Dungeon Crawl Stone Soup version 0.32-a0-131-g9dbbe29261 (webtiles) character file. Game seed: 8741413255479709514 60 Azoth the Conjurer (level 3, -9/16 HPs) Began as a Felid Conjurer on Feb 8, 2024. Mangled by an iguana (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:17 (1911 turns). Azoth the Conjurer (Felid Conjurer) Turns: 1911, Time: 00:03:18 Health: -9/16 AC: 1 Str: 3 XL: 3 Next: 80% Magic: 0/7 EV: 17 Int: 23 God: Gold: 124 SH: 0 Dex: 14 Spells: 4/7 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 124 gold pieces. Inventory: Jewellery b - a +6 ring of strength c - a ring of poison resistance m - a ring of magical power Scrolls g - a scroll of torment {unknown} i - a scroll of identify {unknown} j - a scroll of acquirement {unknown} n - a scroll of silence {unknown} Potions a - a potion of magic d - a potion of curing e - 2 potions of heal wounds {unknown} h - a potion of invisibility {unknown} k - a potion of might {unknown} l - a potion of degeneration {unknown} Skills: + Level 0.1 Fighting + Level 2.9 Dodging + Level 2.7 Stealth + Level 1.0 Unarmed Combat + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 12% 1 Stone Arrow Conj/Erth 26% 3d8 14% 3 Passwall Erth 2% N/A 36% 3 Brom's Barrelling Bould Conj/Erth 13% 2d4 43% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Oneirical's ghost, amateur FeHW Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You feel sick. The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * Level annotation: Oneirical's ghost, amateur FeHW Welcome back, Azoth the Felid Conjurer. Press ? for a list of commands and other information. It was a potion of curing. You feel better. The adder closely misses you. The adder misses you. x2 As you read the scroll labelled XECICAMEIW, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The adder closely misses you. x2 You scratch the adder. The adder is lightly wounded. The adder barely misses you. The adder completely misses you. The adder closely misses you. You scratch the adder but do no damage. You claw the adder, but do no damage. The adder is lightly wounded. The adder closely misses you. The adder bites you. You scratch the adder. The adder is moderately wounded. Your surroundings suddenly seem different. An iguana comes into view. Found a dagger, 10 gold pieces and a scroll labelled GEWISCHOTHU. The searing ray hits the iguana. The iguana is moderately wounded. The iguana hisses angrily. (Press . to maintain the ray.) The iguana misses you. The searing ray hits the iguana. The iguana is heavily wounded. An endoplasm comes into view. The iguana completely misses you. Without enough magic to sustain it, your searing ray dissipates. The iguana bites you! Ouch! That really hurt! The iguana attacks as it pursues you! The iguana bites you! Ouch! That really hurt! You die... .J# .. .. ## #. ...#.. ....##### #.....# #.#l).# #..@..# ###...# #$.?# ##### You could see an iguana. Vanquished Creatures An adder (D:3) 2 dart slugs (D:2) 2 ribbon worms (D:2) 2 ball pythons (D:1) 2 endoplasms (D:1) 4 giant cockroaches 2 goblins 4 hobgoblins (D:2) 4 jackals (D:2) 5 bats A frilled lizard (D:2) 7 kobolds 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 141 | D:1 | Found a faded altar of an unknown god. 421 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 614 | D:1 | Reached skill level 4 in Conjurations 1087 | D:2 | Reached XP level 3. HP: 16/16 MP: 4/7 1193 | D:2 | Identified the +1 robe of the Other World {rN+ Int+3 Slay-6 | Archmagi} 1423 | D:2 | Slain by a ribbon worm 1423 | D:2 | Lost a life (0 lives remaining) 1805 | D:2 | Learned a level 2 spell: Searing Ray 1887 | D:3 | Found a runed translucent door. 1890 | D:3 | Noticed Oneirical's ghost (amateur FeHW) 1900 | D:3 | Reached skill level 1 in Unarmed Combat 1911 | D:3 | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, corexii_hall_statues_deadend D:2: layout_loops_ring D:3: layout_rooms, ebering_ghost_sewer_d, minmay_circle_x Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 | 4.4 Unarmed Combat | 1 | 1.0 Fighting | | 0.1 Dodging | | 2.9 Stealth | | 2.7 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 32 Bite || 3 Punch || 3 Cast: Magic Dart || 85 Searing Ray || 2 Use: Scroll || 1 Potion || 1 Armour: Skin || 21 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1910 | 1839 | 71 | 0 | 1586 | 3 | 636.7 | Dungeon | 1910 | 1839 | 71 | 0 | 1586 | 3 | 636.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1041 daAuts D:1: 784 daAuts D:3: 84 daAuts