Dungeon Crawl Stone Soup version 0.34-a0-42-ge73d135d55 (webtiles) character file. Game seed: 15199294647076086621 50 Azoth the Magician (level 3, -3/19 HPs) Began as a Deep Elf Earth Elementalist on May 12, 2025. Slain by Terence ... wielding a +0 trident (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (579 turns). Azoth the Magician (Deep Elf Earth Elementalist) Turns: 579, Time: 00:02:12 Health: -3/19 AC: 2 Str: 5 XL: 3 Next: 55% Magic: 1/11 EV: 12 Int: 21 God: Gold: 12 SH: 0 Dex: 15 Spells: 7/11 levels left rFire + . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of protection from fire (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of immolation {unknown} h - a scroll of revelation {unknown} Potions b - a potion of berserk rage f - a potion of ambrosia Skills: * Level 2.7 Dodging + Level 2.4 Stealth * Level 4.7 Spellcasting - Level 1.1 Conjurations + Level 3.8 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 42% 2d11 2% 1 b - Stone Arrow Conj/Erth 30% 3d8 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 21% N/A 7% 3 Brom's Barrelling Bould Conj/Erth 15% 2d5 36% 4 Petrify Alch/Erth 13% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Stone Arrow (extremely dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident, wearing a +0 chain mail and carrying a wand of flame (77% to hit) The stone arrow hits Terence! Terence is heavily wounded. Casting: Stone Arrow (extremely dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Stone Arrow (extremely dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (extremely dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident, wearing a +0 chain mail and carrying a wand of flame (heavily wounded, 77% to hit) The stone arrow hits Terence. Terence is severely wounded. Terence zaps a wand. The puff of flame misses you. Casting: Stone Arrow (extremely dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (extremely dangerous; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident, wearing a +0 chain mail and carrying a wand of flame (severely wounded, 77% to hit) The stone arrow misses Terence. The blast of sand hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +0 trident! Ouch! That really hurt! Terence zaps a wand. The puff of flame misses you. You are too injured to fight recklessly! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: Terence, wielding a +0 trident, wearing a +0 chain mail and carrying a wand of flame (severely wounded, 87% to hit) The blast of sand hits Terence. Terence is almost dead. Terence hits you from afar with a +0 trident! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ... #.. #$# #.# #.## ♣♣ #..#P~♣.~ #.....~~. #@# ###)##♣ #..@..# #0....# ........# ####......# #........ .......### .......## You could see Terence. Vanquished Creatures 2 adders A ribbon worm (D:2) 2 endoplasms A giant cockroach (D:1) 5 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 4 bats (D:1) 3 frilled lizards (D:1) 3 goblins (D:1) 6 kobolds 5 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Azoth the Deep Elf Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 73 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 218 | D:1 | Reached skill level 4 in Spellcasting 451 | D:2 | Noticed Terence 453 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 513 | D:1 | Learned a level 3 spell: Stone Arrow 579 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_rooms D:2: layout_loops_ring, basic_altar, serial_bayou_crossing, uniq_jessica, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.7 Dodging | | 2.7 Stealth | | 2.4 Conjurations | | 1.1 Earth Magic | | 3.8 Action || total ---------------------------++------- Cast: Sandblast || 57 Stone Arrow || 4 Use: Potion || 1 Scroll || 2 Armour: Robe || 16 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 609 | 603 | 6 | 96 | 303 | 2 | 304.5 | Dungeon | 609 | 603 | 6 | 96 | 303 | 2 | 304.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 570 daAuts D:2: 38 daAuts