Seeded DCSS version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 1338395373284873474 (custom seed) 1 Azoth the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Dec 20, 2024. Slain by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (83 turns). Azoth the Grave Robber (Deep Elf Necromancer) Turns: 83, Time: 00:00:23 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 6/6 EV: 11 Int: 19 God: Gold: 13 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic Skills: * Level 0.4 Staves + Level 2.4 Dodging + Level 2.4 Stealth * Level 3.0 Spellcasting + Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You miss the goblin. The goblin hits you with a +0 dagger. Your soul wisp touches the goblin. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. Your soul wisp barely misses the goblin. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse You see here a +0 short sword. d - a +0 short sword (weapon) You drop a +0 dagger. Your soul wisp disappears in a puff of smoke! HP restored. Found 3 poisoned darts. You see here 3 poisoned darts. You now have 13 gold pieces. You see here 6 datura-tipped darts. Found a plate armour. An endoplasm comes into view. You see here 15 gold pieces. A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The endoplasm quivers. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The endoplasm freezes you. You are frozen. Ouch! That really hurt! Your soul wisp touches the endoplasm. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You die... #.#. ##.#~ . ### ##..#. .. ..# #...'. ... #.# #...## .... #.##### #..>.. #....###.....## #..... ##............#####..... .....*J@.$###(.......... ..##.####............... #####.#####..... ...........). #..#######..... ##. #..... # ##.... ##... ###. You could see an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 83 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 4 Short sword || 2 Cast: Soul Splinter || 3 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 83 | 83 | 0 | 0 | 54 | 1 | 83.0 | Dungeon | 83 | 83 | 0 | 0 | 54 | 1 | 83.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 83 daAuts