Dungeon Crawl Stone Soup version 0.31-a0-1620-gcbf77bbcfc (webtiles) character file. Game seed: 1768279717572866885 24 Azoth the Caller (level 3, 0/19 HPs) Began as a Tengu Summoner on Jan 11, 2024. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:05:24 (1163 turns). Azoth the Caller (Tengu Summoner) Turns: 1163, Time: 00:05:24 Health: 0/19 AC: 2 Str: 8 XL: 3 Next: 2% Magic: 5/7 EV: 12 Int: 17 God: Gold: 20 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: lethally poisoned (0 -> -2), attractive, enlightened, flying A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant armour {unknown} e - a scroll of poison {unknown} f - a scroll of vulnerability {unknown} Potions b - a potion of magic g - a potion of brilliance {unknown} Skills: * Level 2.2 Dodging * Level 2.2 Stealth * Level 1.0 Unarmed Combat * Level 2.2 Spellcasting * Level 5.4 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 1% 1 b - Call Imp Summ 40% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 20% N/A 6% 3 Apportation Tloc 2% N/A 19% 1 Necrotise Necr 4% 1d4 19% 1 Sting Conj/Alch 4% 1d3 19% 1 Mercury Vapours Alch/Air 2% N/A 28% 2 Summon Blazeheart Golem Fire/Summ 11% N/A 52% 4 Summon Lightning Spire Summ/Air 11% N/A 52% 4 Olgreb's Toxic Radiance Alch 1% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. Your punch misses the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. The adder bites you. You feel sick. The adder attacks as it pursues you! The adder completely misses you. There is a stone staircase leading up here. You feel sick. The adder bites you but does no damage. You climb upwards. You feel sick. There is a stone staircase leading down here. You are too injured to fight recklessly! Casting: Call Imp (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate A tiny devil pulls itself out of the air. You feel sick. The adder barely misses you. You closely miss the adder. You claw the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! Your cerulean imp closely misses the adder. You hit the adder but do no damage. Your peck misses the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits the adder but does no damage. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Your cerulean imp hits the adder with a -2 spear. It was a potion of attraction. You feel attractive to monsters. You die... #.†#.##.##.####.#.####...## ##.#.###.##.###....# ##.## .......#.##.##.....# #.# .#.......##........# #5# .......#########.### #.### ###.#### #.# #...# #.# #.# ###.# ##.## ##'## #.# #...# ##S@.## #.# ##.#.### ##5....## ###.# ...#...## ##.......## #...## .#####..####.........###....##### ...#.......+.........'........... ##.#....####.........###....##### #...#.## ##.......## #.#.## ###.### ##.....## #.### #.# ##...## #.# You could see an adder (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) 5 frilled lizards (D:1) A rat (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) A kobold (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 rats (D:1) 8 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Tengu Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 165 | D:1 | Reached skill level 5 in Summonings 238 | D:1 | Reached XP level 2. HP: 13/15 MP: 6/6 241 | D:1 | Learned a level 2 spell: Call Imp 298 | D:1 | Found a faded altar of an unknown god. 917 | D:1 | Reached skill level 1 in Unarmed Combat 917 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 1163 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_corners, shapermc_ecumenical_altar_starsandcircs D:2: layout_basic, serial_undead, serial_undead_b, serial_undead_e, serial_undead_d, serial_undead_b, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Summonings | 5 | 5.4 Unarmed Combat | 1 | 1.0 Dodging | | 2.2 Stealth | | 2.2 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 55 Peck || 7 Kick || 9 Cast: Summon Small Mamm || 6 Call Imp || 10 Use: Potion || 2 Stab: Sleeping || 6 Distracted || 1 Armour: Robe || 22 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1164 | 1103 | 61 | 0 | 864 | 2 | 582.0 | Dungeon | 1164 | 1103 | 61 | 0 | 864 | 2 | 582.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1150 daAuts D:2: 13 daAuts