Dungeon Crawl Stone Soup version 0.32-a0-30-gefbe487952 (webtiles) character file. Game seed: 18182679763167203561 398 Azoth the Destroyer (level 6, 0/33 HPs) Began as a Tengu Conjurer on Jan 19, 2024. Slain by a sky beast (6 damage) ... on level 4 of the Dungeon. The game lasted 00:06:19 (3162 turns). Azoth the Destroyer (Tengu Conjurer) Turns: 3162, Time: 00:06:20 Health: 0/33 AC: 2 Str: 7 XL: 6 Next: 83% Magic: 12/12 EV: 18 Int: 21 God: Gold: 91 SH: 0 Dex: 12 Spells: 8/11 levels left rFire . . . b - staff of conjuration rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - +5 ring of evasion HPRegen 0.25/turn f - ring of protection from cold MPRegen 0.13/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 91 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of conjuration (weapon) Jewellery d - a +5 ring of evasion (left hand) f - a ring of protection from cold (right hand) Wands h - a wand of roots (3) Scrolls c - a scroll of enchant armour {unknown} i - a scroll of revelation k - a scroll of identify n - a scroll of brand weapon o - a scroll of noise {unknown} p - a scroll of poison {unknown} q - a scroll of vulnerability Potions e - a potion of degeneration g - a potion of cancellation {unknown} j - a potion of brilliance {unknown} l - a potion of heal wounds m - 2 potions of curing {unknown} Skills: + Level 0.3 Fighting * Level 0.4 Staves * Level 3.9 Dodging + Level 2.6 Stealth + Level 0.8 Unarmed Combat * Level 3.4 Spellcasting * Level 8.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 13% 1 Fulminant Prism Conj/Alch 15% 3d11 24% 4 Iskenderun's Mystic Bla Conj/Tloc 30% 2d8 24% 4 Confusing Touch Hex 3% N/A 36% 3 Sigil of Binding Hex 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History As you open the door, it creaks loudly! Found a robe. There is an open door here. You hear the slow hiss of a very distant avalanche of sand. You see here a scorpion corpse. There is an open door here. An endoplasm comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel a surge of power! The magic dart hits the endoplasm. The endoplasm is heavily wounded. You feel a surge of power! The magic dart hits the endoplasm. You kill the endoplasm! A sky beast comes into view. Found a stormy altar of Qazlal. An orc comes into view. It is wielding a +0 flail. The orc throws a boomerang. The boomerang completely misses you. Found a stone staircase leading down. You feel a surge of power! The magic dart hits the sky beast. The sky beast is lightly wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. You feel a surge of power! The magic dart hits the orc! You kill the orc! Okay, then. Something barely misses you. You open the door. Something hits you. Something shocks you. Something completely misses you. There is an open door here. You miss something. Something closely misses you. You hit something. Your peck misses something. Something hits you. Something shocks you. You hit something. Your peck misses something. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * A sky beast appears from thin air! Reactivating autopickup. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. You die... #######.####.##.#### #....###.#######.###. #....#.........#..'.. #....#.........+..#.. ....#....†...##..##. ..######...######. ####.>...#..<##..'.. #..#.....#...'...#.. #..@Y....#...#...#.. #..#.....######..### #######.....###..# #.....#....#.. #...........o. #........).... ####.#...#.#.. #.#..#...#. #.#.#.....# You could see a sky beast. Vanquished Creatures Grinder (D:3) A scorpion (D:4) Terence (D:3) 7 adders A ribbon worm (D:2) A dart slug (D:1) An orc (D:4) 3 endoplasms 4 giant cockroaches 6 goblins 6 hobgoblins 3 quokkas 8 ball pythons 4 bats 3 frilled lizards 5 kobolds 3 rats (D:3) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 179 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 182 | D:1 | Learned a level 2 spell: Searing Ray 261 | D:1 | Reached skill level 6 in Conjurations 908 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/7 1522 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/8 1877 | D:3 | Noticed Grinder 1909 | D:3 | Paralysed by Grinder for 3 turns 1912 | D:3 | Identified a scroll of acquirement 1912 | D:3 | Acquired a staff of conjuration 1919 | D:3 | Killed Grinder 1920 | D:3 | Reached skill level 7 in Conjurations 1920 | D:3 | Reached XP level 5. HP: 26/28 MP: 6/10 1920 | D:3 | Reached XP level 6. HP: 30/32 MP: 6/11 2602 | D:3 | Noticed Terence 2619 | D:3 | Killed Terence 3018 | D:4 | Reached skill level 8 in Conjurations 3141 | D:4 | Found a stormy altar of Qazlal. 3141 | D:4 | Noticed a sky beast 3162 | D:4 | Slain by a sky beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_ring, minmay_misc_feat_room D:2: layout_rooms D:3: layout_basic, corexii_shack, minmay_vboxes, uniq_terence, uniq_grinder D:4: layout_gridville, nicolae_qazlal_beasts_of_the_sky, enter_ossuary_4 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 6 7 8 | 8.0 Dodging | 3 | 3.9 Spellcasting | 3 | 3.4 Fighting | | 0.3 Staves | | 0.4 Stealth | | 2.6 Unarmed Combat | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 25 | 5 || 30 Peck | 4 | 1 || 5 Kick | 3 | 3 || 6 Punch | 1 | || 1 Staff | | 9 || 9 Cast: Magic Dart | 51 | 45 || 96 Searing Ray | | 6 || 6 Evoke: Wand | | 4 || 4 Use: Potion | | 3 || 3 Scroll | | 5 || 5 Stab: Sleeping | 1 | || 1 Armour: Robe | 4 | 13 || 17 Dodge: Dodged | 23 | 27 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3161 | 2920 | 241 | 46 | 2503 | 4 | 790.2 | Dungeon | 3161 | 2920 | 241 | 46 | 2503 | 4 | 790.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1206 daAuts D:1: 1172 daAuts D:2: 633 daAuts D:4: 149 daAuts