Dungeon Crawl Stone Soup version 0.31-a0-1589-g8f5e8aebd6 (webtiles) character file. Game seed: 15665033059860528043 1 Azoth the Gusty (level 1, -2/14 HPs) Began as a Demigod Air Elementalist on Jan 5, 2024. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (49 turns). Azoth the Gusty (Demigod Air Elementalist) Turns: 49, Time: 00:00:18 Health: -2/14 AC: 2 Str: 9 XL: 1 Next: 13% Magic: 0/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . c - +0 dagger (pain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger of pain (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 2.8 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 11% N/A 19% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The goblin is severely wounded. The goblin shouts! The zap hits the goblin. You kill the goblin! Magic restored. You see here a +0 dagger of pain. You see here a +0 dagger of pain. You have a feeling of ineptitude. c - a +0 dagger of pain (weapon) A gnoll and a ball python come into view. Found a glowing ruby potion. Found a stone staircase leading down. There are monsters nearby! The zap hits the gnoll. The gnoll is moderately wounded. Found a ring mail. The zap hits the gnoll. The gnoll is heavily wounded. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python hisses angrily. The zap hits the gnoll. The gnoll is severely wounded. You hit the gnoll. The gnoll is severely wounded. The gnoll misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll barely misses you. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 72% to hit) The zap misses the gnoll. The gnoll hits you with a +0 flail. You die... ....... ....... ....... ## ...!... .. ....#....... .# ....... ..S .# .....#. #g#.##.##. #....#####@..>.... ##+#+##.........###.#.[ #.....#.#.......###.# +.....+.............# #..8..#........###### +.....'.#......# #..<..#......### #######......# ####.[.# You could see a gnoll and a ball python. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 49 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_loops_cross Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Shock || 6 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 33 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 33 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts