Seeded DCSS version 0.33-a0-516-g862ef21dcb (webtiles) character file. Game seed: 2649672509202897237 (custom seed) 2 Azoth the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Dec 3, 2024. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (117 turns). Azoth the Vexing (Deep Elf Enchanter) Turns: 117, Time: 00:00:24 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 33% Magic: 6/6 EV: 1 Int: 19 God: Gold: 24 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: constricted A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: * Level 1.0 Short Blades + Level 2.4 Dodging * Level 3.7 Stealth + Level 3.0 Spellcasting + Level 4.0 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 7 gold pieces. A ball python comes into view. A ball python is nearby! A ball python is nearby! You see here 17 gold pieces. You now have 24 gold pieces (gained 17). You closely miss the ball python. The ball python bites you but does no damage. The ball python barely misses you. You hit the ball python but do no damage. The ball python bites you but does no damage. The ball python misses you. You hit the ball python. The ball python is moderately wounded. The ball python closely misses you. x2; The ball python bites you. You hit the ball python. The ball python is heavily wounded. The ball python barely misses you. The ball python closely misses you. You hit the ball python but do no damage. The ball python is heavily wounded. The ball python bites you. The ball python misses you. You barely miss the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. You barely miss the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * Unknown command. You closely miss the ball python. The ball python is severely wounded. The ball python bites you. You die... #.......###....# ####.......'.'....# #......[...###....# ..#.......# #....# #.#)......# ##'### #.#.....).# #...# #.........###...# #.........'...>.# +@#.......####.## #S####+#### #.# #.# #.# #.. #.# #.. ###.# .... #...# .... #...# ..... #...# #...# You could see a ball python. Vanquished Creatures A goblin (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 117 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, shop Action || total ---------------------------++------- Melee: Dagger || 20 Armour: Robe || 15 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 117 | 0 | 0 | 82 | 1 | 117.0 | Dungeon | 117 | 117 | 0 | 0 | 82 | 1 | 117.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 117 daAuts