Dungeon Crawl Stone Soup version 0.33-a0-303-g0d2c7b62eb (webtiles) character file. Game seed: 17310202698664364072 697 Azoth the Magician (level 7, -1/55 HPs) Began as a Deep Elf Air Elementalist on Nov 9, 2024. Was a Follower of Vehumet. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:10:42 (4940 turns). Azoth the Magician (Deep Elf Air Elementalist) Turns: 4940, Time: 00:10:43 Health: -1/55 AC: 23 Str: 7 XL: 7 Next: 38% Magic: 17/18 EV: 2 Int: 20 God: Vehumet [*.....] Gold: 259 SH: 0 Dex: 15 Spells: 12/18 levels left rFire . . . g - +0 rapier rCold . . . (no shield) rNeg . . . i - melded +0 leather armour of Valiance {Regen+ rCorr} rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.29/turn (no ring) MPRegen 0.32/turn %: no passive effects @: lethally poisoned (-1 -> -15), tree-form, hasted, very quick A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were a tree. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 259 gold pieces. Inventory: Hand Weapons g - a +0 rapier (weapon) Armour a - a +0 robe i - the +0 leather armour of Valiance (melded) {Regen+ rCorr} (You found it on level 2 of the Dungeon) Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Wands j - a wand of warping (2) Scrolls e - 4 scrolls of teleportation h - a scroll of poison Potions b - a potion of magic c - 6 potions of mutation k - a potion of experience {unknown} l - a potion of curing {unknown} m - 2 potions of ambrosia n - 2 potions of brilliance o - a potion of haste p - a potion of invisibility {unknown} Skills: + Level 0.4 Fighting + Level 0.1 Short Blades + Level 2.1 Armour + Level 3.3 Dodging + Level 3.0 Stealth + Level 0.2 Unarmed Combat + Level 6.2 Spellcasting + Level 3.6 Conjurations + Level 6.0 Air Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 50% 3-6/arc 1% 2 c - Swiftness Air 30% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 52% 2d9 4% 1 Airstrike Air 15% 2d(3-19) 9% 4 Ensorcelled Hibernation Hex/Ice 12% N/A 16% 2 Passwall Erth 6% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Ossuary (visited) Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Makhleb Okawaru Qazlal Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:2 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regenerate magic rapidly. Message History The water moccasin poisons you! The zap hits the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin closely misses you. You feel very sick. The water moccasin attacks as it pursues you! The water moccasin bites you but does no damage. You feel sick. The water moccasin attacks as it pursues you! The water moccasin bites you! The water moccasin barely misses you. You feel sick. You are too injured to fight recklessly! You feel sick. The water moccasin misses you. Unknown command. You miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you but does no damage. Your magical contamination has completely faded away. You feel sick. The water moccasin attacks as it pursues you! The water moccasin bites you. The water moccasin barely misses you. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 57% to hit) The zap hits the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel yourself speed up. You feel sick. You are no longer poisoned. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! You turn into a tree. The +0 leather armour of Valiance {Regen+ rCorr} melds into your body. Your roots penetrate the ground. You die... ##...### ......S .....o. ....$ ## #...# ############## .. ##...# #...S♣.......# #. .....#######.##########)# #> #........>.# #.########. #.########## #.......... ###.# ###.#####.. ..#)# ######.#....... ..#.# ........######. ..'.#### ######### #. ..#.