Seeded DCSS version 0.33-a0-572-g8436cd0d56 (webtiles) character file. Game seed: 265692306522020020 (custom seed) 5 Azoth the Vexing (level 1, -8/10 HPs) Began as a Deep Elf Enchanter on Dec 16, 2024. Mangled by a gnoll ... wielding a +0 flail (12 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (324 turns). Azoth the Vexing (Deep Elf Enchanter) Turns: 324, Time: 00:00:41 Health: -8/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 6/6 EV: 11 Int: 19 God: Gold: 20 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: invisible A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery f - a ring of magical power g - an amulet of magic regeneration Scrolls d - a scroll of amnesia {unknown} e - a scroll of blinking {unknown} Potions c - a potion of invisibility Skills: + Level 1.0 Short Blades + Level 2.4 Dodging + Level 3.7 Stealth * Level 3.0 Spellcasting * Level 4.3 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 19% N/A 8% 3 Tukima's Dance Hex 19% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 22% N/A 10% 2 Dazzling Flash Hex/Fire 22% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the frilled lizard! You see here a frilled lizard corpse. HP restored. Found a stone staircase leading down. A ball python comes into view. Found a scroll labelled IREMUFFAWN. The helpless ball python fails to defend itself. You impale the ball python!! You kill the ball python! Okay, then. d - a scroll labelled BAMAF DAREOKHI You see here a ball python corpse. Found 7 stones. e - a scroll labelled IREMUFFAWN Found a hand axe. Found a stone staircase leading down. You now have 9 gold pieces. You now have 20 gold pieces (gained 11). f - a ring of magical power g - an amulet of magic regeneration A gnoll comes into view. It is wielding a +0 flail. A bat comes into view. The gnoll shouts! The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll barely misses you. Unknown command. You fade into invisibility! The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll barely misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. Unknown command. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... .. #. #. #. #. ######## #b ##......# #g#####.♣.....##### #.@.....P.......... #+####.P♣....♣.♣... .P.♣♣P...♣.♣... ...PP♣♣♣...♣.♣... .....P♣♣♣P...♣.♣... ..P♣♣♣ ♣....♣.♣... .P. .....♣.♣... .. P.....♣.♣... ♣... You could see a gnoll (unable to see you) and a bat. Vanquished Creatures 2 goblins (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 324 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_clump_double, infiniplex_forest_clump_curved, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_straight_3 Action || total ---------------------------++------- Melee: Dagger || 17 Use: Potion || 1 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 323 | 323 | 0 | 129 | 127 | 1 | 323.0 | Dungeon | 323 | 323 | 0 | 129 | 127 | 1 | 323.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 323 daAuts