Dungeon Sprint DCSS version 0.33-a0-516-g862ef21dcb (webtiles) character file. Game seed: 17247722108935717607 0 Azoth the Ducker (level 1, -4/11 (12) HPs) Began as a Vampire Gladiator on Dec 3, 2024. Slain by a weeping skull (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (11 turns). Azoth the Ducker (Vampire Gladiator) Turns: 11, Time: 00:00:14 HP: -4/11 (12) AC: 4 Str: 13 XL: 1 Next: 0% MP: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 rapier rCold + + . (no shield) rNeg + + + b - +0 leather armour rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn %: no teleportation @: bloodless, inhibited regen, lightly drained A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 1.7 Fighting * Level 3.2 Short Blades + Level 1.5 Throwing + Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History You hit the weeping skull. The weeping skull is lightly damaged. The weeping skull touches you! The weeping skull barely misses you. You begin bloodletting. You continue bloodletting. The weeping skull unleashes gushing sobs. The wave of grief passes through you. You continue bloodletting. The weeping skull closely misses you. The weeping skull releases gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. You continue bloodletting. The weeping skull's misery overflows. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull closely misses you. You continue bloodletting. The weeping skull touches you. You feel drained. You continue bloodletting. The weeping skull releases gushing sobs. The wave of grief passes through you. The weeping skull releases gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull unleashes gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. The weeping skull releases gushing sobs. The wave of grief passes through the weeping skull. The weeping skull completely resists. The wave of grief passes through you. You become bloodless. You hit the weeping skull but do no damage. The weeping skull is lightly damaged. The weeping skull touches you! Ouch! That really hurt! You die... The weeping skull crumbles to pieces from sheer guilt. ## ## ##○ ○## °z ○° z#z #z# ##@## +○○○+ ##☼## #+# You could see 4 weeping skulls. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Azoth the Vampire Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 1 | D | Noticed a weeping skull 11 | D | Slain by a weeping skull Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Rapier || 3 Ability: Exsanguinate || 1 Armour: Leather armour || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts