Dungeon Crawl Stone Soup version 0.32-a0-38-gb04dd89b9b (webtiles) character file. Game seed: 5309428536850103511 18 Azoth the Trooper (level 2, -2/25 HPs) Began as a Djinni Cinder Acolyte on Jan 23, 2024. Was a High Priest of Ignis. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (710 turns). Azoth the Trooper (Djinni Cinder Acolyte) Turns: 710, Time: 00:01:47 Health: -2/25 AC: 2 Str: 13 XL: 2 Next: 90% Gold: 51 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + - Unarmed rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 2 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a +5 ring of evasion Scrolls e - a scroll of teleportation {unknown} f - a scroll of silence {unknown} Potions b - a potion of heal wounds c - 2 potions of curing Skills: * Level 3.3 Fighting * Level 0.4 Dodging * Level 3.2 Unarmed Combat + Level 2.4 Spellcasting + Level 2.4 Conjurations + Level 2.4 Hexes + Level 2.4 Summonings + Level 2.4 Necromancy + Level 2.4 Translocations + Level 2.4 Fire Magic + Level 2.4 Ice Magic + Level 2.4 Air Magic + Level 2.4 Earth Magic + Level 2.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 whip and quivering 2 throwing nets. Found 9 gold pieces. You hit the gnoll but do no damage. The gnoll barely misses you. You barely miss the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Flames lash the gnoll. The gnoll is heavily wounded. The gnoll's fire resistance burns away. You hit the gnoll. The gnoll is lightly wounded. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. Unknown command. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll is no longer more vulnerable to fire. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll shouts! The gnoll attacks as it pursues you! The gnoll hits you with a +0 club! You die... ....#.................. .......<.............$. ....#.####g...#.####.. . # #....#g# #....#.# #....#g# #....#.# ##....g.# #....@..# #.....##.# #...... .... ....... #.### #...... ..# ##..... ### ..#.... #.####. You could see 3 gnolls. Vanquished Creatures 3 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A quokka (D:1) A frilled lizard (D:1) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Azoth set off with the following spells memorised: Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 127 | D:1 | Reached XP level 2. HP: 25/25 MP: 0/0 704 | D:2 | HP: 1/25 [gnoll/+0 club (5)] 710 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms, serial_curves, eino_curves_03, eino_curves_01, eino_curves_02, eino_curves_04 D:2: layout_loops_cross, grunt_decor_one_mirror, grunt_ministairs_2, nicolae_grassy_gnolls Action || total ---------------------------++------- Melee: Unarmed || 32 Cast: Scorch || 7 Use: Potion || 2 Armour: Robe || 23 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 707 | 686 | 21 | 0 | 555 | 2 | 353.5 | Dungeon | 707 | 686 | 21 | 0 | 555 | 2 | 353.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 659 daAuts D:2: 48 daAuts