Dungeon Crawl Stone Soup version 0.32-a0-132-g2d33c3cfaf (webtiles) character file. Game seed: 13558645083071075646 146 Azoth the Conjurer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Feb 9, 2024. Slain by an orc priest ... wielding a +0 flail (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:19 (2525 turns). Azoth the Conjurer (Deep Elf Conjurer) Turns: 2525, Time: 00:02:20 Health: -3/28 AC: 6 Str: 4 XL: 5 Next: 7% Magic: 6/13 EV: 12 Int: 25 God: Gold: 101 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . r - +2 quarterstaff (chaos) rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . i - +0 cloak rCorr . d - +2 pair of gloves SInv . (no boots) Will ..... q - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: acrobat @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons r - a +2 quarterstaff of chaos (weapon) Armour a - a +0 robe (worn) d - a +2 pair of gloves (worn) i - a +0 cloak (worn) Jewellery q - an amulet of the acrobat (around neck) Scrolls e - a scroll of silence {unknown} f - a scroll of summoning {unknown} h - a scroll of amnesia {unknown} j - 2 scrolls of teleportation {unknown} l - a scroll of fear {unknown} m - a scroll of identify {unknown} p - a scroll of poison {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} g - 2 potions of degeneration {unknown} k - a potion of brilliance {unknown} n - a potion of ambrosia {unknown} o - a potion of haste {unknown} Skills: + Level 2.9 Dodging + Level 3.3 Stealth + Level 4.5 Spellcasting + Level 5.9 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 9% 1 Confusing Touch Hex 5% N/A 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Tukima's Dance Hex 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Arcjolt Conj/Air 10% 1d20 56% 5 Dimensional Bullseye Hex/Tloc 2% N/A 65% 4 Vhi's Electric Charge Tloc/Air 10% N/A 65% 4 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The orc is almost dead. An orc comes into view. It is wielding a +0 club. The orc wizard closely misses you. The searing ray hits the orc wizard! You kill the orc wizard! The searing ray hits the orc! You kill the orc! The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc priest comes into view. It is wielding a +0 falchion. An orc priest is nearby! The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! An orc priest comes into view. It is wielding a +0 flail. Unknown command. You hit the orc priest. You freeze the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 falchion. You hit the orc priest. You drain the orc priest. You kill the orc priest! Your Stealth skill increases to level 3! You have reached level 5! Things that are here: a +0 falchion; a +0 leather armour; an orc corpse You hit the orc priest. You burn the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit the orc priest. You burn the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 flail. You die... ..# ### #.#. ..# ### ... ... ..# ####.. #)# #.# ......###.# #.# .......#)# #.# #..#.#.# #># #...o@.# #<# #..#.### #.# .... #.#######.# #### #.........# ###.#####.# ...# #.# .....# #.# .....†.# #.# .......# #.# You could see an orc priest. Vanquished Creatures An orc priest (D:3) Crazy Yiuf (D:2) An orc wizard (D:3) An adder (D:2) 2 dart slugs 3 ribbon worms (D:2) 2 orcs (D:3) 2 endoplasms A giant cockroach (D:2) A goblin (D:2) 4 hobgoblins 9 jackals A quokka (D:2) 4 ball pythons 3 bats 2 frilled lizards (D:1) 4 kobolds 4 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 309 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 651 | D:1 | Reached skill level 5 in Conjurations 1253 | D:2 | Learned a level 2 spell: Searing Ray 1350 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 2274 | D:2 | Found a runed translucent door. 2275 | D:2 | Noticed Crazy Yiuf 2367 | D:2 | Killed Crazy Yiuf 2368 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 2523 | D:3 | Reached XP level 5. HP: 14/28 MP: 6/13 2525 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic D:2: layout_loops_ring, nrook_mini_backslash, moated_statue, serial_bayou_lake_a, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, mainiacjoe_overflow_small_starburst, minmay_overflow_temple_star_hex, nicolae_hepliaklqana_hippocampus, mainiacjoe_overflow_cross_hatched Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.5 Stealth | 3 | 3.3 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Quarterstaff | | 4 || 4 Cast: Magic Dart | 75 | || 75 Searing Ray | 4 | 4 || 8 Armour: Robe | 12 | 4 || 16 Dodge: Dodged | 11 | 1 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2545 | 2470 | 75 | 149 | 2065 | 3 | 848.3 | Dungeon | 2545 | 2470 | 75 | 149 | 2065 | 3 | 848.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1248 daAuts D:2: 1223 daAuts D:3: 73 daAuts