Dungeon Crawl Stone Soup version 0.32-a0-43-g058985b245 (webtiles) character file. Game seed: 6870453833030529504 75 Azoth the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Feb 4, 2024. Slain by a river rat (6 damage) ... in a sewer. The game lasted 00:03:41 (2551 turns). Azoth the Conjurer (Deep Elf Conjurer) Turns: 2551, Time: 00:03:42 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 11% Magic: 6/11 EV: 12 Int: 25 God: Gold: 33 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . g - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . d - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of faith Stlth + i - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: faith, wizardry (x1) @: very slow A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 33 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 hat (worn) Jewellery h - an amulet of faith (around neck) i - a ring of wizardry (left hand) Scrolls e - a scroll of torment {unknown} Potions b - a potion of magic c - a potion of heal wounds f - a potion of lignification Skills: + Level 2.6 Dodging + Level 2.5 Stealth + Level 3.5 Spellcasting * Level 5.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 76% 1d7 1% 1 Swiftness Air 4% N/A 12% 3 Fulminant Prism Conj/Alch 9% 3d7 12% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 12% 4 Airstrike Air 2% 2d(1-17) 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:2 = Message History The magic dart hits the rat. You kill the rat! The rat squeaks loudly. You hear a loud squeak. You hear an angry hiss. A rat comes into view. A river rat comes into view. The magic dart hits the rat. The rat is heavily wounded. The rat squeaks loudly. The river rat squeaks loudly. You hear a loud squeak. A river rat comes into view. A rat comes into view. Why would you want to do that? The magic dart hits the river rat but does no damage. A rat comes into view. The magic dart hits the river rat. The river rat is lightly wounded. Why would you want to do that? The magic dart hits the river rat. The river rat is severely wounded. The river rat bites you. The river rat attacks as it pursues you! The river rat closely misses you. The magic dart hits the river rat. You kill the river rat! You have reached level 4! You feel clever. Your unstable footing causes you to fumble your attack. The river rat bites you but does no damage. The river rat closely misses you. You hit the river rat but do no damage. The river rat bites you. Why would you want to do that? You closely miss the river rat. The river rat bites you! The river rat closely misses you. The river rat misses you. The river rat misses you. The river rat closely misses you. You barely miss the river rat. The river rat bites you. The rat attacks as it pursues you! The rat bites you but does no damage. The river rat attacks as it pursues you! The river rat bites you. * * * LOW HITPOINT WARNING * * * Your unstable footing causes you to fumble your attack. The river rat bites you. You die... ###################### ##...#~≈≈≈≈≈≈≈≈≈≈≈≈≈~.. #....~~~~~≈≈≈≈≈.~~~~≈r. #..∩..~rr~†~≈~≈~~~~~~.r #..∩.~@r≈≈~≈~~~≈≈~≈≈~.. #....~~~≈≈≈≈≈.≈≈≈≈≈≈~.. ##....~≈≈≈≈≈≈≈≈≈≈≈≈≈~#. ##################### You could see a river rat and 2 rats. Vanquished Creatures 2 adders A river rat (Sewer) A ribbon worm (D:3) 2 bats (D:1) 6 endoplasms (D:1) 3 giant cockroaches 4 goblins 5 hobgoblins 4 jackals (D:3) 2 kobolds 6 ball pythons (D:1) 4 frilled lizards 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 264 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 392 | D:1 | Reached skill level 5 in Conjurations 822 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1152 | D:1 | Learned a level 2 spell: Searing Ray 1466 | D:2 | Found Ceehudim's Jewellery Boutique. 2431 | D:3 | Found a glowing drain. 2448 | Sewer | Entered a sewer 2542 | Sewer | Reached XP level 4. HP: 19/24 MP: 4/11 2551 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, nicolae_titane D:2: layout_basic, serial_shops, nicolae_shop_stone D:3: layout_basic, cheibrodos_sewer_entry_drain, serial_shops, nicolae_shop_behind_doors, uniq_grinder Sewer: sewer_minmay_w Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.9 Dodging | | 2.6 Stealth | | 2.5 Spellcasting | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 5 || 5 Cast: Magic Dart | 59 | || 59 Searing Ray | 3 | || 3 Use: Scroll | 3 | || 3 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 5 | 5 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2563 | 2436 | 127 | 69 | 2156 | 4 | 640.8 | Dungeon | 2448 | 2321 | 127 | 0 | 2141 | 3 | 816.0 | Sewer | 114 | 114 | 0 | 69 | 15 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1184 daAuts D:2: 1155 daAuts Sewer: 114 daAuts D:3: 108 daAuts