Dungeon Crawl Stone Soup version 0.33-a0-509-gd50fa5e7cc (webtiles) character file. Game seed: 16741582471985392431 65 Azoth the Grave Robber (level 3, -2/24 HPs) Began as a Vampire Necromancer on Dec 1, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:40 (919 turns). Azoth the Grave Robber (Vampire Necromancer) Turns: 919, Time: 00:03:41 Health: -2/24 AC: 2 Str: 7 XL: 3 Next: 94% Magic: 14/15 EV: 12 Int: 19 God: Gold: 49 SH: 0 Dex: 16 Spells: 3/6 levels left rFire x . . - Unarmed rCold . . . (no shield) rNeg + . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ l - ring "Tuycseove" {+Blink rF- rN+ Dex+2 Slay+3} HPRegen 0.44/turn k - ring of magical power MPRegen 0.14/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate, Evoke Blink You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Armour b - a +0 robe (worn) Jewellery d - a ring of willpower k - a ring of magical power (right hand) l - the ring "Tuycseove" (left hand) {+Blink rF- rN+ Dex+2 Slay+3} (You found it on level 2 of the Dungeon) [ring of positive energy] +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Scrolls a - a scroll of torment {unknown} g - a scroll of teleportation h - a scroll of identify Potions c - a potion of magic e - 2 potions of brilliance f - 3 potions of curing i - a potion of haste {unknown} j - a potion of degeneration {unknown} Skills: + Level 0.5 Staves * Level 2.5 Dodging + Level 3.2 Stealth * Level 1.3 Unarmed Combat + Level 2.3 Spellcasting * Level 5.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 b - Grave Claw Necr 44% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 19% 4 Curse of Agony Necr 22% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The gnoll is unaffected. The gnoll hits you with a +0 flail. There's no room for the soul wisp to form! The gnoll is unaffected. The gnoll hits you with a +0 flail! You hit the gnoll. Your bite misses the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You bite the gnoll. You kill the gnoll! You hit the gnoll but do no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. Unknown command. It was a potion of curing. You feel better. The gnoll misses you. Unknown command. You barely miss the gnoll. You bite the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! You die... #........############ +.................... #.........g.*.g...## #.........##.......# #######...##..†....# #†####.......# #)# #####...# #g# ...# ######@# ...# ## #......# ...# .# #######....##### #+## .# #..............# .######.####.......# ...........+.......# ..#####.####.......# #'#####.#..........# ### ## ........#.....#....# #..... You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 ball pythons 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:2) A quokka (D:1) A bat (D:1) 3 frilled lizards (D:1) A rat (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) A dart slug (D:1) An endoplasm (D:2) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 3 rats 12 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 177 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 633 | D:2 | Learned a level 2 spell: Grave Claw 644 | D:2 | Reached skill level 5 in Necromancy 746 | D:2 | Identified the ring "Tuycseove" {+Blink rF- rN+ Dex+2 | Slay+3} 839 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 839 | D:2 | Reached XP level 3. HP: 19/24 MP: 6/6 885 | D:2 | Reached skill level 1 in Unarmed Combat 911 | D:2 | HP: 1/24 [gnoll/+0 club (4)] 919 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_rooms, minmay_misc_feat_encased D:2: layout_basic, hellmonk_ecumenical_altar_inner_sanctum, skrybe_limestone_x, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.2 Unarmed Combat | 1 | 1.3 Staves | | 0.5 Dodging | | 2.5 Stealth | | 3.2 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Dagger || 12 Bite || 8 Unarmed || 73 Punch || 1 Cast: Soul Splinter || 26 Use: Scroll || 3 Potion || 1 Armour: Robe || 41 Dodge: Dodged || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 916 | 905 | 11 | 2 | 621 | 2 | 458.0 | Dungeon | 916 | 905 | 11 | 2 | 621 | 2 | 458.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 593 daAuts D:2: 322 daAuts