Dungeon Crawl Stone Soup version 0.32-a0-136-gc02482bde3 (webtiles) character file. Game seed: 6727501786936682759 0 Azoth the Apothecary (level 1, 10/10 HPs) Began as a Kobold Wanderer on Feb 10, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (0 turns). Azoth the Apothecary (Kobold Wanderer) Turns: 0, Time: 00:00:27 Health: 10/10 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 14 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 helmet (worn) Potions b - a potion of curing Skills: + Level 2.4 Dodging + Level 1.1 Spellcasting + Level 2.0 Hexes + Level 4.0 Alchemy + Level 1.2 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 16% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 8% N/A 22% 2 Tukima's Dance Hex 6% N/A 32% 3 Dazzling Flash Conj/Hex 6% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, Azoth the Kobold Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing, a +0 robe, a +0 helmet; and the following spell memorised: Slow; and the following spells available to memorise: Mercury Vapours, Cigotuvi's Dreadful Rot, Tukima's Dance, Dazzling Flash. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .# .#. . .# .. . #.#.#. .# .#...#.# #...@.# .....#... #...#. .# ##.# .. # .# .#. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Kobold Wanderer began the quest for the Orb. 0 | D:1 | Azoth set off with the following items: a +0 dagger, a | potion of curing, a +0 robe, a +0 helmet; and the following | spell memorised: Slow; and the following spells available | to memorise: Mercury Vapours, Cigotuvi's Dreadful Rot, | Tukima's Dance, Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_rooms, serial_shops, nicolae_book_shop_shelving, minmay_indecisive_spiral Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+