Seeded DCSS version 0.33-a0-565-ge59816bd28 (webtiles) character file. Game seed: 7575862119244002622 (custom seed) 214 Azoth the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Dec 13, 2024. Mangled by an ogre ... wielding a +0 giant spiked club (32 damage) ... on level 4 of the Dungeon. The game lasted 00:05:28 (2796 turns). Azoth the Conjurer (Deep Elf Conjurer) Turns: 2796, Time: 00:05:28 Health: -6/28 AC: 2 Str: 4 XL: 5 Next: 60% Magic: 19/23 EV: 11 Int: 25 God: Gold: 237 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ o - ring of wizardry HPRegen 0.24/turn l - ring of magical power MPRegen 0.36/turn %: wizardry (x1) @: lethally poisoned (-6 -> -13) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 237 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) Jewellery e - the ring of Xollikhe {Will+ SInv} (You acquired it on level 3 of the Dungeon) [ring of see invisible] Will+: It increases your willpower. SInv: It lets you see invisible. g - a ring of protection from cold l - a ring of magical power (right hand) o - a ring of wizardry (left hand) s - a ring of willpower Wands q - a wand of digging (6) Scrolls f - a scroll of acquirement j - a scroll of amnesia k - a scroll of fog Potions b - 2 potions of magic d - a potion of mutation {unknown} h - a potion of invisibility {unknown} i - a potion of heal wounds m - a potion of lignification {unknown} Skills: + Level 2.6 Dodging + Level 3.0 Stealth * Level 5.4 Spellcasting * Level 6.3 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 24% N/A 3% 1 Call Imp Summ 12% N/A 4% 2 Fulminant Prism Conj/Alch 11% 3d8 9% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 9% 4 Call Canine Familiar Summ 6% N/A 10% 3 Eringya's Surprising Cr Summ 6% N/A 30% 4 Alistair's Walking Alem Alch/Frge 6% N/A 61% 5 Nazja's Percussive Temp Frge 3% 4d4 61% 5 Forge Phalanx Beetle Frge 3% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Cheibriados Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Wu Jian Xom Yredelemnul The Shining One Shops: D:1 ? D:4 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 237 gold pieces (gained 9). Found 9 stones. You see here a hobgoblin corpse. A scorpion comes into view. A scorpion is nearby! The magic dart hits the scorpion but does no damage. The magic dart hits the scorpion. The scorpion is lightly wounded. An ogre comes into view. It is wielding a +0 giant spiked club. The magic dart hits the scorpion. The scorpion is moderately wounded. The scorpion stings you. The magic dart hits the scorpion. The scorpion is heavily wounded. The scorpion stings you but does no damage. The scorpion attacks as it pursues you! The scorpion stings you. You are poisoned. The scorpion poisons you! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (heavily wounded, 81% to hit) The searing ray hits the scorpion. The scorpion is severely wounded. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) You feel very sick. The scorpion stings you. The searing ray hits the scorpion. You kill the scorpion! The searing ray hits the ogre. The ogre is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Your Stealth skill increases to level 3! You feel much better. You stop channelling your searing ray. You feel sick. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... # .. ### .... #.. . #####..... #.. ... ....#......##.. ...#############..# .......... ....#.........@O.# .>....##.< ......#####...##..# .>....##(. #..#........# #.# .......... #....####### .# .<....†..# .###....# ..#.....).... ........## ..#.......... .....##..## ..#.......... ....# ##..### ..#..))...... .... ##.†.######.# .......... You could see an ogre. Vanquished Creatures A scorpion (D:4) 2 orc wizards 3 adders A shadow imp (D:4) A ribbon worm (D:4) 8 orcs 12 endoplasms 2 giant cockroaches 3 goblins 5 hobgoblins 4 jackals (D:1) 4 kobolds A quokka (D:1) 4 ball pythons 3 frilled lizards (D:2) 7 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 149 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 403 | D:1 | Found Iseadez's Magic Scroll Boutique. 873 | D:2 | Reached skill level 5 in Conjurations 873 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1591 | D:2 | Learned a level 2 spell: Searing Ray 1973 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 2199 | D:3 | Found a shimmering blue altar of Sif Muna. 2362 | D:3 | Found a glowing golden altar of the Shining One. 2365 | D:3 | Identified 2 scrolls of acquirement 2365 | D:3 | Acquired the ring of Xollikhe {Will+ SInv} 2641 | D:4 | Reached skill level 6 in Conjurations 2646 | D:4 | Reached skill level 5 in Spellcasting 2646 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/14 2696 | D:4 | Found Reheisch Inai's Jewellery Boutique. 2696 | D:4 | Found a staircase to the Ecumenical Temple. 2723 | Temple | Entered the Ecumenical Temple 2790 | D:4 | Noticed an ogre 2796 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_cross, serial_shops, shop, minmay_distorted D:2: minmay_door_path, layout_basic D:3: layout_rooms, old_standard_altar, mainiacjoe_overflow_six_doors_small D:4: layout_rooms, general_overflow_altar, mainiacjoe_overflow_alcove_4, minmay_temple_entry_mist, serial_shops, shop_statue, uniq_grinder Temple: nicolae_temple_slightly_damp_pantheon Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 5 | 5.4 Stealth | 3 | 3.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 79 | 58 || 137 Searing Ray | | 3 || 3 Use: Scroll | | 7 || 7 Potion | | 1 || 1 Armour: Robe | 4 | 12 || 16 Dodge: Dodged | 5 | 5 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2796 | 2682 | 114 | 391 | 1945 | 5 | 559.2 | Dungeon | 2795 | 2681 | 114 | 391 | 1945 | 4 | 698.8 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 997 daAuts D:2: 827 daAuts D:1: 788 daAuts D:4: 181 daAuts Temple: 1 daAuts