Dungeon Crawl Stone Soup version 0.32-a0-128-g77eb882913 (webtiles) character file. Game seed: 608526983377517401 6 Azoth the Ducker (level 1, -3/12 HPs) Began as a Deep Elf Gladiator on Feb 7, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (120 turns). Azoth the Ducker (Deep Elf Gladiator) Turns: 120, Time: 00:00:17 Health: -3/12 AC: 4 Str: 11 XL: 1 Next: 75% Magic: 3/3 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . a - +0 rapier rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 1.5 Fighting * Level 3.2 Short Blades + Level 2.1 Throwing + Level 3.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You kill the kobold! The frilled lizard closely misses you. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is lightly wounded. The frilled lizard bites you but does no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ........# .......... .~...# .......... ....# .........# ..#.# .........# #>#.# # .........######.#.####.. ...........#†........... .........#..†....l...... ♣........##.....@)...... ♣♣......####.....J...... ♣♣....†### #............ ~♣♣♣.....############### ~≈♣♣♣♣♣♣..## ♣♣♣ ♣♣♣.## ♣ ♣♣..# ♣♣♣♣♣ ♣..## ....♣♣♣♣♣..# You could see an endoplasm and a frilled lizard. Vanquished Creatures A ball python (D:1) A giant cockroach (D:1) 2 kobolds (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Deep Elf Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 120 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_rooms, corexii_leaking_fountain, corner_web_ring, minmay_tetromino_i4 Action || total ---------------------------++------- Melee: Rapier || 23 Armour: Leather armour || 17 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 77 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 0 | 77 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts