Dungeon Crawl Stone Soup version 0.33-a0-26-gd232e38429 (webtiles) character file. Game seed: 16494312414649367058 6 BLEEG the Apothecary (level 1, -1/13 HPs) Began as a Merfolk Alchemist on Aug 26, 2024. Slain by a goblin ... wielding a +0 dagger (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:53 (272 turns). BLEEG the Apothecary(Merfolk Alchemist) Turns: 272, Time: 00:01:53 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 0/3 EV: 11 Int: 14 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Missiles f - 3 poisoned darts Armour a - a +0 robe (worn) Potions b - a potion of magic d - a potion of brilliance {unknown} e - a potion of berserk rage {unknown} Skills: + Level 2.7 Dodging + Level 2.5 Stealth + Level 2.1 Spellcasting + Level 0.7 Conjurations + Level 4.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 16% 2 Freeze Ice 4% 1d3 24% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Hailstorm Conj/Ice 2% 3d5 52% 3 Frozen Ramparts Ice 2% 1d1 56% 3 Ozocubu's Armour Ice 1% N/A 56% 3 Olgreb's Toxic Radiance Alch 13% N/A 38% 4 Sticky Flame Fire/Alch 7% 2d4 69% 4 Hoarfrost Cannonade Ice/Alch 3% 3d6/3d12 95% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold hits you with a +0 dagger. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger (60% to hit) The sting hits the kobold. The kobold is poisoned. You kill the kobold! A frilled lizard comes into view. Found a fuming green potion. You see here 13 gold pieces. You now have 13 gold pieces. A rat comes into view. The rat squeaks loudly. You hit the goblin but do no damage. The rat barely misses you. The goblin hits you with a +0 dagger. A rat comes into view. The rat closely misses you. The goblin barely misses you. You barely miss the goblin. The rat bites you but does no damage. The goblin hits you with a +0 dagger. Your magical contamination has completely faded away. The rat bites you. Found a stone staircase leading down. You closely miss the rat. The rat bites you. The rat bites you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (60% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. You closely miss the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... .! ### .... # ..# #. ....######. #.# ... ...........##!##.####... ........................ ............. ...#..# ...........## #...># ............####@.#####. ...........)l..#gr...... ...........#r#....#..... ........#..#.##..$...... ......#....#............ .....##................. .....##................. ......##................ ......#...#............. You could see a goblin and a rat. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A quokka (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BLEEG the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 272 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_rooms Action || total ---------------------------++------- Melee: Club || 12 Cast: Sting || 7 Armour: Robe || 15 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 274 | 274 | 0 | 0 | 188 | 1 | 274.0 | Dungeon | 274 | 274 | 0 | 0 | 188 | 1 | 274.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 274 daAuts