Seeded DCSS version 0.33-a0-516-g862ef21dcb (webtiles) character file. Game seed: 2649672509202897237 (custom seed) 95 Azoth the Sneak (level 4, -2/24 HPs) Began as a Deep Elf Enchanter on Dec 3, 2024. Slain by a centaur (3 damage) ... on level 3 of the Dungeon. The game lasted 00:04:28 (2142 turns). Azoth the Sneak (Deep Elf Enchanter) Turns: 2142, Time: 00:04:29 Health: -2/24 AC: 2 Str: 5 XL: 4 Next: 39% Magic: 5/11 EV: 12 Int: 20 God: Gold: 97 SH: 0 Dex: 17 Spells: 2/10 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg + . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ i - ring of see invisible HPRegen 0.24/turn j - ring of positive energy MPRegen 0.24/turn %: no passive effects @: confusing by touch A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a +6 ring of strength h - a ring of fire i - a ring of see invisible (left hand) j - a ring of positive energy (right hand) Scrolls e - a scroll of blinking {unknown} f - a scroll of enchant armour {unknown} k - a scroll of identify {unknown} l - a scroll of fog {unknown} Potions d - a potion of curing {unknown} g - 3 potions of brilliance {unknown} Skills: * Level 0.7 Fighting * Level 2.2 Short Blades + Level 2.4 Dodging * Level 5.1 Stealth + Level 3.5 Spellcasting + Level 4.4 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 9% 2 b - Confusing Touch Hex 21% N/A 7% 3 c - Tukima's Dance Hex 21% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 24% N/A 16% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Shops: D:1 [ D:2 ? Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur shoots an arrow. The arrow hits you. You barely miss the centaur. The centaur unwields a +0 shortbow. The centaur hits you. The centaur misses you. You barely miss the centaur. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. Unknown command. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line That would be overly suicidal. Okay, then. You hit the centaur but do no damage. The centaur closely misses you. The centaur completely misses you. The centaur barely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * Unknown command. No other quiver actions available for cycling. No other quiver actions available for cycling. Unknown command. No other quiver actions available for cycling. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (quite dangerous; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (not susceptible) The centaur resists with significant effort. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. Casting: Tukima's Dance (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your hands begin to glow red. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur closely misses you. The centaur barely misses you. You closely miss the centaur. The centaur hits you but does no damage. The centaur kicks you. You die... @♣ .##.# #.♣ .##.# #.# #.♣ .##.# #.### ##.♣ .##.# #...# #..♣♣♣♣♣.##.# #...# # #....♣♣.# #.####...##.# #.#.....###.#.........# #.....................# ###...#######:..@c....# ...>.## ####...#### ###### #...# #...# #...# ..... #...## ##.## You could see a centaur. Vanquished Creatures 4 gnolls (D:2) 3 adders (D:2) 2 ball pythons 4 endoplasms A giant cockroach (D:1) 5 goblins A hobgoblin (D:1) 3 jackals (D:2) 2 kobolds A quokka (D:1) A bat (D:2) A frilled lizard (D:1) 3 rats (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 222 | D:1 | Found Jempeif's Antique Armour Shoppe. 309 | D:1 | Reached skill level 4 in Stealth 404 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 407 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 502 | D:1 | Found a faded altar of an unknown god. 1352 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/9 1471 | D:2 | Learned a level 3 spell: Confusing Touch 1475 | D:2 | Learned a level 3 spell: Tukima's Dance 1570 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 1653 | D:2 | Found a stormy altar of Qazlal. 1669 | D:2 | Reached skill level 5 in Stealth 1865 | D:2 | Found Vuvvuy's Magic Scroll Boutique. 2119 | D:3 | Noticed Terence 2130 | D:3 | Noticed a centaur 2141 | D:3 | HP: 1/24 [centaur (1)] 2142 | D:3 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, shop D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_waterfront D:3: layout_loops_ring, fedhas_altar_1, nrook_campfire, uniq_robin, uniq_terence, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 4 5 | 5.1 Short Blades | 2 | 2.2 Fighting | | 0.7 Dodging | | 2.4 Spellcasting | | 3.5 Hexes | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 44 | 13 || 57 Cast: Ensorcelled Hiber | 11 | 8 || 19 Tukima's Dance | | 1 || 1 Confusing Touch | | 1 || 1 Use: Potion | 2 | || 2 Scroll | 2 | || 2 Stab: Invisible | 2 | || 2 Sleeping | 15 | 5 || 20 Armour: Robe | 31 | 17 || 48 Dodge: Dodged | 18 | 14 || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2137 | 2046 | 91 | 356 | 1309 | 3 | 712.3 | Dungeon | 2137 | 2046 | 91 | 356 | 1309 | 3 | 712.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1072 daAuts D:1: 1043 daAuts D:3: 22 daAuts