Dungeon Crawl Stone Soup version 0.33-a0-572-g8436cd0d56 (webtiles) character file. Game seed: 7941412487129420455 28 Azoth the Magician (level 3, -5/19 HPs) Began as a Deep Elf Air Elementalist on Dec 16, 2024. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (771 turns). Azoth the Magician (Deep Elf Air Elementalist) Turns: 771, Time: 00:01:49 Health: -5/19 AC: 2 Str: 5 XL: 3 Next: 0% Magic: 13/19 EV: 12 Int: 21 God: Gold: 85 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.32/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of magical power (left hand) Scrolls d - 4 scrolls of identify {unknown} Potions b - a potion of magic e - a potion of curing {unknown} f - a potion of enlightenment {unknown} Skills: * Level 3.0 Dodging + Level 2.4 Stealth * Level 4.0 Spellcasting + Level 1.1 Conjurations + Level 3.6 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 56% 1d6 4% 1 b - Static Discharge Conj/Air 28% 3-5/arc 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 19% N/A 8% 3 Jinxbite Hex 8% N/A 19% 2 Airstrike Air 9% 2d(2-18) 26% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 97% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 75% to hit) The zap hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. Unknown command. Unknown command. You are too injured to fight recklessly! Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap hits Terence. Terence is heavily wounded. Terence misses you. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 75% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence barely misses you. Unknown command. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (severely wounded, 75% to hit) The zap hits Terence. Terence is almost dead. Terence hits you with a +0 flail! You die... Terence says, "And stay out!" l###....... #.# .l#....... #.# #####.#....... #.# #.....#g...... #.# #....K........ #.# #..#####..#### #.# #..# #...# #.# #..# #..r.. #@# #.)# ....... #@# #..# )#..[... #.# #).# )#..#### #)###..# # #..# #....#....... ####K######.. #.# #K# ... You could see Terence. Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins 7 kobolds A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) 4 frilled lizards (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Deep Elf Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 133 | D:1 | Reached XP level 2. HP: 14/15 MP: 2/8 137 | D:1 | Learned a level 2 spell: Static Discharge 747 | D:2 | Reached skill level 4 in Spellcasting 753 | D:2 | Noticed Terence 767 | D:2 | Reached XP level 3. HP: 7/19 MP: 10/10 771 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic, wander_ebering_terrifying_dragon_lair D:2: layout_basic, serial_bayou_pond_e, minmay_split_cup_large, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | 3 | 3.0 Stealth | | 2.4 Conjurations | | 1.1 Air Magic | | 3.6 Action || total ---------------------------++------- Cast: Shock || 53 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 770 | 763 | 7 | 0 | 631 | 2 | 385.0 | Dungeon | 770 | 763 | 7 | 0 | 631 | 2 | 385.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 729 daAuts D:2: 40 daAuts