Dungeon Crawl Stone Soup version 0.32-a0-172-gc5dd13f2a7 (webtiles) character file. Game seed: 1678568613854490750 1 Azoth the Scratcher (level 1, 10/10 HPs) Began as a Felid Shapeshifter on Feb 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (37 turns). Azoth the Scratcher (Felid Shapeshifter) Turns: 37, Time: 00:00:22 Health: 10/10 AC: 1 Str: 10 XL: 1 Next: 16% Magic: 2/2 EV: 17 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left Lives: 0 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: beast-form A: beast (slay +1), very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Begin Untransformation You were on level 1 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Talismans b - a beast talisman (active) c - a flux talisman Potions a - a potion of lignification Skills: * Level 1.0 Fighting + Level 2.7 Dodging + Level 3.0 Unarmed Combat + Level 2.7 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +1) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! A jackal comes into view. A jackal comes into view. 2 jackals come into view. Found a viscous grey potion. Found 3 gold pieces. The jackal barks! x3 You claw the jackal! You kill the jackal! The jackal closely misses you. The endoplasm closely misses you. The jackal barely misses you. The jackal misses you. The jackal bites you. The jackal closely misses you. The endoplasm barely misses you. The jackal completely misses you. You see here a jackal corpse. The jackal misses you. The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. You die... Your shape twists and changes as you die. The jackal misses you. You rejoin the land of the living... Found a club. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ....####### ..........# .......h..# ............... ..........##### ......##### .....) ...... ###.. #.. There were no monsters in sight! Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Felid Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 36 | D:1 | Slain by a jackal 36 | D:1 | Lost a life (0 lives remaining) 37 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, moated_statue Action || total ---------------------------++------- Melee: Unarmed || 2 Armour: Skin || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37 | 37 | 0 | 0 | 22 | 1 | 37.0 | Dungeon | 37 | 37 | 0 | 0 | 22 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 37 daAuts