Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 7316336383038620238 48 Azimandeus the Magician (level 4, -1/31 HPs) Began as a Djinni Hedge Wizard on Aug 18, 2023. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:33:19 (1581 turns). Azimandeus the Magician (Djinni Hedge Wizard) Turns: 1581, Time: 00:33:19 Health: -1/31 AC: 2 Str: 9 XL: 4 Next: 0% Gold: 54 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + + h - +0 short sword rCold x . . (no shield) rNeg . . . n - +0 robe {rF+} rPois ∞ c - +0 hat rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ a - ring of resist corrosion HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons h - a +0 short sword (weapon) m - a +0 spear Missiles i - 2 throwing nets l - 14 stones Armour b - a +0 leather armour c - a +0 hat (worn) n - a +0 robe of fire resistance (worn) o - +0 ice dragon scales Jewellery a - a ring of resist corrosion (left hand) Scrolls d - 2 scrolls of amnesia {unknown} e - a scroll of poison {unknown} q - a scroll of teleportation {unknown} r - a scroll of enchant weapon {unknown} s - 3 scrolls of identify {unknown} Potions f - 2 potions of heal wounds {unknown} g - 2 potions of curing {unknown} j - a potion of haste {unknown} k - a potion of flight {unknown} p - 2 potions of brilliance {unknown} t - 2 potions of berserk rage {unknown} Skills: + Level 0.1 Short Blades + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Slow Hex 56% N/A 4% 1 c - Blink Tloc 28% N/A 6% 2 d - Call Imp Summ 28% N/A 6% 2 e - Mephitic Cloud Conj/Pois/Air 14% N/A 12% 3 f - Freeze Ice 56% 1d7 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal is heavily wounded. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal attacks as you move away! The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal misses you. The jackal completely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal barely misses you. Things that are here: a +0 club; a goblin corpse The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal misses you. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .................# .................# .................# .....#...........#.#### #. ######.#.).......#....## ... #.#.).......####..#### .... #.#..................##....# #.#.........######......# #..........@###.)....#### ##..........h...####....# #..........#######.....# #.#.....^..............# #.##.....#.#######...†.# # #######.# #####.# #.# ... #.# ###.. ..# # You could see a jackal. Vanquished Creatures An adder (D:2) 3 dart slugs A ball python (D:1) 3 endoplasms (D:1) A giant cockroach (D:2) 6 goblins 5 hobgoblins 2 quokkas (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azimandeus the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Azimandeus set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 190 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 723 | D:1 | Reached skill level 3 in Spellcasting 759 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 759 | D:1 | Learned a level 1 spell: Freeze 1555 | D:2 | Reached XP level 4. HP: 12/31 MP: 0/0 1579 | D:2 | HP: 1/31 [jackal (2)] 1581 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, st_stairs_13 D:2: minmay_angry_zag, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Short Blades | | 0.1 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 41 | || 41 Punch | 2 | || 2 Cast: Magic Dart | 58 | 6 || 64 Armour: Ice dragon scales | 10 | || 10 Robe | 2 | 2 || 4 Dodge: Dodged | 34 | 15 || 49