Dungeon Crawl Stone Soup version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 17623357212621856389 0 Azoth the Sneak (level 1, 9/9 HPs) Began as a Felid Wanderer on Nov 8, 2024. Got out of the dungeon alive. The game lasted 00:00:07 (1 turns). Azoth the Sneak (Felid Wanderer) Turns: 1, Time: 00:00:08 Health: 9/9 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 4/4 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/4 levels left Lives: 1 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of heal wounds Skills: + Level 4.0 Stealth + Level 2.0 Spellcasting + Level 1.0 Fire Magic + Level 3.6 Air Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 28% 1d4 10% 1 Static Discharge Conj/Air 14% 3-4/arc 14% 2 Foxfire Conj/Fire 12% 2x1d4 16% 1 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Inner Flame Hex/Fire 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, Azoth the Felid Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a potion of heal wounds; and the following spells available to memorise: Shock, Static Discharge, Foxfire, Mephitic Cloud, Inner Flame. Alright, then stay! You have escaped! #### #@.# ##..# #.# ..# ... ##.. ..# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Felid Wanderer began the quest for the Orb. 0 | D:1 | Azoth set off with the following items: a potion of heal | wounds; and the following spells available to memorise: | Shock, Static Discharge, Foxfire, Mephitic Cloud, Inner | Flame. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, serial_shops, shop Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts