Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 6795337180176611424 26 Azazsd the Sneak (level 3, -8/11 HPs) Began as an Octopode Wanderer on Apr 4, 2025. Mangled by a ribbon worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (688 turns). Azazsd the Sneak (Octopode Wanderer) Turns: 688, Time: 00:01:26 Health: -8/11 AC: 1 Str: 10 XL: 3 Next: 8% Magic: 4/4 EV: 15 Int: 16 God: Gold: 35 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . a - melded +0 mace rCold . . . (shield currently unavailable) rNeg . . . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: flux-form, glowing A: contaminating, reduced hp, glow, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation You were on level 2 of the Dungeon. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 mace (melded) Armour b - a +0 hat (worn) Talismans g - a flux talisman (active) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of poison {unknown} h - a scroll of amnesia {unknown} k - a scroll of immolation {unknown} Potions c - a potion of heal wounds f - 2 potions of curing {unknown} i - a potion of enlightenment {unknown} j - a potion of brilliance {unknown} Skills: - Level 3.1 Fighting - Level 1.2 Maces & Flails - Level 4.2 Stealth - Level 1.2 Spellcasting - Level 2.1 Hexes + Level 1.5 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 28% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 22% 1 Soul Splinter Necr 0% N/A 22% 1 Sting Conj/Alch 0% 1d3 22% 1 Summon Small Mammal Summ 0% N/A 22% 1 Cause Fear Hex 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss the ribbon worm. You grab the ribbon worm. You constrict the ribbon worm. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the ribbon worm but do no damage. The ribbon worm begins to glow. You squeeze the ribbon worm, but do no damage. The ribbon worm is lightly wounded. You constrict the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You tentacle-slap the ribbon worm. The ribbon worm glows dangerously bright. The ribbon worm is moderately wounded. You constrict the ribbon worm. You tentacle-slap the ribbon worm but do no damage. The ribbon worm shudders as magic cascades through it! The ribbon worm twists and deforms. You squeeze the ribbon worm, but do no damage. The ribbon worm is almost dead. You constrict the ribbon worm. You kill the ribbon worm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You tentacle-slap the ribbon worm. The ribbon worm begins to glow. You grab the ribbon worm. The ribbon worm is lightly wounded. You constrict the ribbon worm. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the ribbon worm but do no damage. The ribbon worm glows dangerously bright. The ribbon worm is lightly wounded. You constrict the ribbon worm. The ribbon worm bites you! Ouch! That really hurt! You die... ..## ####### ...# .. #.....# ..... ...#..<..# ..... ..........# ...... ...$#.....# #.....# ... #.....##......# . ######w.†# #p##.# #..# .# #..# # #..# ...# ##... #... #### You could see a ribbon worm (heavy contam). Vanquished Creatures A ribbon worm (D:2) 2 dart slugs (D:1) 2 ball pythons (D:1) A bat (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) 2 frilled lizards (D:1) 4 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azazsd the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Azazsd set off with the following items: a +0 mace, a +0 | hat, a potion of heal wounds; and the following spell | memorised: Slow; and the following spells available to | memorise: Cause Fear, Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 132 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 400 | D:1 | Reached skill level 1 in Shapeshifting 686 | D:2 | Reached XP level 3. HP: 2/26 MP: 4/4 688 | D:2 | Mangled by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, item_on_display_a, minmay_strange_pillars, minmay_strange_pillars D:2: layout_loops_cross, basic_altar, minmay_misc_feat_four_crosses, minmay_distorted, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Shapeshifting | 1 | 1.5 Fighting | | 3.1 Maces & Flails | | 1.2 Stealth | | 4.2 Spellcasting | | 1.2 Hexes | | 2.1 Action || total ---------------------------++------- Melee: Mace || 6 Constrict || 14 Tentacles || 13 Unarmed || 26 Stab: Sleeping || 7 Armour: Skin || 11 Dodge: Dodged || 17 Form: Flux || 1