Seeded DCSS version 0.33-a0-314-g4d20f59752 (webtiles) character file. Game seed: 11351147670812372761 (custom seed) 11639 Azoth the Skirmisher (level 11, -7/94 HPs) Began as a Mountain Dwarf Hunter on Nov 14, 2024. Was an Initiate of Ashenzari. Mangled by a death yak (12 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:22:57 (14065 turns). Azoth the Skirmisher (Mountain Dwarf Hunter) Turns: 14065, Time: 00:22:58 Health: -7/94 AC: 16 Str: 14 XL: 11 Next: 52% Magic: 0/11 EV: 9 Int: 10 God: Ashenzari [......] Gold: 202 SH: 0 Dex: 20 Spells: 10/10 levels left rFire . . . e - +4 hand cannon (chaos) rCold . . . (no shield) rNeg . . . E - +2 scale mail "Gaujuon" {Dex+3} rPois . d - +0 mask of the Dragon {Will+ Slay+3 SInv} rElec . p - +0 cloak rCorr . (no gloves) SInv + w - +0 pair of boots Will +++.. u - amulet of guardian spirit Stlth + F - ring of the Manifest Cosmos {AC+4, Fort, Bglg} (curse) HPRegen 0.35/turn b - ring of willpower MPRegen 0.12/turn %: guardian spirit @: no status effects A: runic magic, artefact enchanting a: Renounce Religion, Shatter the Chains You were on level 2 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 3 branches of the dungeon, and saw 11 of its levels. You also visited: Sewer. You collected 527 gold pieces. You spent 325 gold pieces at shops. Inventory: Hand Weapons e - a +4 hand cannon of chaos (weapon) Armour d - the +0 mask of the Dragon (worn) {Will+ Slay+3 SInv} (You acquired it on level 1 of the Dungeon) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. SInv: It lets you see invisible. f - a +0 plate armour p - a +0 cloak (worn) w - a +0 pair of boots (worn) E - the +2 scale mail "Gaujuon" (worn) {Dex+3} (You bought it in a shop on level 1 of the Dungeon) Dex+3: It affects your dexterity (+3). Jewellery b - a ring of willpower (right hand) u - an amulet of guardian spirit (around neck) F - the cursed ring of the Manifest Cosmos (left hand) {AC+4, Fort, Bglg} (You found it on level 8 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). It has a curse which improves the following skills: Fortitude: Armour and Shields. Beguiling: Hexes and Translocations. Wands t - a wand of flame (21) y - a wand of paralysis (17) Scrolls a - a scroll of silence j - 2 scrolls of vulnerability n - 3 scrolls of poison q - a scroll of fog {unknown} s - 2 scrolls of teleportation x - a scroll of noise A - 5 scrolls of immolation B - a scroll of revelation Potions g - a potion of invisibility {unknown} i - 4 potions of enlightenment k - 2 potions of mutation l - a potion of resistance {unknown} m - 4 potions of might o - 3 potions of curing v - 3 potions of brilliance z - 3 potions of attraction D - 2 potions of cancellation Skills: + Level 8.0 Fighting * Level 13.4 Ranged Weapons + Level 7.6(8.0) Armour - Level 1.3 Dodging - Level 0.6 Stealth + Level 0.3 Evocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 45% 1 Soul Splinter Necr 0% N/A 45% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 61% 2 Dazzling Flash Hex/Fire 0% N/A 83% 3 Fugue of the Fallen Necr 0% N/A 83% 3 Ozocubu's Armour Ice 0% N/A 83% 3 Passwall Erth 0% N/A 83% 3 Swiftness Air 0% N/A 83% 3 Tukima's Dance Hex 0% N/A 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Airstrike Air 0% 2d(0-16) 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Curse of Agony Necr 0% N/A 100% 5 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair (2/5) D:8 Snake (0/4) Lair:2 Sewer (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 * D:7 * Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You shoot a slug. The slug barely misses the wolf. You hear a loud, deep croak! The wolf bites you. * * * LOW HITPOINT WARNING * * * The wolf bites you but does no damage. The blink frog blinks! The wolf bites you but does no damage. Unknown command. You shoot a slug. The slug closely misses the wolf. Your surroundings suddenly seem different. Found a scroll of identify. Found a stone staircase leading up. Found a throwing net. Found 3 scrolls of fear. Your butterfly disappears in a burst of colours! Found a staircase to the Snake Pit. Read: 2 scrolls of fear Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a death yak (chance to affect: 47%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The cane toad looks frightened! The death yak resists with some effort. Read: scroll of fear Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a death yak (chance to affect: 47%) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The death yak resists with some effort. Your butterfly disappears in a burst of colours! The death yak gores you but does no damage. Aiming: Paralyse Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - death yak Aim: a death yak (chance to affect: 2%) The death yak resists with almost no effort. The death yak barely misses you. Unknown command. Aiming: Paralyse Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - death yak Aim: a death yak (chance to affect: 2%) The death yak resists with almost no effort. The death yak gores you! 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