Dungeon Crawl Stone Soup version 0.32-a0-607-g64ea0e4219 (webtiles) character file. Game seed: 10973547596616603198 263 Azoth the Shooter (level 6, -5/44 HPs) Began as a Coglin Hunter on Mar 3, 2024. Killed from afar by a white imp (11 damage) ... with a puff of frost ... on level 4 of the Dungeon. The game lasted 00:03:29 (2853 turns). Azoth the Shooter (Coglin Hunter) Turns: 2853, Time: 00:03:30 Health: -5/44 AC: 4 Str: 11 XL: 6 Next: 19% Magic: 6/6 EV: 12 Int: 9 God: Gold: 179 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . a - +2 sling {Sukanya} rCold . . . d - +0 sling {Ingiyab} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Sukanya} d - a +0 sling (offhand) {Ingiyab} Armour c - a +0 leather armour (worn) e - a +0 pair of gloves (worn) g - a +0 ring mail Wands o - a wand of flame (24) Scrolls b - a scroll of butterflies f - a scroll of noise {unknown} h - a scroll of silence {unknown} i - 3 scrolls of teleportation {unknown} j - 3 scrolls of identify {unknown} k - 3 scrolls of brand weapon {unknown} p - 2 scrolls of amnesia {unknown} s - 2 scrolls of blinking {unknown} Potions l - 4 potions of attraction {unknown} m - a potion of haste {unknown} n - a potion of heal wounds {unknown} q - a potion of might {unknown} r - a potion of brilliance {unknown} Skills: + Level 2.3 Fighting * Level 6.4 Ranged Weapons + Level 0.4 Armour + Level 1.8 Dodging + Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 47% 1 Blink Tloc 0% N/A 63% 2 Call Imp Summ 0% N/A 63% 2 Searing Ray Conj 0% 2d4 63% 2 Tukima's Dance Hex 0% N/A 85% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History A white imp comes into view. The white imp gestures at you. The puff of frost hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Sukanya} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - white imp Aim: a white imp (lightly wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the white imp but does no damage. The white imp is lightly wounded. You shoot a sling bullet. The sling bullet hits the white imp. The white imp is moderately wounded. The white imp barely misses you. Fire: a) +2 sling {Sukanya} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - white imp Aim: a white imp (moderately wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the white imp! The white imp is almost dead. You shoot a sling bullet. The sling bullet hits the white imp. You kill the white imp! The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * The white imp gestures at you. The puff of frost hits you. * * * LOW HITPOINT WARNING * * * The white imp gestures at you. The puff of frost hits you. * * * LOW HITPOINT WARNING * * * The white imp gestures at you. The puff of frost hits you! You die... #. ## # # . # 5. # #.♣ # ######..# # #...@.5# # #.###### #.######## #.# #.....)..) #.# ########## #.# #<# #.# #.# #.# You could see 2 white imps. Vanquished Creatures A hound (D:4) A quasit (D:4) Natasha (thrice) (D:2) 3 adders A shadow imp (D:4) A white imp (D:4) 3 ufetubi (D:4) A ribbon worm (D:2) 2 dart slugs 2 orcs (D:4) 5 bats 7 endoplasms 2 giant cockroaches (D:4) 3 goblins 8 hobgoblins 6 jackals 3 ball pythons 3 frilled lizards 12 kobolds 8 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 129 | D:1 | Reached skill level 4 in Ranged Weapons 129 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 507 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1007 | D:2 | Noticed Natasha 1015 | D:2 | Killed Natasha 1016 | D:2 | Reached XP level 4. HP: 10/33 MP: 4/4 1247 | D:2 | Reached skill level 5 in Ranged Weapons 1574 | D:2 | Noticed Natasha 1579 | D:2 | Killed Natasha 1580 | D:2 | Reached XP level 5. HP: 30/38 MP: 5/5 1612 | D:2 | Noticed Natasha 1619 | D:2 | Killed Natasha 2210 | D:3 | Identified the +3 short sword of the Dwarven Hall {freeze, | *Slow ^Fragile rF++ Str+3} 2646 | D:4 | Reached skill level 6 in Ranged Weapons 2693 | D:4 | Reached XP level 6. HP: 41/44 MP: 6/6 2853 | D:4 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_corners D:2: minmay_door_path, layout_basic, uniq_natasha D:3: layout_basic D:4: layout_loops_ring, serial_demonic, serial_demonic_e, serial_demonic_b, serial_demonic_d, serial_demonic_a, kennysheep_another_room Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.4 Fighting | | 2.3 Armour | | 0.4 Dodging | | 1.8 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 116 | 242 || 358 Armour: Leather armour | 13 | 44 || 57 Dodge: Dodged | 6 | 41 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2894 | 2782 | 112 | 0 | 2398 | 4 | 723.5 | Dungeon | 2894 | 2782 | 112 | 0 | 2398 | 4 | 723.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1136 daAuts D:1: 922 daAuts D:3: 493 daAuts D:4: 342 daAuts