Dungeon Crawl Stone Soup version 0.31-a0-1612-g4aaf141004 (webtiles) character file. Game seed: 12789992805638966274 50 Azoth the Conjurer (level 3, -1/24 HPs) Began as a Human Conjurer on Jan 9, 2024. Slain by Terence ... wielding a +0 falchion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (1570 turns). Azoth the Conjurer (Human Conjurer) Turns: 1570, Time: 00:02:01 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 79% Magic: 2/6 EV: 12 Int: 20 God: Gold: 39 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . d - +0 dagger (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 dagger of freezing (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic e - a potion of degeneration {unknown} Skills: + Level 0.2 Fighting + Level 0.3 Short Blades + Level 2.2 Dodging + Level 2.0 Stealth * Level 2.5 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 16% 1 Jinxbite Hex 4% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The adder hisses angrily. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. A goblin is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shouts! The magic dart hits the goblin. The goblin is moderately wounded. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Terence the Incautious comes into view. He is wielding a +0 falchion. Terence shouts! Terence is nearby! The magic dart hits Terence. Terence is lightly wounded. Terence hits you with a +0 falchion! The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 falchion. You are too injured to fight recklessly! Terence attacks as he pursues you! Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +0 ring mail (lightly wounded, 81% to hit) The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 falchion! You die... Terence says, "That felt goooood." ############### #.@@........... ####.###.##.###.## #....###.# .# #........# .# #....##### .# ##.#.##### .# ####.#...... .# #........# ## #.##.###.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) An endoplasm (D:1) A giant cockroach (D:1) 9 goblins A hobgoblin (D:1) 3 jackals (D:1) 3 kobolds (D:1) 3 ball pythons 2 bats (D:1) 12 frilled lizards (D:1) 4 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 207 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 667 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1488 | D:2 | Learned a level 2 spell: Searing Ray 1562 | D:2 | Noticed Terence 1570 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_basic, minmay_lizard_king D:2: layout_loops_corners, uniq_terence, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Melee: Dagger || 20 Cast: Magic Dart || 61 Searing Ray || 1 Armour: Robe || 17 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1568 | 1557 | 11 | 0 | 1381 | 2 | 784.0 | Dungeon | 1568 | 1557 | 11 | 0 | 1381 | 2 | 784.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1320 daAuts D:2: 248 daAuts