Dungeon Crawl Stone Soup version 0.32-a0-42-ga30500b4d3 (webtiles) character file. Game seed: 775515022933415983 157 Azoth the Skirmisher (level 5, -2/30 HPs) Began as a Deep Elf Hunter on Jan 26, 2024. Killed from afar by an electric eel (12 damage) ... with a bolt of electricity ... on level 3 of the Dungeon. The game lasted 00:03:20 (2449 turns). Azoth the Skirmisher (Deep Elf Hunter) Turns: 2449, Time: 00:03:20 Health: -2/30 AC: 4 Str: 8 XL: 5 Next: 15% Magic: 7/7 EV: 12 Int: 14 God: Gold: 146 SH: 5 Dex: 20 Spells: 4/4 levels left rFire . . . r - +4 sling rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... l - amulet of reflection Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: reflection @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons a - a +0 shortbow r - a +4 sling (weapon) Armour c - a +0 leather armour (worn) j - a +0 pair of gloves (worn) Jewellery l - an amulet of reflection (around neck) Wands s - a wand of flame (15) Scrolls b - a scroll of butterflies d - a scroll of noise {unknown} f - 2 scrolls of fear {unknown} h - a scroll of blinking {unknown} i - 3 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} m - 2 scrolls of teleportation {unknown} q - a scroll of summoning {unknown} Potions e - a potion of lignification {unknown} g - 2 potions of curing {unknown} n - a potion of brilliance {unknown} o - a potion of ambrosia {unknown} p - a potion of degeneration {unknown} Skills: + Level 1.8 Fighting * Level 8.0 Ranged Weapons + Level 0.2 Armour + Level 2.4 Dodging * Level 2.5 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Makhleb Annotations: D:3 1 transporter Message History You see here 3 poisoned darts. There is an open door here. You see here a +0 robe. A quokka comes into view. You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! No target in view! There is a transporter here. You enter the transporter and appear at another place. s - a wand of flame (15) You shoot a sling bullet. The sling bullet hits the plant! The plant begins to die. The plant is lightly damaged. You shoot a sling bullet. The sling bullet hits the plant. The plant is lightly damaged. You shoot a sling bullet. The sling bullet hits the plant. The plant is lightly damaged. You shoot a sling bullet. The sling bullet hits the plant. The plant is lightly damaged. You shoot a sling bullet. The sling bullet hits the plant! The plant is lightly damaged. A nearby plant withers and dies. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You enter the shallow water. Moving in this stuff is going to be slow. An electric eel is nearby! An electric eel is nearby! The electric eel shoots out a bolt of lightning at you! The bolt of electricity misses you. The bolt of electricity hits you. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You die... .......'...................>..# ####...####.#######..######.#.# #...#.##.#.........# #.#.# #...+....#.......[.#####.#.# #.).#.#####...###..#.....#.# #...#.##....©......#.###.#.# ###)#.##.#######...#.#.#.#.# #.#.##.#8.©.8#...#.#.#.#.# #.#.##.#P..@~#...#.#<..#.# #.#.##.###'###...#.###.#.# #.#....#S...~#...#.......# #.###..#~...~#...#####.#### #.# #..#~~SP~#............# #.# #..#~~♣~~#..######.##.# ######.###..#~~~~~#..# #.##.# ........[...#~~~~~#..# #.##.# ###......##.#~~~~~#..# #.##.# You could see 2 electric eels. Vanquished Creatures Terence (D:3) An orc wizard (D:3) A hound skeleton (D:3) A howler monkey zombie (D:3) An adder (D:3) 2 adder skeletons (D:3) 2 adder zombies (D:3) 2 dart slugs (D:2) A ribbon worm (D:3) 4 orcs (D:3) 5 ball pythons 5 endoplasms (D:1) 2 giant cockroaches (D:1) 6 goblins 3 hobgoblins 2 quokkas 7 bats 2 frilled lizards 3 kobolds A quokka skeleton (D:3) 4 rats (D:1) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Deep Elf Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 10/16 MP: 4/4 194 | D:1 | Reached skill level 6 in Ranged Weapons 928 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/5 1424 | D:3 | Found a transporter. 1458 | D:3 | Reached skill level 7 in Ranged Weapons 1458 | D:3 | Reached XP level 4. HP: 16/25 MP: 6/6 1816 | D:3 | Found a burning altar of Makhleb. 1816 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1910 | D:3 | Noticed Terence 1913 | D:3 | Killed Terence 1914 | D:3 | Reached skill level 8 in Ranged Weapons 1914 | D:3 | Reached XP level 5. HP: 30/30 MP: 7/7 1936 | D:3 | Found a transporter. 2449 | D:3 | Killed from afar by an electric eel Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring D:2: layout_loops_ring, nicolae_elevator_lobby_asterisk D:3: gammafunk_steamed_eel, layout_basic, gammafunk_temple_overflow_wave, serial_undead, serial_undead_a, serial_undead_a, serial_undead_f, serial_undead_a, hangedman_decor_push, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 6 7 8 | 8.0 Stealth | 2 | 2.5 Fighting | | 1.8 Armour | | 0.2 Dodging | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 129 | 23 || 152 Sling | | 31 || 31 Armour: Leather armour | 28 | 15 || 43 Dodge: Dodged | 21 | 11 || 32 Block: Other | 2 | 8 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2470 | 2179 | 291 | 0 | 1808 | 3 | 823.3 | Dungeon | 2470 | 2179 | 291 | 0 | 1808 | 3 | 823.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1060 daAuts D:1: 797 daAuts D:2: 612 daAuts