Seeded DCSS version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 11869559076119007276 (custom seed) 38 Azazsd the Magician (level 3, -5/27 HPs) Began as a Djinni Fire Elementalist on Apr 6, 2025. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (850 turns). Azazsd the Magician (Djinni Fire Elementalist) Turns: 850, Time: 00:02:36 Health: -5/27 AC: 3 Str: 7 XL: 3 Next: 65% Gold: 16 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-6 HP) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Scrolls b - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} Skills: + Level 1.0 Fighting + Level 2.7 Dodging - Level 2.0 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy + Level 1.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 88% 2x1d8 4% 1 b - Scorch Fire 44% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 44% 2d13 12% 3 d - Inner Flame Hex/Fire 22% N/A 12% 3 e - Flame Wave Conj/Fire 22% 2d8 38% 4 f - Shock Conj/Air 88% 1d8 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! You are too injured to fight recklessly! You are too injured to fight recklessly! Your foxfire dissipates! x3 Your foxfire dissipates! x2 No target in view! Your magical contamination has completely faded away. Things that are here: a +0 flail; a gnoll corpse The gnoll shouts! x2 Things that are here: a +0 flail; a gnoll corpse You conjure some foxfire! The gnoll hits you from afar with a +0 halberd. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll completely misses you. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is heavily wounded. The foxfire hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm comes into view. The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The gnoll barely misses you. The gnoll hits you but does no damage. The gnoll hits you with a +0 club! You die... ######### #......>####### #.#####........ #.# #.......... #.###.#..####.# #.#..<....... #....(..##.## ###.#.####.# +# #.#@†###.# ... #.#.g.)#.# g... #.#gg#.#.# ..... ####.#....#.#...... ...........).'...... J######....###...... #..#.# ..... #.##.# .... #.##.# ... You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) 2 dart slugs (D:1) 3 ball pythons (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) A quokka (D:1) 4 bats (D:1) 5 rats 25 creatures vanquished. Vanquished Creatures (others) 106 foxfires 106 creatures vanquished. Grand Total: 131 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azazsd the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Azazsd set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 76 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 423 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 423 | D:1 | Learned a level 1 spell: Shock 816 | D:2 | Reached skill level 1 in Fighting 816 | D:2 | Reached skill level 1 in Evocations 848 | D:2 | HP: 1/27 [gnoll/+0 club (8)] 850 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_cross D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 2.7 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action || total ---------------------------++------- Cast: Foxfire || 65 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 6