Seeded DCSS version 0.33-a0-656-g0a0a479413 (webtiles) character file. Game seed: 16921498913989060419 (custom seed) 39 Azoth the Digger (level 3, -3/21 HPs) Began as an Octopode Earth Elementalist on Jan 10, 2025. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:25 (1733 turns). Azoth the Digger (Octopode Earth Elementalist) Turns: 1733, Time: 00:03:26 Health: -3/21 AC: 1 Str: 7 XL: 3 Next: 45% Magic: 0/6 EV: 12 Int: 19 God: Gold: 103 SH: 0 Dex: 12 Spells: 0/7 levels left rFire + . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . c - amulet of guardian spirit rElec . b - ring of protection from fire rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: guardian spirit @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 103 gold pieces. Inventory: Jewellery b - a ring of protection from fire (left tentacle) c - an amulet of guardian spirit (around mantle) Potions a - a potion of magic d - a potion of lignification {unknown} f - 2 potions of enlightenment Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.5 Spellcasting + Level 1.2 Conjurations * Level 3.8 Earth Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 3% 1 b - Passwall Erth 17% N/A 10% 3 c - Stone Arrow Conj/Erth 24% 3d8 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 4% 1d1 43% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 50% 4 Petrify Alch/Erth 9% N/A 58% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Okay, then. Terence is nearby! No other quiver actions available for cycling. No other quiver actions available for cycling. Casting: Sandblast (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The blast of sand hits Terence but does no damage. Terence screams, "Stand, coward! You want a fight, show some honour!" The blast of sand misses Terence. You tentacle-slap Terence but do no damage. You grab Terence. You squeeze Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence closely misses you. The blast of sand hits Terence but does no damage. Terence is lightly wounded. You constrict Terence. Terence hits you with a +0 mace. Terence hits you with a +0 mace! The blast of sand hits Terence but does no damage. Terence is moderately wounded. You constrict Terence. Terence bares his teeth. Terence hits you with a +0 mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You tentacle-slap Terence but do no damage. Terence is severely wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ###....##### #.###### #.....†...## #......# #..........####.# ##....... .#.............. #........ .#...........# #........ )............# #........ #....<.....# #........ #..........############........ ##...........@@................ #........#############........ #..........# #........ #..........# #........ #........?.# #........ #..........# ##....... #..>.......# ##.....# ##........## ####### ##......## You could see Terence. Vanquished Creatures A dart slug (D:1) 5 endoplasms 3 giant cockroaches 3 goblins 3 hobgoblins (D:1) 4 quokkas (D:1) 4 ball pythons 2 bats 3 frilled lizards 2 kobolds (D:1) 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 51 | D:1 | Found a faded altar of an unknown god. 445 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 849 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 1342 | D:2 | Identified the +4 dagger of Bile {heavy, Will- Str+4} 1702 | D:2 | Noticed Terence 1713 | D:2 | Learned a level 3 spell: Passwall 1717 | D:2 | Learned a level 3 spell: Stone Arrow 1733 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, ebering_ecumenical_altar_rust, minmay_tiny_reverse_x D:2: minmay_chambers_of_twos, layout_rooms, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 4 Constrict || 2 Tentacles || 2 Cast: Sandblast || 55 Use: Scroll || 2 Armour: Skin || 14 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1759 | 1710 | 49 | 204 | 1205 | 2 | 879.5 | Dungeon | 1759 | 1710 | 49 | 204 | 1205 | 2 | 879.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1337 daAuts D:2: 422 daAuts