Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 15410872216063300908 41 Azazsd the Magician (level 3, -2/27 HPs) Began as a Djinni Fire Elementalist on Apr 6, 2025. Slain by Terence ... wielding a +2 mace of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:32 (1310 turns). Azazsd the Magician (Djinni Fire Elementalist) Turns: 1310, Time: 00:02:34 Health: -2/27 AC: 2 Str: 7 XL: 3 Next: 75% Gold: 44 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + + (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of protection from fire HPRegen 0.24/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of protection from fire (left hand) Potions b - a potion of brilliance {unknown} c - a potion of degeneration {unknown} d - a potion of mutation {unknown} f - a potion of might {unknown} g - a potion of curing {unknown} Skills: + Level 1.1 Fighting - Level 3.0 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Magic Dart Conj 60% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence the Veteran comes into view. He is wielding a +2 mace of protection. You conjure some foxfire! Terence shouts! You conjure some foxfire! You conjure some foxfire! The foxfire hits Terence. Terence is lightly wounded. The foxfire hits Terence but does no damage. Terence is lightly wounded. You conjure some foxfire! Your foxfire dissipates! You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is lightly wounded. The foxfire hits Terence but does no damage. Terence is lightly wounded. You conjure some foxfire! Your foxfire dissipates! The foxfire hits Terence. Terence is lightly wounded. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is lightly wounded. The foxfire hits Terence but does no damage. Terence is lightly wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. The foxfire hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +2 mace of protection! Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +2 mace of protection! You die... Terence says, "Finally, peace and quiet." #... ... #..# ... # ......... # .. #####.#......... #.. #. #§...#.......... #....#@##.##.#.....≈.... #......@v..#.#....≈.≈... ##.#.#§#v....#....≈_≈... #.#.#...#.....≈.... #.#.#.#..#......... ..§.#.###.#.......# #...#.# #..#.....#. #.....# #.#.##.##.# #.......####.....## #..####........### You could see Terence (combustible, ally target). Vanquished Creatures 2 dart slugs (D:1) 7 ball pythons (D:1) 6 bats (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) 5 kobolds (D:1) A quokka (D:1) 4 frilled lizards (D:1) 2 goblins (D:1) A rat (D:1) 35 creatures vanquished. Vanquished Creatures (others) 190 foxfires 190 creatures vanquished. Grand Total: 225 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azazsd the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Azazsd set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 138 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 467 | D:1 | Reached XP level 3. HP: 19/26 MP: 0/0 467 | D:1 | Learned a level 1 spell: Magic Dart 841 | D:1 | Reached skill level 1 in Fighting 1281 | D:2 | Found a faded altar of an unknown god. 1301 | D:2 | Noticed Terence 1310 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, grunt_decor_junction, chequers_serial_rivers_room_a, serial_park_tiny_1, minmay_misc_feat_tower, minmay_unequal D:2: minmay_skewed_foursquare, layout_basic, basic_altar, shapermc_ecumenical_altar_starsandcircs, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 1 | 1.1 Dodging | 3 | 3.0 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 127 Scorch || 2 Armour: Robe || 9 Dodge: Dodged || 10