Dungeon Crawl Stone Soup version 0.31-a0-868-g674d60d6f7 (webtiles) character file. Game seed: 14959827239741486361 575 BLEEG the Conjurer (level 7, 0/47 HPs) Began as a Human Conjurer on Oct 11, 2023. Was an Initiate of Dithmenos. Slain by an ogre ... wielding a +0 giant club (22 damage) ... on level 5 of the Dungeon. The game lasted 00:22:57 (5004 turns). BLEEG the Conjurer (Human Conjurer) Turns: 5004, Time: 00:22:59 Health: 0/47 AC: 4 Str: 7 XL: 7 Next: 61% Magic: 9/13 EV: 12 Int: 21 God: Dithmenos [......] Gold: 123 SH: 0 Dex: 11 Spells: 8/14 levels left rFire . . . k - +6 quarterstaff of Crusades {flame, rElec rPois rCorr Stlth-} rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois + o - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv . x - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Dithmenos. Dithmenos was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 265 gold pieces. You spent 142 gold pieces at shops. Inventory: Hand Weapons e - a +0 mace k - the +6 quarterstaff of Crusades (weapon) {flame, rElec rPois rCorr Stlth-} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. v - a +2 dagger of venom Armour a - a +0 robe (worn) d - a +0 scale mail o - a +0 helmet (worn) x - a +0 pair of boots (worn) Magical Staves c - a staff of cold Jewellery s - a +5 ring of evasion Talismans z - a beast talisman Scrolls i - a scroll of fear {unknown} l - a scroll of amnesia {unknown} m - a scroll of blinking {unknown} n - 2 scrolls of noise {unknown} q - 2 scrolls of teleportation {unknown} r - 2 scrolls of vulnerability {unknown} t - a scroll of summoning {unknown} u - 2 scrolls of poison {unknown} w - a scroll of identify {unknown} y - a scroll of revelation {unknown} Potions b - 2 potions of magic f - a potion of enlightenment {unknown} h - a potion of brilliance j - 2 potions of lignification {unknown} p - 2 potions of invisibility {unknown} Skills: + Level 0.7 Fighting + Level 0.7(1.1) Maces & Flails + Level 1.1(1.3) Staves + Level 2.8 Dodging + Level 3.2 Stealth + Level 4.1 Spellcasting + Level 6.5 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Necrotise Necr 16% 1d4 12% 1 d - Passwall Tmut/Erth 3% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 19% 2 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Inner Flame Hex/Fire 4% N/A 34% 3 Swiftness Air 4% N/A 34% 3 Vampiric Draining Necr 4% 2d6 34% 3 Agony Necr 4% N/A 97% 5 Silence Hex/Air 2% N/A 97% 5 Yara's Violent Unravell Hex/Tmut 2% 3d3 97% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Shops: D:2 ?!( D:3 * Message History The ogre is lightly wounded. The ogre shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre but does no damage. The ogre is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - ogre Okay, then. A scorpion comes into view. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 90% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre! The ogre is heavily wounded. Hit: k) +6 quarterstaff of Crusades {flame, rElec rPois rCorr Stlth-} Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded, about 23% to evade the +6 quarterstaff of Crusades) You sock the ogre! You burn the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Hit: k) +6 quarterstaff of Crusades {flame, rElec rPois rCorr Stlth-} Press: ? - help, Dir - move target, f/p - ogre Aim: an ogre, wielding a +0 giant club (almost dead, about 23% to evade the +6 quarterstaff of Crusades) You barely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! You die... #.......... ##.......... #........... ####### #........... #.....