Dungeon Crawl Stone Soup version 0.33-a0-502-g2f7cafc865 (webtiles) character file. Game seed: 15177498746540610661 11 Azoth the Poker (level 2, 19/22 HPs) Began as a Merfolk Gladiator on Nov 27, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (265 turns). Azoth the Poker (Merfolk Gladiator) Turns: 265, Time: 00:00:42 Health: 19/22 AC: 4 Str: 14 XL: 2 Next: 29% Magic: 2/2 EV: 2 Int: 7 God: Gold: 9 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of vulnerability {unknown} g - a scroll of enchant weapon {unknown} Skills: + Level 2.2 Fighting + Level 4.7 Polearms + Level 2.0 Throwing + Level 0.1 Armour + Level 4.1 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found a stone staircase leading down. A rat comes into view. The rat squeaks loudly. A rat is nearby! You puncture the rat! You kill the rat! No target in view! Found a stone staircase leading down. You now have 9 gold pieces. A rat comes into view. Found a scroll labelled TOBOXK BOASH. A rat is nearby! A rat is nearby! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hear a loud squeak. You hear an angry hiss. You hit the rat. You kill the rat! You reach to attack! You puncture the goblin! You kill the goblin! No target in view! g - a scroll labelled TOBOXK BOASH You see here a +0 dagger. A ball python comes into view. A ball python is nearby! A ball python is nearby! A rat comes into view. Found a scroll labelled QIRGHU UWKE. The rat squeaks loudly. The ball python hisses angrily. The ball python bites you. The ball python barely misses you. The ball python misses you. The ball python closely misses you. The rat bites you but does no damage. You closely miss the ball python. The ball python barely misses you. x2 The rat bites you but does no damage. You barely miss the ball python. The ball python misses you. The ball python grabs you. The ball python constricts you. The rat bites you. The ball python bites you but does no damage. The ball python constricts you. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#... #. #....# .. ..... #### #. #.... .... #. #.#.# #### #. #.#.# # #. #.#.# # #.##.#.# # #.@..).############ #rS#.##.........†.. #..#.#.....#######. #.# #?.#........######. #.# ...#.......>....... ##.# ..#.##.......######. # .... .....###.....## #. .#.#.# #..#..# ##...## #. #.##.# . ..# ##.#########. You could see a ball python and a rat. Vanquished Creatures 3 endoplasms (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 138 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 265 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring, minmay_misc_feat_columns Action || total ---------------------------++------- Melee: Trident || 37 Armour: Leather armour || 21 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 268 | 268 | 0 | 0 | 200 | 1 | 268.0 | Dungeon | 268 | 268 | 0 | 0 | 200 | 1 | 268.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 268 daAuts