Dungeon Crawl Stone Soup version 0.32-a0-43-g058985b245 (webtiles) character file. Game seed: 1783354358418827324 247 Azoth the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Feb 3, 2024. Slain by Edmund ... wielding a +3 flail of pain (8 damage) ... on level 5 of the Dungeon. The game lasted 00:04:28 (4486 turns). Azoth the Conjurer (Deep Elf Conjurer) Turns: 4486, Time: 00:04:29 Health: 0/28 AC: 4 Str: 6 XL: 5 Next: 85% Magic: 1/14 EV: 13 Int: 23 God: Gold: 225 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . y - +2 short sword (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons y - a +2 short sword of draining (weapon) Armour a - a +0 robe (worn) i - a +0 pair of boots (worn) j - a +0 cloak (worn) Jewellery o - a +5 ring of evasion w - a ring of fire x - an amulet of guardian spirit Scrolls c - 4 scrolls of teleportation {unknown} f - 3 scrolls of revelation {unknown} g - 3 scrolls of identify {unknown} h - a scroll of fear {unknown} l - a scroll of poison {unknown} m - a scroll of immolation {unknown} n - a scroll of amnesia {unknown} s - a scroll of enchant weapon {unknown} t - 2 scrolls of enchant armour {unknown} v - a scroll of fog {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - a potion of degeneration {unknown} k - a potion of berserk rage {unknown} p - a potion of ambrosia {unknown} q - a potion of curing {unknown} r - a potion of cancellation {unknown} u - a potion of heal wounds {unknown} z - a potion of enlightenment {unknown} A - a potion of might {unknown} Skills: + Level 3.3 Dodging + Level 3.4 Stealth + Level 4.9 Spellcasting + Level 6.4 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 80% 1d8 2% 1 Dazzling Flash Conj/Hex 40% N/A 8% 3 Hailstorm Conj/Ice 20% 3d7 8% 3 Apportation Tloc 10% N/A 10% 1 Necrotise Necr 20% 1d5 10% 1 Summon Small Mammal Summ 20% N/A 10% 1 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Summon Ice Beast Ice/Summ 5% N/A 28% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 28% 3 Starburst Conj/Fire 10% 6d5 98% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Altars: Cheibriados Hepliaklqana The Shining One Annotations: D:5 Edmund Message History Edmund is lightly wounded. The magic dart hits Edmund. Edmund is lightly wounded. The searing ray misses Edmund. (Press . to maintain the ray.) The searing ray hits Edmund. Edmund is moderately wounded. The searing ray misses Edmund. Edmund hits you with a +3 flail of pain. You writhe in agony. The searing ray hits Edmund. Edmund is moderately wounded. You finish channelling your searing ray. Edmund hits you with a +3 flail of pain. You writhe in agony. The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +3 flail of pain. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +3 flail of pain and wearing a +0 scale mail (heavily wounded, 83% to hit) The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund closely misses you. Unknown command. The searing ray hits Edmund. Edmund is heavily wounded. Edmund hits you with a +3 flail of pain. You writhe in agony. * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund! Edmund is severely wounded. Edmund hits you with a +3 flail of pain! You die... Edmund says, "That'll show my brother!" #. .# # ... ... .... .#. ..# .. ... .# #.#.##.# #...@..#.#.## #@....... #.##..### #.. ... #.## . ... #.# .>. #.# You could see Edmund. Vanquished Creatures A phantom (D:3) 3 gnolls (D:4) 5 adders 2 ufetubi (D:3) 2 ribbon worms 5 orcs 13 endoplasms 4 giant cockroaches 12 goblins 11 hobgoblins 3 kobolds 5 ball pythons 5 bats 3 frilled lizards 6 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 92 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 505 | D:1 | Learned a level 2 spell: Searing Ray 546 | D:1 | Reached skill level 5 in Conjurations 861 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/9 1828 | D:2 | Found a glowing golden altar of the Shining One. 2211 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 2579 | D:3 | Found a snail-covered altar of Cheibriados. 2593 | D:3 | Found a hazy altar of Hepliaklqana. 3066 | D:3 | Noticed a phantom 3076 | D:3 | Killed a phantom 3077 | D:3 | Reached skill level 6 in Conjurations 3077 | D:3 | Reached XP level 5. HP: 26/28 MP: 2/13 3996 | D:4 | Found a staircase to the Ecumenical Temple. 4475 | D:5 | Entered Level 5 of the Dungeon 4475 | D:5 | Noticed Edmund 4486 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_basic D:2: layout_loops_ring, basic_altar D:3: layout_basic, mainiacjoe_overflow_big_doors, st_stairs_8 D:4: layout_cave_pods, minmay_temple_entry_overgrown, hangedman_decor_clover_reticule D:5: layout_basic, kiku_gazebo_pond_becter, serial_shops, shop, minmay_misc_feat_x, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.4 Stealth | 3 | 3.4 Spellcasting | 4 | 4.9 Dodging | 3 | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | | 1 || 1 Cast: Magic Dart | 65 | 3 || 68 Searing Ray | 4 | 36 || 40 Armour: Robe | 5 | 16 || 21 Dodge: Dodged | 7 | 19 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4483 | 4335 | 148 | 167 | 3686 | 5 | 896.6 | Dungeon | 4483 | 4335 | 148 | 167 | 3686 | 5 | 896.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1540 daAuts D:4: 1244 daAuts D:3: 877 daAuts D:2: 810 daAuts D:5: 10 daAuts