# ##.......... ##.....## #.........# #.......## ##.......## #........# ##......# #....@...# ##..#### #....O...## #.## ..###.........# ###.# #...#.........###...# #...........###....#### #.........##.<.#.....# ##...........##......# ##........#######..## ##.....### ##.## You could see an ogre. Vanquished Creatures A water moccasin (D:3) An ogre (D:4) 2 hounds (D:4) A gnoll bouda (D:5) 2 orc priests (D:4) An iguana (D:4) 5 gnolls (D:5) 3 adders An ufetubus (D:4) 7 worms 3 dart slugs 11 orcs 5 ball pythons 7 endoplasms 2 giant cockroaches 8 goblins 9 hobgoblins 4 jackals (D:2) 8 kobolds 3 quokkas 8 bats 5 frilled lizards 8 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BLEEG the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 120 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 393 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 972 | D:2 | Found Dik Reo's Distillery. 988 | D:2 | Bought a potion of curing for 36 gold pieces 988 | D:2 | Bought a potion of brilliance for 48 gold pieces 1121 | D:2 | Found Urpheu Dathe's Magic Scroll Boutique. 1438 | D:2 | Reached skill level 5 in Conjurations 1438 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 1613 | D:2 | Found Minoaho's Weapon Shoppe. 1881 | D:2 | Identified the +6 quarterstaff of Crusades {flame, rElec | rPois rCorr Stlth-} 2366 | D:3 | Learned a level 2 spell: Searing Ray 2368 | D:3 | Learned a level 1 spell: Necrotise 2371 | D:3 | Learned a level 2 spell: Passwall 2394 | D:3 | Noticed a water moccasin 2401 | D:3 | Killed a water moccasin 2402 | D:3 | Reached XP level 5. HP: 16/35 MP: 1/9 2676 | D:3 | Found Zuckuanu's Assorted Antiques. 2683 | D:3 | Bought a lumpy yellow potion for 27 gold pieces 2683 | D:3 | Bought a scroll labelled KAMUAPH ZAARCH for 31 gold pieces 2778 | D:3 | Reached XP level 6. HP: 41/41 MP: 7/10 3387 | D:4 | Reached skill level 6 in Conjurations 3501 | D:4 | Noticed an ogre 3645 | D:4 | Killed an ogre 3649 | D:4 | Reached XP level 7. HP: 31/46 MP: 1/12 4032 | D:4 | Found a staircase to the Ecumenical Temple. 4041 | Temple | Entered the Ecumenical Temple 4046 | Temple | Became a worshipper of Dithmenos the Shadowed 4530 | D:5 | Entered Level 5 of the Dungeon 4795 | D:5 | Reached skill level 1 in Staves 5004 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic, amcnicky_mini_pool_small, minmay_tetromino_i2 D:2: layout_basic, serial_shops, nicolae_shop_stone, nicolae_shop_hallway_plus, shop, grunt_ministairs_2 D:3: layout_basic, serial_shops, nicolae_shop_rolling_square, lexackson_kobold_supper D:4: cheibrodos_quashed, layout_loops_ring, minmay_temple_entry_trees, kennysheep_opposing_triangles D:5: layout_cave_pods, nicolae_wormholes Temple: sentei_temple_godly_chess Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 | 6.5 Spellcasting | 3 4 | 4.1 Stealth | 3 | 3.2 Staves | 1 | 1.1 Fighting | | 0.7 Maces & Flails | | 0.7 Dodging | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 4 | | || 4 Mace | 10 | | || 10 Quarterstaff | | 5 | 13 || 18 Cast: Magic Dart | 64 | 60 | 46 || 170 Searing Ray | | 7 | 9 || 16 Use: Potion | | | 6 || 6 Armour: Robe | 6 | 8 | 25 || 39 Dodge: Dodged | 15 | 15 | 21 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5011 | 4786 | 225 | 16 | 4191 | 6 | 835.2 | Dungeon | 5000 | 4785 | 215 | 16 | 4191 | 5 | 1000.0 | Temple | 10 | 1 | 9 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1340 daAuts D:4: 1285 daAuts D:3: 974 daAuts D:1: 924 daAuts D:5: 476 daAuts Temple: 10 daAuts