Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 14184896057833919530 0 Azazsd the Vexing (level 1, 13/13 HPs) Began as a Barachi Wanderer on Apr 6, 2025. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). Azazsd the Vexing (Barachi Wanderer) Turns: 1, Time: 00:00:11 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) Wands d - a wand of flame (7) (quivered) Scrolls b - a scroll of fog Skills: + Level 1.1 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 1.5 Invocations + Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 40% N/A 6% 1 Sting Conj/Alch 20% 1d4 12% 1 Hailstorm Conj/Ice 5% 3d5 36% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Options error: Option 'newgame_after_quit' is disabled in this build. (Azazsd.rc:5) Welcome, Azazsd the Barachi Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of fog, a +0 robe, a wand of flame (7); and the following spells available to memorise: Slow, Sting, Hailstorm, Cause Fear, Dimensional Bullseye. Okay, then. You can't go down here! You have escaped! #### ....### .......# .⌠...... ....⌠...## .........# .....⌠...# ..≈.....@# .....⌠...# .........# ....⌠...## .⌠...... .......# ....### #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azazsd the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Azazsd set off with the following items: a +0 club, a | scroll of fog, a +0 robe, a wand of flame (7); and the | following spells available to memorise: Slow, Sting, | Hailstorm, Cause Fear, Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs