Dungeon Crawl Stone Soup version 0.32-a0-30-gefbe487952 (webtiles) character file. Game seed: 7912559129637883796 5 Azoth the Conjurer (level 1, 0/13 HPs) Began as a Barachi Conjurer on Jan 19, 2024. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:44 (595 turns). Azoth the Conjurer (Barachi Conjurer) Turns: 595, Time: 00:01:45 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/3 EV: 12 Int: 18 God: Gold: 60 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold (left hand) Scrolls c - 2 scrolls of teleportation {unknown} Potions b - a potion of magic e - a potion of invisibility {unknown} Skills: * Level 2.2 Dodging * Level 1.8 Stealth * Level 2.2 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Apportation Tloc 4% N/A 19% 1 Jinxbite Hex 4% N/A 26% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Alistair's Intoxication Alch 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka closely misses you. The magic dart hits the quokka but does no damage. The quokka barely misses you. The bat hits you. The magic dart hits the bat. You kill the bat! The quokka bites you. You are out of magic! You hit the quokka but do no damage. The quokka misses you. You closely miss the quokka. The quokka misses you. x2 You hit the quokka. The quokka is moderately wounded. The quokka barely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. Your magical contamination has completely faded away. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you but does no damage. You completely miss the quokka. The quokka is moderately wounded. The quokka bites you. The quokka barely misses you. The quokka closely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - quokka Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka bites you. You die... ###### .....# ..... ....# ...# ?..# #..# #†r# #@.# #...## #.### #. # You could see a quokka. Vanquished Creatures 2 bats A kobold (D:1) 2 ball pythons (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D:1 | Noticed an anaconda 367 | D:1 | Noticed a six-headed hydra 514 | D:1 | Found a faded altar of an unknown god. 595 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_loops_ring, hellmonk_ecumenical_altar_run_dry D:2: layout_basic Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Magic Dart || 7 Ability: Hop || 3 Armour: Robe || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 698 | 662 | 36 | 0 | 597 | 2 | 349.0 | Dungeon | 698 | 662 | 36 | 0 | 597 | 2 | 349.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 685 daAuts D:2: 12 daAuts