conj/Fire 14% 2d6 41% 4 f - Magic Dart Conj 56% 1d5 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. The foxfire hits Terence but does no damage. Terence is lightly wounded. The foxfire hits Terence but does no damage. Terence is lightly wounded. You hit Terence. Terence is poisoned. Terence is lightly wounded. The bat barely misses you. Terence looks scornfully at you. Terence hits you with a +1 mace of protection. You closely miss Terence. Terence is moderately wounded. The bat barely misses you. Terence closely misses you. You closely miss Terence. Terence is moderately wounded. The bat hits you but does no damage. Terence hits you with a +1 mace of protection. You hit Terence. Terence is heavily wounded. The bat hits you. Terence misses you. The bat misses you. You closely miss Terence. Terence is severely wounded. The bat completely misses you. Terence barely misses you. You completely miss Terence. Terence is severely wounded. The bat barely misses you. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. The bat hits you but does no damage. Terence hits you with a +1 mace of protection! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: Terence, wielding a +1 mace of protection and wearing a +0 scale mail (severely wounded, poisoned) You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The bat barely misses you. Terence hits you with a +1 mace of protection. You die... Terence says, "That felt goooood." #.# ######## #.# ###### #.# ...... ######.# ###### #......# .###### #......+ ....... #......# ######. #vb....# #. #.@@...# #. #..v...# #. #...[...... #. ######..)... #+ #....(.. #......# #......# #......# You could see Terence (poisoned, ally target) and a bat (ally target). Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 6 bats (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) 4 rats (D:1) 34 creatures vanquished. Vanquished Creatures (others) 67 foxfires 67 creatures vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AvisFlyer the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | AvisFlyer set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 233 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 409 | D:1 | HP: 1/21 [goblin/+0 dagger (1)] 415 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 415 | D:1 | Learned a level 1 spell: Magic Dart 527 | D:1 | Found Ugaazoj's Jewellery Boutique. 1198 | D:2 | Noticed Terence 1213 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_rooms, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_deadend, corexii_hall_statues_deadend, serial_shops, shop D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.2 Fighting | | 0.5 Short Blades | | 0.1 Unarmed Combat | | 0.2 Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 9 Dagger || 9 Spear || 16 Cast: Foxfire || 51 Use: Potion || 4 Armour: Robe || 56 Dodge: Dodged || 71 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1194 | 1194 | 0 | 0 | 0 | 2 | 597.0 | Dungeon | 1194 | 1194 | 0 | 0 | 0 | 2 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1130 daAuts D:2: 63 daAuts