Dungeon Crawl Stone Soup version 0.32-a0-18-g89e19f1974 (webtiles) character file. Game seed: 10700800654793461611 37 Azoth the Conjurer (level 3, -4/26 HPs) Began as a Draconian Conjurer on Jan 16, 2024. Slain by Terence ... wielding a +2 mace of holy wrath (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:43 (2043 turns). Azoth the Conjurer (Draconian Conjurer) Turns: 2043, Time: 00:03:43 Health: -4/26 AC: 6 Str: 9 XL: 3 Next: 23% Magic: 4/6 EV: 12 Int: 20 God: Gold: 50 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour j - a +0 cloak (worn) Scrolls b - a scroll of blinking {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of acquirement {unknown} Potions c - 2 potions of curing {unknown} d - 2 potions of berserk rage {unknown} e - a potion of enlightenment {unknown} g - a potion of might {unknown} i - a potion of heal wounds {unknown} Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit Terence but do no damage. You tail-slap Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +2 mace of holy wrath. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +2 mace of holy wrath. You barely miss Terence. Your tail-slap misses Terence. Terence is heavily wounded. Terence hits you with a +2 mace of holy wrath. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +2 mace of holy wrath. Terence attacks as he pursues you! Terence hits you with a +2 mace of holy wrath! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you but does no damage. Magic courses through your body. Terence hits you with a +2 mace of holy wrath. * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 mace of holy wrath and wearing a +0 chain mail (heavily wounded, 84% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +2 mace of holy wrath. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence shouts, "ATTACK!!!" Terence hits you with a +2 mace of holy wrath! You die... Terence says, "Time to find some more victims." ... ... ... ...# ######.### ##### . #..@@....### ##.... ...######.######...#####..... #.........## #.......†...... ####...##.>###.............. ......#####..#............... ...#.. #................... .. ## ##.#.........)...... . ...#..........)†.... .....#................ You could see Terence. Vanquished Creatures 2 dart slugs (D:2) 2 endoplasms (D:1) 3 giant cockroaches 9 goblins 3 hobgoblins 3 quokkas 2 bats A frilled lizard (D:1) 3 kobolds 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 181 | D:1 | Found a faded altar of an unknown god. 411 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1216 | D:1 | Learned a level 2 spell: Searing Ray 1845 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 2021 | D:2 | Noticed Terence 2043 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_double, infiniplex_forest_clump_double, infiniplex_forest_pool, infiniplex_forest_corner_1, infiniplex_forest_side_room, shapermc_ecumenical_altar_starsandcircs D:2: layout_rooms, minmay_goblin_outpost, uniq_crazy_yiuf_cottage, uniq_terence, uniq_jessica Action || total ---------------------------++------- Melee: Unarmed || 677 Tailslap || 175 Punch || 18 Cast: Magic Dart || 59 Searing Ray || 8 Use: Potion || 1 Armour: Skin || 25 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2043 | 1996 | 47 | 42 | 1078 | 2 | 1021.5 | Dungeon | 2043 | 1996 | 47 | 42 | 1078 | 2 | 1021.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1707 daAuts D:2: 335 daAuts