##.. #. You could see a water moccasin. Vanquished Creatures 2 elf zombies (Ossuary) A scorpion (D:5) 2 centaur zombies (Ossuary) A human zombie (Ossuary) An orc priest (D:4) A bombardier beetle (D:5) 6 hound zombies (Ossuary) 2 mummies (Ossuary) Robin (D:2) 4 gnolls 5 adders A shadow imp (D:5) 5 adder zombies (Ossuary) 2 dart slugs A ribbon worm (D:2) 9 orcs 5 bats 7 endoplasms 3 giant cockroaches 4 gnoll zombies (Ossuary) 15 goblins 8 hobgoblins 5 jackals 7 kobolds 4 quokkas 9 ball pythons 6 jackal zombies (Ossuary) 3 kobold zombies (Ossuary) 7 orc zombies (Ossuary) 3 rats 130 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Deep Elf Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 202 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 736 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 1180 | D:2 | Noticed Terence 1267 | D:2 | Found Jeako's Book Boutique. 1365 | D:2 | Identified the +0 helmet "Daishrub" {rF+ rN+} 1365 | D:2 | Noticed Robin 1446 | D:2 | Killed Robin 1447 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/12 1800 | D:2 | Found a hazy altar of Hepliaklqana. 1808 | D:2 | Identified the +0 leather armour of Valiance {Regen+ rCorr} 2326 | D:3 | Found a snail-covered altar of Cheibriados. 2814 | D:3 | Reached XP level 5. HP: 28/28 MP: 10/14 2905 | D:3 | Reached skill level 5 in Spellcasting 3263 | D:4 | Reached skill level 5 in Air Magic 3286 | D:4 | Found a hide-covered altar of Uskayaw. 3853 | D:5 | Entered Level 5 of the Dungeon 3853 | D:5 | Noticed a water moccasin 3889 | D:5 | Found a staircase to the Ecumenical Temple. 3897 | Temple | Entered the Ecumenical Temple 3916 | Temple | Became a worshipper of Vehumet 3970 | D:5 | Found a broken altar of Ashenzari. 4003 | D:5 | Reached XP level 6. HP: 30/32 MP: 6/16 4031 | D:5 | Found a sand-covered staircase. 4044 | Ossuary | Entered an ossuary 4056 | Ossuary | Learned a level 2 spell: Static Discharge 4060 | Ossuary | Learned a level 3 spell: Swiftness 4248 | Ossuary | Reached skill level 1 in Armour 4528 | Ossuary | Reached * piety under Vehumet 4528 | Ossuary | Offered knowledge of Kiss of Death by Vehumet. 4542 | Ossuary | Reached XP level 7. HP: 33/37 MP: 9/17 4939 | D:5 | HP: 1/37 [water moccasin (7)] 4940 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, roderic_roman_lattice, hex_medium D:2: kb_forest_paths, layout_loops_ring, basic_altar, serial_shops, shop, chequers_big_river, uniq_terence, uniq_robin D:3: minmay_angry_zag, layout_basic, cheibriados_altar_1 D:4: layout_loops_ring, mainiacjoe_overflow_24_doors, serial_bayou_pond_c D:5: layout_loops_ring, lemuel_tele_altar, led_sif_pool, temple_green, nicolae_ossuary_entry_monument, uniq_edmund, uniq_sigmund Temple: nicolae_temple_figure_eight Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Air Magic | 4 5 6 | 6.0 Spellcasting | 4 5 6 | 6.2 Conjurations | 2 3 | 3.6 Dodging | 3 | 3.3 Armour | 1 2 | 2.1 Stealth | 3 | 3.0 Fighting | | 0.4 Short Blades | | 0.1 Unarmed Combat | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Rapier | | 17 | 5 || 22 Short sword | | 1 | || 1 Cast: Shock | 102 | 235 | 21 || 358 Static Discharge | | 5 | 10 || 15 Use: Scroll | | 11 | 1 || 12 Potion | | | 2 || 2 Armour: Robe | 8 | 1 | || 9 Leather armour | | 84 | 28 || 112 Dodge: Dodged | 11 | 73 | 19 || 103 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4958 | 4661 | 297 | 129 | 3441 | 7 | 708.3 | Dungeon | 4092 | 3829 | 263 | 88 | 3130 | 5 | 818.4 | Temple | 36 | 2 | 34 | 0 | 0 | 1 | 36.0 | Ossuary | 829 | 829 | 0 | 41 | 311 | 1 | 829.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1210 daAuts D:4: 908 daAuts D:1: 906 daAuts D:3: 869 daAuts Ossuary: 829 daAuts D:5: 196 daAuts Temple: 36 daAuts