Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 196698233173849306 37 Azazsd the Magician (level 3, -1/24 HPs) Began as a Demonspawn Hedge Wizard on Nov 20, 2023. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:22 (1138 turns). Azazsd the Magician (Demonspawn Hedge Wizard) Turns: 1138, Time: 00:06:23 Health: -1/24 AC: 2 Str: 10 XL: 3 Next: 21% Magic: 3/8 EV: 12 Int: 17 God: Gold: 54 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: hooves 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - 3 scrolls of teleportation {unknown} f - a scroll of noise {unknown} h - a scroll of identify {unknown} Potions g - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.8 Stealth + Level 4.1 Spellcasting - Level 1.0 Conjurations - Level 1.0 Summonings - Level 0.9 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 11% 1 b - Call Imp Summ 14% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 16% 1 Blink Tloc 12% N/A 16% 2 Lesser Beckoning Tloc 12% N/A 16% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 24% 2 Gell's Gravitas Tloc 6% N/A 32% 3 Teleport Other Tloc 6% N/A 32% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. A weak demonic guardian rushes to your aid. Message History The adder closely misses you. x2 Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your feet thicken and deform. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) You miscast Magic Dart. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * A demonic guardian appears! The jackal completely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (ally target, 100% to hit) The magic dart hits the jackal but does no damage. The jackal closely misses you. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (ally target, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal bites you. You die... #.###..### ... #........# .# #......#.# . #..##..#.# ###......... #........#.## #.##.###.# #.##.###.#.# #S##.h@5...# #.##.###.### #.##.# # #.##.###.# #..S.....# ####..#### .######...#### .............+ .######...#### You could see a jackal (ally target) and a friendly shadow imp (summoned). Vanquished Creatures An adder (D:2) 2 ball pythons (D:1) 4 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 4 kobolds 3 quokkas (D:1) 4 rats (D:1) 24 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) 1 creature vanquished. Grand Total: 25 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azazsd the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 283 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 283 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 598 | D:1 | Learned a level 2 spell: Call Imp 1119 | D:2 | Reached skill level 4 in Spellcasting 1136 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1136 | D:2 | Reached XP level 3. HP: 1/24 MP: 5/8 1136 | D:2 | HP: 1/24 [jackal (1)] 1138 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_rooms, nicolae_eternal_life D:2: layout_loops_corners, ebering_ecumenical_altar_mist, glass_columns_a, hangedman_abyss_or_decor_lesser_grid Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.8 Conjurations | | 1.0 Summonings | | 1.0 Translocations | | 0.9 Action || total ---------------------------++------- Melee: Dagger || 54 Cast: Magic Dart || 48 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 13 Dodge: Dodged || 47